Engine25 2,910 Posted December 14, 2015 You can zoom in to see this text: Combat Phase: The agility value of that ship is reduced by 1 for each tractor beam token assigned to it. End Phase: Remove all tractor beam tokens from the ship. 1 Viceroy Bolda reacted to this Quote Share this post Link to post Share on other sites
GrimmyV 7,421 Posted December 14, 2015 Huge ships should have Heavy Tractor Beams that throw 2 or 3 tokens on a ship. 8 SteveSpikes, Engine25, MegaSilver and 5 others reacted to this Quote Share this post Link to post Share on other sites
Budgernaut 6,255 Posted December 14, 2015 This could be .... interesting. Time to start building some Scyk squads! 4 GrimmyV, Punning Pundit, WokeUpDead and 1 other reacted to this Quote Share this post Link to post Share on other sites
PhantomFO 9,101 Posted December 14, 2015 It looks like there's still some text left on the card, so hopefully there's more to it. Otherwise, why would you take it on a low-PS ship? 4 RastaBot808, Rydiak, knavelead and 1 other reacted to this Quote Share this post Link to post Share on other sites
Gausebeck 197 Posted December 14, 2015 Definitely works well with the TIE/D title to reduce agility before the primary attack. Not sure if it's worth it as your only attack, though. I could see it being good in epic with huge swarms, where even after you spend a couple ships' attacks reducing agility, you still have enough other ships left to benefit from it. Quote Share this post Link to post Share on other sites
Kharnvor 432 Posted December 14, 2015 (edited) Wedge approves of this. Edited December 14, 2015 by Kharnvor 4 imprezagoatee, Antipodean Ork, SteveSpikes and 1 other reacted to this Quote Share this post Link to post Share on other sites
Forgottenlore 9,838 Posted December 14, 2015 Keep in mind, it is a 3 dice attack that has to HIT before it has an effect. 2 Kdubb and Rodafowa reacted to this Quote Share this post Link to post Share on other sites
eagletsi111 1,115 Posted December 14, 2015 (edited) I zoomed in using my Auto-cad tool at work: After reading the article I have fixed it. OP is correct. Your agility drops by 1 for each token. Tie Shuttle: Title Bomber Only, 0 points Your upgrade bar loses a Missile, Torpedo, and Bomb Upgrade icons and gains 2 crew icons. You cannot equip a crew upgrade card that is more than 4 squad points. Long Range Scanners: Modification 0 pts You can acquire target locks at range 3 and beyond. You cannot acquire target locks at range 1-2. You can equip card only if you a missile and torpedo in your upgrade bar. Tie Bomber: Tomax Bren Once per round after you discard an EPT upgrade card, flip that card face up. Also the 7 Tie Defender is Maarek Stele Unique. This is the first time we have a named pilot in the same faction. I guess they will FAQ the other maarek too. Looks like the same ability too Title: TIE/X7: Tie Defender Only: -2 points Your upgrade bar loses it cannon and missile upgrade icon. After executing a 3,4,5 maneuver gain 1 Evade token. Title: TIE/D: Tie Defender Only. 0 pts. Once per round after perform a cannon attack secondary weapon that costs 3 or fewer squad points. You may perform a primary weapon attack. So yep fire your tractor and lower that agility then attack again with your main guns! party!!! Just like the video game, Ion and Fire same turn! Fun thing is I have been suggesting this for months now as have others. FFG listens! See the thread here: https://community.fantasyflightgames.com/topic/183789-tractor-beam-how-do-they-work/page-4#entry1721431 Very interesting!!! I want this bad Edited December 21, 2015 by eagletsi111 5 TheRealStarkiller, knavelead, ParaGoomba Slayer and 2 others reacted to this Quote Share this post Link to post Share on other sites
Kdubb 6,642 Posted December 14, 2015 Not sold outside of its use with the Defender title. But, for a second there, I thought it was ABSURD on IG-88B, but then I realized, if the tractor beam hit, I wouldn't have a second shot anyways.... lol. Quote Share this post Link to post Share on other sites
Kharnvor 432 Posted December 14, 2015 Keep in mind, it is a 3 dice attack that has to HIT before it has an effect. If only Lt. Blount could take it... 1 Punning Pundit reacted to this Quote Share this post Link to post Share on other sites
Forgottenlore 9,838 Posted December 14, 2015 This is the first time we have a named pilot in the same faction. Hera is a pilot for both the Ghost and the Phantom. 7 Budgernaut, imprezagoatee, DarthSidious and 4 others reacted to this Quote Share this post Link to post Share on other sites
eagletsi111 1,115 Posted December 14, 2015 Not sold outside of its use with the Defender title. But, for a second there, I thought it was ABSURD on IG-88B, but then I realized, if the tractor beam hit, I wouldn't have a second shot anyways.... lol. If you look close the 2nd modification card, states Once per turn when you attack using a secondary weapon with a 3 or less attack you may attack with your primary weapon after this attack. So yep fire your tractor and lower that agility then attack again with your main guns! party!!! Just like the video game, Ion and Fire same turn! Quote Share this post Link to post Share on other sites
