shotbyscott 1,147 Posted October 27, 2015 but i can put a turret on a y and in a multi player free for all that might be worth its weight in gold 1 DraconPyrothayan reacted to this Quote Share this post Link to post Share on other sites
DraconPyrothayan 6,107 Posted October 27, 2015 but i can put a turret on a y and in a multi player free for all that might be worth its weight in gold Gold, with Ion, Bomb Loadout, Extra Munitions, and Cluster Mines would be hilarious. 1 shotbyscott reacted to this Quote Share this post Link to post Share on other sites
shotbyscott 1,147 Posted October 27, 2015 that is the kind or direction i was thinking Quote Share this post Link to post Share on other sites
Bahoola 5 Posted October 27, 2015 I would fly Jax with IV and AT Motivation, his pilot ability allies him with every other ship making him less probable target. The best evade is not being shot at Or annoys all 9 opponents and becomes target number one. In my experience Everyone hates Jax except the guy flying him! VI Luke is an unappealing target. VI PTL refit Jake is really slippery and will move after most if not all. Lacks a punch but that's probably less an issue than staying alive in a FFA. Well yeah, when you fly Jax you are bound to piss some one of Anyhow I still think if you can make adjacent targets juicier they might feel the punishment instead of that slippery interceptor. 1 shotbyscott reacted to this Quote Share this post Link to post Share on other sites
Panic 217 1,857 Posted October 27, 2015 Zeta ace PTL Weapons Guidance EU 27 points... INIT BABY!... or Omega Ace PTL Weapons and SD or EU Quote Share this post Link to post Share on other sites
Sir Orrin 1,908 Posted October 27, 2015 if only it was 30..... Soontir+PTL 1 shotbyscott reacted to this Quote Share this post Link to post Share on other sites
Sir Orrin 1,908 Posted October 27, 2015 maybe Turr Phennir with VI and autothrusters. 1 shotbyscott reacted to this Quote Share this post Link to post Share on other sites
Dagonet 7,246 Posted October 27, 2015 Kir Kanos, Targeting Computer, Autothrusters, Royal Guard title. Fel's Wrath might actually be fun, you always shoot, even if you are killed, which in a single ship environment could function as a deterrent. Do not take Carnor Jax, Zertik Strom or any ship with Mara Jade, you'll instantly become the focus of so much hate the Emperor would cackle in orgasmic delight. Quote Share this post Link to post Share on other sites
DraconPyrothayan 6,107 Posted October 27, 2015 Sigma + Sensor Jammer/Rebel Captive is nasty. 1 shotbyscott reacted to this Quote Share this post Link to post Share on other sites
ToadPhxSquadron 233 Posted October 27, 2015 I like Lone Wolf a lot here... Turr with Lone Wolf and Auto Thrusters? He gives you a high PS to arc dodge with, Autothrusters for the annoying amount of turrets you may see, and is hard enough to hit to discourage early attackers. He also isn't quite the immediate threat guys like Wedge would be. Or if you want to come in second place... K-Wing with C3p0 and advanced slam will work great until you actually have to kill something. Darth Vader with title and advanced sensors (to avoid the pile of blocking that will happen). His PS lets you arc dodge well, and his adv sensors means you always can have focus evade. Sigma Squadron Phantom with Sensor Jammer. Cloak. Do not decloak until your 4 attack dice can turn the tide. Jake Ferral with Lone Wolf, Title, PTL, Autothrusters, Chandran. 1 shotbyscott reacted to this Quote Share this post Link to post Share on other sites
Dagonet 7,246 Posted October 27, 2015 I think I would run N'dru with EU to arc-dodge, he will attract a lot of hate. N'Dru Suhlak (17) Lone Wolf (2) Cluster Missiles (4) Glitterstim (2) Engine Upgrade (4) Quote Share this post Link to post Share on other sites
DraconPyrothayan 6,107 Posted October 28, 2015 I like Lone Wolf a lot here... Turr with Lone Wolf and Auto Thrusters? He gives you a high PS to arc dodge with, Autothrusters for the annoying amount of turrets you may see, and is hard enough to hit to discourage early attackers. He also isn't quite the immediate threat guys like Wedge would be. Royal Guard instead of Turr nets you a Stealth Device or Hull Upgrade as well... 1 shotbyscott reacted to this Quote Share this post Link to post Share on other sites
Rakaydos 4,236 Posted October 28, 2015 (edited) Omega Leader -Comm Relay -Stealth Device -Juke 4 agility and an evade to hold off unmodified dice, with Focus if you didnt need to burn it last turn. With permenent Crack Shot between Juke and pilot abiity. Edited October 28, 2015 by Rakaydos 1 shotbyscott reacted to this Quote Share this post Link to post Share on other sites
Salted Diamond 591 Posted October 29, 2015 Have you thought about Talonbane Cobra+Wired? Quote Share this post Link to post Share on other sites
shotbyscott 1,147 Posted October 29, 2015 the game is tonight so I'll let you all know what happened 1 DraconPyrothayan reacted to this Quote Share this post Link to post Share on other sites
DraconPyrothayan 6,107 Posted October 29, 2015 the game is tonight so I'll let you all know what happened Which one ya takin'? Quote Share this post Link to post Share on other sites
Darth Chuck 532 Posted October 30, 2015 Commander Alozen in the TIE/x1 with Lone Wolf, Twin Ion Engine Mark II, and Advanced Targeting Computer. You get an auto Target Lock on someone at Range 1 so you either Evade or Focus. The Advanced Targeting Computer gives you an extra Crit if you don't spent your Target Lock, which you don't need to because Lone Wolf gives you a ghetto Target Lock anyway. So at Range 1 you get 3 Attack plus a Crit that you can re-roll once with maybe a Focus. Quote Share this post Link to post Share on other sites
shotbyscott 1,147 Posted October 30, 2015 (edited) Was a lot of fun ... there were a lot of a-wings with lone wolf, auto thrusters and push the limit. Juno Eclipse won I got 3rd in a Y wing with Ion turret and cluster bombs. The game rules were easy the older you were the higher your ini. Every one flew onto the play field from a different point and couldn't shoot in the first round.I got to the centre of the asteroids as quick as i could (hitting people with ION on the way) Those that were ionised became easy targets for the others Once I was in the middle i dropped my first Cluster mine to block any shortcuts. Then I Ionised a few other ships any all of a sudden an a-wing was right behind me Time for the second cluster mines and a 1 manoeuvre the A got through cluster mines but took an ion and died. In the second to last round i was looking good with a full health Y until I miss judged an asteroid by 1mm and the small nipple on the front of my Y landed on the asteroid (I lost 1 shield and no action or shot) Juno landed 3 crits 1 went through and it was double damage then some A boosted into range 1 and finished me off After that Juno 1 shooted the A and it was game over Edited October 30, 2015 by shotbyscott Quote Share this post Link to post Share on other sites
Rakky Wistol 2,903 Posted November 1, 2015 How did Juno play? If you remember. Looking for more data points about her. Quote Share this post Link to post Share on other sites