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GW will re-release battle fleet gothic

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Specialist gamers were all knuckle dragging mouth breathers anyways.

There is a reason these games phased out. They didn't make money. Most of the players bought their fleet or team and called it a day. When these new games come out, they'll complain about the price of a rulebook and use their old models because they are stingy old farts.

They'll just keep playing the same old game they bought 20 years ago.

And if you want the inside info.

The reason it looked unofficial is because the shareholders newsletter went out Wednesday telling them that the money and licenses have been allocated to forge world. It wasn't meant to be shared and the managers got a notice that it was confidential. After it blew up the company made an "official" announcement.

At the end of the day. This doesn't change the business today, nor next year. Maybe something by 2018

Edited by Clowater

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I'll keep playing the same quality rules sets I played 20 years ago, rather than GW's polished turd of a new rules set. I'll also take my stringy old fart self to half a dozen conventions and LGS every year where I will shell out hundreds of dollars to get out of print miniatures.

As long as GW never again gets any of my money for them, I am hapy to spend it on the games they no longer support.

I hate GW.

Edited by cynanbloodbane

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Specialist gamers were all knuckle dragging mouth breathers anyways.

There is a reason these games phased out. They didn't make money. Most of the players bought their fleet or team and called it a day. When these new games come out, they'll complain about the price of a rulebook and use their old models because they are stingy old farts.

They'll just keep playing the same old game they bought 20 years ago.

 

You are not generalizing at all... :rolleyes:

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-shrugs- your opinion is your own DScipio.  Neither side of that 'good vs. bad' is objective fact.  How long for BFG, as in actual support or life support?  Real support, I'd say about five years, then seven more where the models could be occasionally purchased online and that was the limit of their involvement. 

 

I'm not going to get into the AoS thing too much, because it makes me miserable.  I'll make it short: from lore to the gameplay, AoS it's not for me.  If this was its own product, it would be a solid meh, but I'd be fine because it's a choice other gamers can make.  I'd just keep on playing 8E.  But the way AoS was implemented, championed, and supported, made the whole mess a betrayal on par with Isvaan III.  You're going to get an emotional response because people like me made an emotional investment in the game in addition to a substantial financial one.

 

Ugh, this is why I don't like discussing GW beyond a few neat lore bits. It's a setting I like a lot, but the corporate aspect of its management and policies have sucked the joy out of so many facets for me, that I can't help but be a bitter, cynical, but nostalgic rat.  Remember the Battle for Nuln report?  The combined Campaign for Armageddon? -sighs- good times, good times.

 

Anyhow, congratulations to Games Workshop for coming around to supporting some additional variety within their setting.  I hope they are able to recapture the flair that a lot of their titles were able to impart to a generation of gamers like myself.  I pray that they do not betray the trust, hope, and good-will that those properties still hold in the wargaming community.  I may still have misgivings, I may still have issues, and I may still be petty, but I also look at those games quite fondly.  I would love to be proven wrong and have Specialist Games lines reemerge as enriching and long term partners in the Dark Future and Old World settings. 

 

And now, back to Armada.

 

Wow yeah I remember the Armageddon campaign and the WD report, that was absolutely awesome.

 

The other great moment for me was the Eye of Terror campaign, especially some of the fan generated coverage of the online results, and the eye of terror campaign codex. Really great, authentic stuff.

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I know that some people thought that Armada was expensive, but they haven't seen anything like how GW does things. Wouldn't surprise me if you need $500+ to get about the same as a single wave in our game.

 

We'll see how the designs look but we have to remember that things like Treemen in high heels (yes, high heels) and the new Tau range exist.

99120113036_TauKV128Stormsurge01.jpg

Still have not real idea how the hell this thing is supposed to actually walk. And it's open-topped.

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Aye Ophion, that's exactly what I remember too.  The Armageddon campaign, Eye of Terror, even Storm of Chaos for WFB was pretty good right up until the end.  Not that the Fall of Medusa was bad (GW managed to get me to buy a whole Vostroyan army).  But that interaction with BFG, 40K of all sizes, and Epic in Armageddon was some of the best times I've had in wargaming.   

 

As for the rest: "Yarr, Lord Fishguts o'r there already said 'It's a trap'! We must retreat, generals. Our reasons can't repel generalizations of that magnitude!"  Report 'em and move along. Move along.

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What if this is just a push to remind other companies in the industry just how much IP there is at GW.

 

"See we have all these games as well!"

 

"How much would you like to bid to take this company Lock, Stock, and Bolter"

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I love playing epic.  It is a portable GW game that does't actually take up too much space.  Even the required amount of scenery is quite low.

 

I would buy armies for Eldar, Imperial guard, Tau and Orks if they re-release them in Epic.

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The specialist games are by far the best games GW has ever made but there are a lot of new and good games out today that weren't out 15 years ago when specialist games were in there prime. I love BFG but GW will completely screw up the new rules and make it garbage and charge more than eBay( on the old ships) for the new ship so I will not be getting my hopes up and just stick with this awesome game of armada. BTW thank you fantasy flight for such an awesome and fun game!

