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DoccSampson

Question about Snare!.

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Hey all,

I played a game this past Tuesday, playing as the Corp: Jinteki. My opponent accesses Snare! from my HQ, and as I was pulling 4 credits from my pool to inflict damage, he presented me with 2 objections. A) Snare could only work when accessed from R&D based on the first line of text. B) He could trash Snare! before I was able to use it. The argument proceeded for 10 mins until I finally conceded just to move the game forward.

Now I know I was 100% right on this, but please vindicate me here. Was I correct in thinking I could use Snare! from HQ.

Also, this is the second time in 2 weeks that I had to argue over something that is very clearly and explicitly stated in the rules. Last week, someone tried to tell me the net damage I inflicted meant they could choose which cards to discard.

Is this common when playing Netrunner (I'm kind of new) or am I playing with grade-A stubborn f**ktards?

Thanks in advance.

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Snare! triggers from anywhere except archives.  Since it is 'on access', it can't be trashed or imp'd until it has resolved.

I haven't seen this in ANR at all really.  You're dealing with some people very uneducated about the game and it is uncommon.  Where are you playing at?

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I'd rather not say the name of the store, but I'm in South Florida and there is not a huge scene here. From what I've found, there are maybe 5-10 consistent active players down here, but I'm trying to change that. A lot of my X Wing friends have seen me playing and it has piqued their interest.

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The first line on Snare! (must be revealed if accessed from R&D) is so the Runner can't ignore the fact they found a Snare! in R&D, and the Corp knows they have an opportunity to trigger it. If pulled from anywhere else the Corp will know they did.

​As others have pointed out your opponent was wrong on all counts.

Edited by CommissarFeesh

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