Jump to content
Sign in to follow this  
Exkramental

adversary(upgrade) and attack

Recommended Posts

when using advesary dice, do you use it in an opposed force attack with aswell? say attacking a Sith lord, 

 

Yes, although I don't add Adversary dice to non-combat.  The reason is combat has a fixed difficulty independent of the target, so Adversary upgrades make sense as a way to make the target more dangerous to attack.  But the target will likely already have decent Discipline/Willpower/Cool, etc, so adding the Adversary dice to those pools seems like overkill.

 

...or the sith lord using force power on the players in a contested roll 

 

 

If the Sith Lord is using a Force power on the players, they are using their own positive dice against the player's negative dice, so you don't add their Adversary ranks to their positive dice.

Share this post


Link to post
Share on other sites

Generally speaking, I wouldn't, as the Adversary talent is meant to be used against your standard combat checks, such as Brawl, Melee, Gunnery, Lightsaber, and Ranged (Heavy/Light).

 

In terms of an opposed check to resist a Force power, in most instances the Force user isn't necessarily making a "combat check."  Don't have my book handy, but I believe that Move and the Unleash side of Protect/Unleash specifically cite the need for a combat check, with Move being to hit somebody with a hurled object and Unleash using Discipline to hit someone.

 

In terms of resisting a Force power, most major Force users are going to have a decent Discipline pool (at least three dice, the majority of which are yellow), so allowing Adversary ranks is probably overkill unless your PCs have very heavily focused on raising their Willpower and Discipline ranks.

Share this post


Link to post
Share on other sites

Where a PC is making a check which is an "Opposed Check" or "Competitive Check" to do something to an NPC (talk, force power, hide from, race against ETC) then I don't include the Adversary talent, as the NPC's skill ranks will already be upgrading the check.

Wher a PC is making a "Basic" skill check that directly affects an NPC (mostly a combat check) then the Adversary talent comes into play.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...