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Wretch

Ten Numb AC Mangler Interaction

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I have been playing with B wings with AC and autoblaster when this combo occurred to me. I want to confirm my understanding of the interaction. Roll attack, cancel results, add 2 hits (ac), convert a hit to a crit (mangled) ,crit is unavoidable (Ten Numb ability).
 
Is this correct?
 
Ten Numb (31)
Accuracy Corrector (3)
"Mangler" Cannon (4)
 
Total: 38
 

Edited by Wretch

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I think a better combo would be an autoblaster with AC on him.  Yes it's range 1, but you will ALWAYS get atleast 2 hits there.

That completely ignores his pilot ability, though.

And is 8 points of fairly bad upgrade for a B-Wing.

 

Ten + Mangler is fun.

Ten + Calculation + Ion Cannon is fun.

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I think a better combo would be an autoblaster with AC on him.  Yes it's range 1, but you will ALWAYS get atleast 2 hits there.

That completely ignores his pilot ability, though.

And is 8 points of fairly bad upgrade for a B-Wing.

 

Ten + Mangler is fun.

Ten + Calculation + Ion Cannon is fun.

 

That is devious.

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I think a better combo would be an autoblaster with AC on him.  Yes it's range 1, but you will ALWAYS get atleast 2 hits there.

That completely ignores his pilot ability, though.

And is 8 points of fairly bad upgrade for a B-Wing.

 

Ten + Mangler is fun.

Ten + Calculation + Ion Cannon is fun.

 

That is devious.

 

Yarp.

Pity he can't fly with Dace.

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I think a better combo would be an autoblaster with AC on him.  Yes it's range 1, but you will ALWAYS get atleast 2 hits there.

That completely ignores his pilot ability, though.

And is 8 points of fairly bad upgrade for a B-Wing.

 

Ten + Mangler is fun.

Ten + Calculation + Ion Cannon is fun.

 

 

Ten+Calculation+Ion Cannon is EVIL. Pure evil. My buddy has been flying it lately and it's infuriating. Good clean fun, but infuriating. :)

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Question, Ten Numbs ability says: "When attacking, 1 of your <Crit> results cannot be cancelled by defense dice."

 

Why does Ion Cannon help? Ion Cannon's dice cancellation is not "Defense Dice."

 

 

EDIT: Wait, I got it. Ten Numb makes sure Ion Cannon hits, unless the enemy has an Evade token. That's cute.

Edited by Starshiph

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Question, Ten Numbs ability says: "When attacking, 1 of your <Crit> results cannot be cancelled by defense dice."

Why does Ion Cannon help? Ion Cannon's dice cancellation is not "Defense Dice."

 

EDIT: Wait, I got it. Ten Numb makes sure Ion Cannon hits, unless the enemy has an Evade token. That's cute.

Even an evade token doesn't help. In the newest set of rules, an evade token adds an [evade] result just as if you'd rolled it on a die--which means it can't be used to cancel Ten's crit.

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I don't think Ten helps the ion cannon because the card read receives 1 damage not receives 1 hit, there is no "boom" to change with calculation.

 

"If this attack hits, the defender suffers 1 damage and receives 1 ion token. Then cancel all dice results."

Edited by Wretch

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There is, as Calculation changes a focus roll to a crit (which then because of Ten cannot be cancelled) before any of the ion effects.

 

We arn't saying he makes the ion damage a crit, we're saying he makes the ion shot impossible to evade, and so is basically as if Lt. Blount was shooting (always counts as if he hit)

 

Which means auto-ion on any ship he fires at, which rocks!

 

 

Same with the Mangler Cannon. Ten would always hit with it, and therefore always get (at least) a crit through.

Edited by InterceptorMad

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There is, as Calculation changes a focus roll to a crit (which then because of Ten cannot be cancelled) before any of the ion effects.

 

We arn't saying he makes the ion damage a crit, we're saying he makes the ion shot impossible to evade, and so is basically as if Lt. Blount was shooting (always counts as if he hit)

 

Which means auto-ion on any ship he fires at, which rocks!

 

 

Same with the Mangler Cannon. Ten would always hit with it, and therefore always get (at least) a crit through.

got it

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OK so let me make sure I have this correct. Ten rolls all hits no crits no eyes defender could block it. Otherwise defender suffers normal ion cannon damage cause ion will kill the crit since it is not defender canceling it.

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OK so let me make sure I have this correct. Ten rolls all hits no crits no eyes defender could block it. Otherwise defender suffers normal ion cannon damage cause ion will kill the crit since it is not defender canceling it.

Yeah, if he rolls at least one crit result with an Ion Cannon, it can't be cancelled, so it's going to do Ion damage and assign a token. When you throw in Calculation, you just give yourself more chance to get that crit result.

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I think a better combo would be an autoblaster with AC on him.  Yes it's range 1, but you will ALWAYS get atleast 2 hits there.

That completely ignores his pilot ability, though.

And is 8 points of fairly bad upgrade for a B-Wing.

 

Ten + Mangler is fun.

Ten + Calculation + Ion Cannon is fun.

Wouldn't the rules for the ion cannon override calculation?

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I think a better combo would be an autoblaster with AC on him.  Yes it's range 1, but you will ALWAYS get atleast 2 hits there.

That completely ignores his pilot ability, though.

And is 8 points of fairly bad upgrade for a B-Wing.

 

Ten + Mangler is fun.

Ten + Calculation + Ion Cannon is fun.

Wouldn't the rules for the ion cannon override calculation?

Never mind. I was thinking the crit and ion effect both went thru. I got it now. And yes it is evil.

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