heliodorus04 166 Posted September 30, 2015 What happens when Juno Eclipse does the following: 1) A K-Turn? May we presume the pilot can increase or decrease the range by 1? 2) A 3-bank turn of any type? Can that be extended somehow into a "4-bank" a maneuver that does not exist? 3) A hard 2-bank? Can the pilot reduce the speed to 1, a maneuver not on the ship's dial? If so, is there any consequence to executing a maneuver not on one's dial? Quote Share this post Link to post Share on other sites
Forgottenlore 9,824 Posted September 30, 2015 She can shift her maneuver to a new speed of maneuver that exists in the game. So, Yes, she can shift the K-Turn up or down No, she cannot perform a 4 bank, 4 turn or 6 straight, since they don't exist in this game Yes, she can perform a maneuver not on her dial, so long as it actually exists, so a 1-turn is fine No, there are no special consequences to doing so. And of course, remember that the card says she can't go speed zero. 3 Vorpal Sword, ObiWonka and Otacon reacted to this Quote Share this post Link to post Share on other sites
DR4CO 5,719 Posted September 30, 2015 (edited) Also remember that she keeps the colour of whatever move she originally revealed. For example, if you reveal a straight-4, then decide to drop back to a straight-3, the move stays white despite the straight-3 being green on the dial. EDIT: Speeds fixed. Clearly I don't play the TIE Advanced enough... Edited October 1, 2015 by DR4CO 4 Otacon, ObiWonka, Vorpal Sword and 1 other reacted to this Quote Share this post Link to post Share on other sites
heliodorus04 166 Posted September 30, 2015 Thanks for that last bit. I did not realize that. Quote Share this post Link to post Share on other sites
Panic 217 1,857 Posted September 30, 2015 (edited) Thanks for that last bit. I did not realize that. BUT it also works in reverse. that a green 3 becomes a green 4 straight 1 2 3 green straight. 1 soft left right (without MK2) can be 1,2,3,4 straight and 1,2 soft Edited September 30, 2015 by Panic 217 2 Jut and DR4CO reacted to this Quote Share this post Link to post Share on other sites
InterceptorMad 1,920 Posted September 30, 2015 This is what FFG put in their Advanced article when they previewed the pilots from the Raider. Clearly shows what she can do 3 Jut, AdmiralThrawn and tsondaboy reacted to this Quote Share this post Link to post Share on other sites
Firespray-32 5,424 Posted September 30, 2015 From that remember that Juno should never select 5 straight, 3 turn or 3 bank. 2 Jut and AWingXWinger reacted to this Quote Share this post Link to post Share on other sites
heliodorus04 166 Posted September 30, 2015 From that remember that Juno should never select 5 straight, 3 turn or 3 bank. Can you explain this a bit? I'm not sure I understand. Does a 3 which Juno wishes to "extend by 1" become a 4-straight? Quote Share this post Link to post Share on other sites
Panic 217 1,857 Posted September 30, 2015 What he's saying is that Why limit your pilot ability to just slow down, Each setting of your Dial should maximize your movement potentials. Therefore.. 4Straight 2 turn 2 bank are the optimal maximum speeds for the dial of Juno. 1 Jut reacted to this Quote Share this post Link to post Share on other sites
digitalbusker 2,248 Posted September 30, 2015 From that remember that Juno should never select 5 straight, 3 turn or 3 bank. Can you explain this a bit? I'm not sure I understand. Does a 3 which Juno wishes to "extend by 1" become a 4-straight? You can't extend a 3 bank to a 4 straight, if that's what you're asking. The reason not to dial in a max speed maneuver with Juno is that it limits you to two options (do maneuver, slow down) instead of three (speed up, do maneuver, slow down). Quote Share this post Link to post Share on other sites
heliodorus04 166 Posted September 30, 2015 Got it. Thanks. Quote Share this post Link to post Share on other sites
StevenO 2,996 Posted September 30, 2015 In many ways I like to say Juno has the fewest real options on the dial to worry about. If you want to make a turn you always pick speed 2 because you can then go faster or slower as needed. With banks you can set speed 1 if you need a green maneuver which could be speed 2 or you just set speed 2 so you can also pick the speed 3 bank although then any bank you make is white. Going straight then 2, 3, or 4 should be selected. Of course you still just have 1 K-turn to pick from. Quote Share this post Link to post Share on other sites