eagletsi111 1,115 Posted December 14, 2015 This is the first time we have a named pilot in the same faction. Hera is a pilot for both the Ghost and the Phantom. True! Didn't realize this. Thanks, Quote Share this post Link to post Share on other sites
ForceSensitive 2,628 Posted December 14, 2015 Well holy Force those ships can now do stuff... Defender scares me officially now as does my buddies five bomber Swarm. Can't imagine why. 1 Punning Pundit reacted to this Quote Share this post Link to post Share on other sites
PaulTiberius 1,103 Posted December 14, 2015 Tractor Beam TokenReference Card A ship with at least one tractor beam tokenassigned to it follows special rules duringthese phases:Combat Phase: The agility valueof that ship is reduced by 1 for eachtractor beam token, to a minimum of 0.End Phase: Remove all tractor beam tokensfrom the ship. So basically, it's theoretically possible to field four Tractor Beam equipped ships, reduce a cloaked Phantom's agility to 0, then one-shot it with a fifth ship. Right??? Wishful thinking?? Or maybe the agility value of a cloaked Phantom simply goes from 2 to 0, and it still gets its 2-green-dice cloak bonus. Hmm. Still ..... I foresee shenanigans! 2 IG88E and Antipodean Ork reacted to this Quote Share this post Link to post Share on other sites
imprezagoatee 436 Posted December 14, 2015 Not sold outside of its use with the Defender title. But, for a second there, I thought it was ABSURD on IG-88B, but then I realized, if the tractor beam hit, I wouldn't have a second shot anyways.... lol. If you look close the 2nd modification card, states Once per turn when you attack using a secondary weapon with a 3 or less attack squad point cost, you may attack with your primary weapon after this attack. So yep fire your tractor and lower that agility then attack again with your main guns! party!!! Just like the video game, Ion and Fire same turn! Fixed that for ya. 1 eagletsi111 reacted to this Quote Share this post Link to post Share on other sites
ForceSensitive 2,628 Posted December 14, 2015 Calling it now, Rebel veterans Y-wing and E-wing. Open to debate over E-wing or Z-95. 1 catachanninja reacted to this Quote Share this post Link to post Share on other sites
Wilhelm Screamer 1,230 Posted December 14, 2015 Tractor Beam Token Reference Card A ship with at least one tractor beam token assigned to it follows special rules during these phases: Combat Phase: The agility value of that ship is reduced by 1 for each tractor beam token, to a minimum of 0. End Phase: Remove all tractor beam tokens from the ship. So basically, it's theoretically possible to field four Tractor Beam equipped ships, reduce a cloaked Phantom's agility to 0, then one-shot it with a fifth ship. Right??? Wishful thinking?? Or maybe the agility value of a cloaked Phantom simply goes from 2 to 0, and it still gets its 2-green-dice cloak bonus. Hmm. Still ..... I foresee shenanigans! Cloak tokens increase agility, it's not like being at range 3 or being obstructed. So the current wording could theoretically neuter a phantom Quote Share this post Link to post Share on other sites
droz69 232 Posted December 14, 2015 Oh my. Those Tie Defender titles. These are the Tie Defender fixes we have wanted very badly. 3, 4, or 5 speed maneuver gains a free focus token and it's -2 points. I may start playing imps! Quote Share this post Link to post Share on other sites
jpltanis 131 Posted December 14, 2015 I was hoping that "Tractor beam" would have nullified your movement for one round. Quote Share this post Link to post Share on other sites
droz69 232 Posted December 14, 2015 Rebel Veterans would likely see X-Wing and E-Wing I think. Z-95's and Y-wings are used consistently. The two ships on the rebel side that need the most love are the X-Wing and the E-Wing. They've made a terrific precedent with this pack. Looking forward to seeing what they do with the X-Wing! 12 knavelead, stevensonson, DekoPuma and 9 others reacted to this Quote Share this post Link to post Share on other sites
eagletsi111 1,115 Posted December 14, 2015 Tomax is continuous Crackshot. I like it! 2 knavelead and Radarman5 reacted to this Quote Share this post Link to post Share on other sites
PaulTiberius 1,103 Posted December 14, 2015 Tomax is continuous Crackshot. I like it! Xamot is continuous Tohskcarc! Can't wait for him to go head to head with Cobraaaaa!!!! 11 knavelead, Synthetix, stackeffect and 8 others reacted to this Quote Share this post Link to post Share on other sites
eagletsi111 1,115 Posted December 14, 2015 (edited) Oh my. Those Tie Defender titles. These are the Tie Defender fixes we have wanted very badly. 3, 4, or 5 speed maneuver gains a free focus token and it's -2 points. I may start playing imps! Not sure where you see this? Check my thread above I viewed all the cards us Cad. I don't see this one at all. Unless your guessing the PS 5 defender has it. Nevermind Edited December 14, 2015 by eagletsi111 Quote Share this post Link to post Share on other sites
droz69 232 Posted December 14, 2015 Look in the article. https://images-cdn.fantasyflightgames.com/filer_public/4a/3d/4a3d03c5-fb88-4c36-8be6-dd92aa3dddcc/swx52-tie-x7.png Quote Share this post Link to post Share on other sites