Edited by Chris RR

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I was just thinking what GW could do with Blood Bowl these days with they new ability to do single character mini-sprues. So many Star Players.

 

Do a $50 box of generic players for each team and then waves of 4 Star Players. every couple months. That would be a viable release pattern.

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For me, the return of Battlefleet Gothic just means that those awesome space cathedrals will be back for sale. Neat.

 

But if it's coming out in a dreadfleet-like box then what ships are they actually going to put in it? If it's like Dreadfleet, each ship will be more a character than a generic for a fleet, and that doesn't interest me. Does this mean we're going to see those falcon-prow ships again that looked so much greater than the rest of the Imperial fleet? Or are they just going to re-use the old sculpts?

 

I'm a little more interested in a potential revival of Epic, because I've played the rules a couple of times but with no minis I couldn't really have real battles with others. If it comes back and a community forms, it could be neat to join to play that.

 

Also... any possibility of Mighty Empires coming back? That looked interesting too, but I don't think that qualifies as a specialist game.

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I'm a little more interested in a potential revival of Epic, because I've played the rules a couple of times but with no minis I couldn't really have real battles with others. If it comes back and a community forms, it could be neat to join to play that.

 

Epic actually has a pretty thriving community still. Fan groups have taken the Epic rules and continued to evolve and refine them so that now there are a couple of really tight epic games available. Only problem is that the fanbase is a little fragmented because each version of Epic has had its own fans continuing to develop it. (of course, that also means that there are actually enough fans to support multiple communities).

 

Check this site out for small scale wargaming

 

http://www.taccmd.tacticalwargames.net/

 

Also, there are a number of third party manufacturers that are producing epic scale miniatures and terrain. Onslaught is my favorite, his stuff is clearly meant to be used as proxies for GW armies, but he is developing his own universe and background for them

 

http://www.onslaughtmini.com/

 

 

 

Also... any possibility of Mighty Empires coming back? That looked interesting too, but I don't think that qualifies as a specialist game.

 

I assume you are talking about the MEs from the '90's that was more like a complete game. The plastic ME tiles from a few years ago are still available from the GW website (edit: at least they were a few months ago, I can't find them now).

 

Anyway, yeah, probably not. Too bad to, I really liked playing MEs back in college. Bringing it back would make sense too. They already have the molds for the plastic hexes, and witht he new Age of Sigmar fluff, they can even make a deal about little, unique, self contained realms made up out of modular hexes.

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I was just thinking what GW could do with Blood Bowl these days with they new ability to do single character mini-sprues. So many Star Players.

 

Do a $50 box of generic players for each team and then waves of 4 Star Players. every couple months. That would be a viable release pattern.

 

 

They certainly could, but there's a few issues with that:

 

(1) There are 25 NFA-approved teams for BB currently, with Cyanide adding a 26th in their newest computer game (Bretonnians)

I just can't see the Specialist Games division putting enough effort and time into BB to produce that many new team box sets.  Of course, one alternative would be to prune the number of teams down to like eight, but almost all of the 25 teams are a lot of fun and bring something different to BB coaches, especially the Tier 2/3 challenge teams

(2) For the past decade, without any official GW support, most people in the BB community have turned to the fantastic and very deep third-party market for BB minis, with companies like Impact!, Gaspez, Willy, Greebo, Coxminos, and several others making stellar--and often metal--miniatures for BB.  Metal miniatures tend to be preferred by most BB coaches because many are simply nostalgic and old-schooled, but also because metal miniatures are heavier and do not bounce around as much when dice are rolled on or near the board.  BB minis take a beating, having to be laid flat and stood up, and position matters, so heavier minis do offer a practical advantage.

So, as nice as it would be, I'd more expect to see BB's release be a one-off boxed set that contained like four teams.  They might even... *shudder*...do something like in Age of Sigmar and just get rid of factions (teams) all together and say "Good" teams can mix and match from Factions X, Y, and Z while "Evil" teams can mix and match from Factions A, B, and C.  Neither are great options, so here's hoping GW actually supports the game with a proper new release for at least 20 of the teams.

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Epic in its early editions is still one of my all time favourite games. This potentially could get me doing Epic scale Heresy stuff....

 

Working on it. Heresy is so calling for huge fights. and I would like to build all legions (+Eldar, 2xImperial Army, AdMech, Orks, Deamons).

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What if... GW suddenly changed it's business policy, and became this customer-friendly company that everyone could love? One that put out a few main lines, well balanced and thought out, and a host of specialist games that had full company support and long lifespans? That would be great.

What if monkeys suddenly flew out my butt?....

BTW, the monkeys are by far the likely.

 

Be sure to go to the Doctor when it happens, they might leave a rash  :lol:  :lol:  :lol:  :lol:  :lol:

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I love playing epic.  It is a portable GW game that does't actually take up too much space.  Even the required amount of scenery is quite low.

 

I would buy armies for Eldar, Imperial guard, Tau and Orks if they re-release them in Epic.

There are a lot of people re-casting old epic minis out there. I got a lot of the old Forgeworld Grey Knights for a song.

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