Wretch 109 Posted October 14, 2015 (edited) I have been playing with B wings with AC and autoblaster when this combo occurred to me. I want to confirm my understanding of the interaction. Roll attack, cancel results, add 2 hits (ac), convert a hit to a crit (mangled) ,crit is unavoidable (Ten Numb ability). Is this correct? Ten Numb (31)Accuracy Corrector (3)"Mangler" Cannon (4) Total: 38 View in Yet Another Squad Builder Edited October 14, 2015 by Wretch Quote Share this post Link to post Share on other sites
librarian101 270 Posted October 14, 2015 Remember Accuracy cannot be modified after being used. 4 DR4CO, skotothalamos, Wretch and 1 other reacted to this Quote Share this post Link to post Share on other sites
emmjay 319 Posted October 14, 2015 Nope, after you use AC you cannot further modify dice. Use Fcs instead.... Quote Share this post Link to post Share on other sites
Salted Diamond 591 Posted October 14, 2015 I think a better combo would be an autoblaster with AC on him. Yes it's range 1, but you will ALWAYS get atleast 2 hits there. Quote Share this post Link to post Share on other sites
DraconPyrothayan 6,107 Posted October 14, 2015 I think a better combo would be an autoblaster with AC on him. Yes it's range 1, but you will ALWAYS get atleast 2 hits there. That completely ignores his pilot ability, though. And is 8 points of fairly bad upgrade for a B-Wing. Ten + Mangler is fun. Ten + Calculation + Ion Cannon is fun. 5 DR4CO, Wretch, Parravon and 2 others reacted to this Quote Share this post Link to post Share on other sites
Wretch 109 Posted October 14, 2015 I think a better combo would be an autoblaster with AC on him. Yes it's range 1, but you will ALWAYS get atleast 2 hits there. That completely ignores his pilot ability, though. And is 8 points of fairly bad upgrade for a B-Wing. Ten + Mangler is fun. Ten + Calculation + Ion Cannon is fun. That is devious. 1 DR4CO reacted to this Quote Share this post Link to post Share on other sites
DraconPyrothayan 6,107 Posted October 14, 2015 I think a better combo would be an autoblaster with AC on him. Yes it's range 1, but you will ALWAYS get atleast 2 hits there. That completely ignores his pilot ability, though. And is 8 points of fairly bad upgrade for a B-Wing. Ten + Mangler is fun. Ten + Calculation + Ion Cannon is fun. That is devious. Yarp. Pity he can't fly with Dace. Quote Share this post Link to post Share on other sites
Salted Diamond 591 Posted October 14, 2015 I had never thought of the "Ten + Calculation + Ion Cannon" combo That is evil! I love it! 1 stuffedskullcat reacted to this Quote Share this post Link to post Share on other sites
darthkray 135 Posted October 16, 2015 Ten. Plus mangler. Plus advanced sensors. Veteran instincts. Ooooo what fun. Quote Share this post Link to post Share on other sites
stuffedskullcat 1,132 Posted October 16, 2015 I think a better combo would be an autoblaster with AC on him. Yes it's range 1, but you will ALWAYS get atleast 2 hits there. That completely ignores his pilot ability, though. And is 8 points of fairly bad upgrade for a B-Wing. Ten + Mangler is fun. Ten + Calculation + Ion Cannon is fun. Ten+Calculation+Ion Cannon is EVIL. Pure evil. My buddy has been flying it lately and it's infuriating. Good clean fun, but infuriating. Quote Share this post Link to post Share on other sites
Starshiph 22 Posted October 16, 2015 (edited) Question, Ten Numbs ability says: "When attacking, 1 of your <Crit> results cannot be cancelled by defense dice." Why does Ion Cannon help? Ion Cannon's dice cancellation is not "Defense Dice." EDIT: Wait, I got it. Ten Numb makes sure Ion Cannon hits, unless the enemy has an Evade token. That's cute. Edited October 16, 2015 by Starshiph Quote Share this post Link to post Share on other sites
InterceptorMad 1,920 Posted October 16, 2015 The ion cannon doesn't help, he helps the ion cannon. If he uses an ion cannon and has a way to get a guaranteed crit result (like using Calculation), then there is no way to stop the ion effect going through. Instant damage and ion token. Quote Share this post Link to post Share on other sites
Vorpal Sword 14,685 Posted October 16, 2015 Question, Ten Numbs ability says: "When attacking, 1 of your <Crit> results cannot be cancelled by defense dice." Why does Ion Cannon help? Ion Cannon's dice cancellation is not "Defense Dice." EDIT: Wait, I got it. Ten Numb makes sure Ion Cannon hits, unless the enemy has an Evade token. That's cute. Even an evade token doesn't help. In the newest set of rules, an evade token adds an [evade] result just as if you'd rolled it on a die--which means it can't be used to cancel Ten's crit. 2 DraconPyrothayan and Pandademic reacted to this Quote Share this post Link to post Share on other sites
