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It's as fast as a tie fighter but can slow roll like a b-wing, and gets actions everytime. The s-loops are a lot harder to block on the viper than the aggressor, and a signed viper can block a large base for several turns. I have kept a decimator from using Isanne for a whole 75 minute match with just 2 of them.

By not dealing it a damage card?

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my OCD would slay me on sight of that list

 

Mind games are part of the Meta... thats why i run my Kath with Slave 1 title and Boba with Andrasta

 

 

you are a horrible human being :(

 

Turn 0 Tactics man. Any Edge you can get!

 

Running Carnor Jax? Get him in a Silver Tie Interceptor.

Soontir Fel? Red.

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my OCD would slay me on sight of that list

 

Mind games are part of the Meta... thats why i run my Kath with Slave 1 title and Boba with Andrasta

 

 

you are a horrible human being :(

 

Turn 0 Tactics man. Any Edge you can get!

 

Running Carnor Jax? Get him in a Silver Tie Interceptor.

Soontir Fel? Red.

 

 

 

nooooooo_luke_skywalker.gif

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BBBBZ

 

It only fear Vader+3 ac advanced (which don't seem a common list in the USA, at least for what I perceive from this board and the occasional look at listjuggler) which is a ficklegreen die match up (I rather defend a lot with my lonely green or I just lose), obsidian swarms (or at least I think it would fear them, I have never actually someone bring them at any event I attended) and the resurgeance of predator PWT which doesn't really seems coming yet

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It's as fast as a tie fighter but can slow roll like a b-wing, and gets actions everytime. The s-loops are a lot harder to block on the viper than the aggressor, and a signed viper can block a large base for several turns. I have kept a decimator from using Isanne for a whole 75 minute match with just 2 of them.

By not dealing it a damage card?

You will notice that 2 of them is 50 points.

They are not the only thing In the list.

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"Omega Ace" (20)

Push the Limit (3)

Stealth Device (3)

 

"Epsilon Leader" (19)

Weapons Guidance (2)

Shield Upgrade (4)

 

Tempest Squadron Pilot (21)

Proton Rockets (3)

Accuracy Corrector (0)

TIE/x1 (0)

 

Tempest Squadron Pilot (21)

Proton Rockets (3)

Accuracy Corrector (0)

TIE/x1 (0)

 

Total: 99

 


 

It's maneuverable and quick enough to outflank most swarms, and can deal consistent damage on TLT carriers. The biggest downside is it needs to be flown REALLY well or it falls apart. Timing is critical for this list. Fortunately it has the tools to do this.

 

My usual initial deployment has the Tempests 1 or 2 bases away from the corner (depending on where the nearest rocks are) and facing the center. The FOs are then placed facing the Tempests at a little bit more than 10 bases away. From there I can have either the FOs or the Tempests do a 4 K (depending on which way I want to face) and I can fly them as a block for a little while. Epsilon Leader removes the stress from everyone so I can do another K-turn with everyone immediately after if I want. I can also just move down the side or have one pair split off at any point. I make my opponent choose how they're going to come to me, and once they have I can move to flank fairly quickly.

 

The AC Tempests try to move in first to strip shields so Omega Ace can do his TL+Focus trick to land crits. They fly together, but after the alpha strike don't necessarily stick to a formation. The PRockets are great for punishing your opponent for piloting errors and controlling movement.

 

The FOs tend to fly a bit tighter. Epsilon sticks around Omega to shed the stress from PTL and to make it so both can K or SLoop without much penalty. Omega is constantly on the look-out for the opportunity to land a range 1 TL+Focus shot for 3 crits.

 

There's a lot of synergy here, but each ship is fully capable on its own. Omega has the dial to be able to shed his own stress if Epsilon is taken out, and Epsilon can become wildly unpredictable on his own. Either of the Tempests are good for solid consistent damage output. Combined with the relative rarity of this list, it makes it hard for my opponents to know who to focus down first. The points are also spread pretty evenly, so losing any ship won't be brutal for timed events (and this list will likely run to time because of its deployment strategy).

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It's as fast as a tie fighter but can slow roll like a b-wing, and gets actions everytime. The s-loops are a lot harder to block on the viper than the aggressor, and a signed viper can block a large base for several turns. I have kept a decimator from using Isanne for a whole 75 minute match with just 2 of them.

By not dealing it a damage card?
You will notice that 2 of them is 50 points.

They are not the only thing In the list.

You misunderstand me. Isard's card reads "At the start of the Combat phase, if you have no shields and at least 1 Damage card assigned to your ship, you may perform a free evade action." How are you preventing Isard's use by blocking the decimator? To my knowledge the only way to achieve this apart from not dealing it damage is Carnor Jax (edit: and Palob, but he'd activate before Kenkirk/RAC). Edited by darthlurker

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I'd fly Rebel control -- probably my Regionals list (2B + FCS, 1B + FCS and Tactician, stresshog). Still strong, and it's got tools to deal with anything. In a meta where matchups are everything, I want a list that doesn't have bad matchups.

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Colonel Vessery

- Heavy Laser Cannon

- Veteran Instincts 

- Mk II

 

Maarek Stele

- X1

- ATC

- Crack Shot

 

Commander Alozen

- X1

- ATC

- Veteran Instincts

 

Because somebody has to (and I've yet to lose with this list)!

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Given the amount of success ive had with it, I'd have to run this:

Kihraxz Fighter: · Talonbane Cobra (28)

Predator (3)

Engine Upgrade (4)

Glitterstim (2)

M3-A Interceptor: · Serissu (20)

Predator (3)

Stealth Device (3)

"Heavy Scyk" Interceptor (2)

"Mangler" Cannon (4)

M3-A Interceptor: Tansarii Point Veteran (17)

Predator (3)

Stealth Device (3)

"Heavy Scyk" Interceptor (2)

"Mangler" Cannon (4)

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I'd have to take the lastest version of my 'Fish Tank' list:

 

Dash Rendar (55)

Lone Wolf

Outrider

Heavy Laser Cannon

Recon Specialist

Anti-Pursuit Lasers

 

Ibtisam (44)

Elusiveness

Sensor Jammer

Heavy Laser Cannon

B-wing/E2

Jan Ors

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