MrHatsForCats 3 Posted January 17, 2016 When I first read the description of the talent i got impression that it let me clear a jammed weapon as a half action with no test needed and in the games i have been in that has been the same conclusion everyone else had. when i went back and looked at it closer however it would seem to imply that it only lets me try to unjam it reduced to a half action. have i had it wrong before now or am i just reading to much into it. Quote Share this post Link to post Share on other sites
viruscarrier 24 Posted January 18, 2016 From the looks of it, yes, it seems it is only for the attempt. Though considering it is a talent I would houserule it to clear the jam automatically because otherwise the thing just isn't worth taking. 1 MrHatsForCats reacted to this Quote Share this post Link to post Share on other sites
MrHatsForCats 3 Posted January 18, 2016 Hum ya i think that is what im going to do other wies it seems kind of useless Quote Share this post Link to post Share on other sites
Utherix 31 Posted January 28, 2016 (edited) Interesting. Do note that clearing a jam does not have a subtype. So if you had technical knock, you could try to unjam it twice in one round. Unfortunately the unjam rules say "can attempt to clear it again next round." but I think that's an oversight that Technical Knock should overrule. Edited January 28, 2016 by Utherix Quote Share this post Link to post Share on other sites
Gridash 353 Posted January 28, 2016 (edited) Interesting, it's different when compared to the description in Black Crusade: "The character may un-jam any gun as a Half Action, but may only use this talent on one weapon per round." So they nerfed the ability. Edited January 28, 2016 by Gridash Quote Share this post Link to post Share on other sites