Wretch 109 Posted October 16, 2015 (edited) I don't think Ten helps the ion cannon because the card read receives 1 damage not receives 1 hit, there is no "boom" to change with calculation. "If this attack hits, the defender suffers 1 damage and receives 1 ion token. Then cancel all dice results." Edited October 16, 2015 by Wretch Quote Share this post Link to post Share on other sites
InterceptorMad 1,920 Posted October 16, 2015 (edited) There is, as Calculation changes a focus roll to a crit (which then because of Ten cannot be cancelled) before any of the ion effects. We arn't saying he makes the ion damage a crit, we're saying he makes the ion shot impossible to evade, and so is basically as if Lt. Blount was shooting (always counts as if he hit) Which means auto-ion on any ship he fires at, which rocks! Same with the Mangler Cannon. Ten would always hit with it, and therefore always get (at least) a crit through. Edited October 16, 2015 by InterceptorMad 2 Vorpal Sword and Wretch reacted to this Quote Share this post Link to post Share on other sites
Wretch 109 Posted October 16, 2015 There is, as Calculation changes a focus roll to a crit (which then because of Ten cannot be cancelled) before any of the ion effects. We arn't saying he makes the ion damage a crit, we're saying he makes the ion shot impossible to evade, and so is basically as if Lt. Blount was shooting (always counts as if he hit) Which means auto-ion on any ship he fires at, which rocks! Same with the Mangler Cannon. Ten would always hit with it, and therefore always get (at least) a crit through. got it Quote Share this post Link to post Share on other sites
Parravon 5,216 Posted October 16, 2015 (edited) There's not too many ways to get guaranteed damage in this game, but this is a good one. Anyone know of any other sure hit combos, other than Blount? Edited October 16, 2015 by Parravon 1 Vorpal Sword reacted to this Quote Share this post Link to post Share on other sites
Wretch 109 Posted October 16, 2015 There's not too many ways to get guaranteed damage in this game, but this is a good one. Anyone know of any other sure hit combos, other than Blount? AC and autoblasters 1 Parravon reacted to this Quote Share this post Link to post Share on other sites
Forgottenlore 9,823 Posted October 17, 2015 Doom shuttle. Feedback array. Deadman's switch. 1 Parravon reacted to this Quote Share this post Link to post Share on other sites
Tuls 215 Posted October 17, 2015 OK so let me make sure I have this correct. Ten rolls all hits no crits no eyes defender could block it. Otherwise defender suffers normal ion cannon damage cause ion will kill the crit since it is not defender canceling it. 1 DraconPyrothayan reacted to this Quote Share this post Link to post Share on other sites
Parravon 5,216 Posted October 17, 2015 OK so let me make sure I have this correct. Ten rolls all hits no crits no eyes defender could block it. Otherwise defender suffers normal ion cannon damage cause ion will kill the crit since it is not defender canceling it. Yeah, if he rolls at least one crit result with an Ion Cannon, it can't be cancelled, so it's going to do Ion damage and assign a token. When you throw in Calculation, you just give yourself more chance to get that crit result. 1 Vorpal Sword reacted to this Quote Share this post Link to post Share on other sites
Stoneface 3,735 Posted October 18, 2015 I think a better combo would be an autoblaster with AC on him. Yes it's range 1, but you will ALWAYS get atleast 2 hits there.That completely ignores his pilot ability, though.And is 8 points of fairly bad upgrade for a B-Wing. Ten + Mangler is fun. Ten + Calculation + Ion Cannon is fun. Wouldn't the rules for the ion cannon override calculation? Quote Share this post Link to post Share on other sites
Stoneface 3,735 Posted October 18, 2015 I think a better combo would be an autoblaster with AC on him. Yes it's range 1, but you will ALWAYS get atleast 2 hits there.That completely ignores his pilot ability, though.And is 8 points of fairly bad upgrade for a B-Wing. Ten + Mangler is fun. Ten + Calculation + Ion Cannon is fun. Wouldn't the rules for the ion cannon override calculation? Never mind. I was thinking the crit and ion effect both went thru. I got it now. And yes it is evil. Quote Share this post Link to post Share on other sites
Parravon 5,216 Posted October 18, 2015 Calculation, being a dice mod, is pretty much an insurance policy here. There's nothing wrong with increasing the odds of securing that uncancelable crit. Quote Share this post Link to post Share on other sites