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clontroper5

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only 4 imperial players? O_o

 

I mean, I know they are the bad guys and all, but still.  Sometimes it is cool playing the bad guys fighting against the terrorists (wait what?)

Hmmmm this is interesting. . . I wonder why the shift

 

 

I dunno about others, but 400 points of the gencon special can get a bit boring. I for one am waiting for the tractor beams before I start using the vsds

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only 4 imperial players? O_o

 

I mean, I know they are the bad guys and all, but still.  Sometimes it is cool playing the bad guys fighting against the terrorists (wait what?)

Hmmmm this is interesting. . . I wonder why the shift

 

 

I dunno about others, but 400 points of the gencon special can get a bit boring. I for one am waiting for the tractor beams before I start using the vsds

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Heh.  Overconfident Rebel scum.  All speed ahead men, for the Emperor!

 

Since I'm playing Rebels 90% of the time I've outed to play Imperials - which will probably hurt me, but should be fun!

 

Btw: I had a 5-Gladiator list ready to go, but then I saw you had one, so I went for something different.

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Heh.  Overconfident Rebel scum.  All speed ahead men, for the Emperor!

 

Since I'm playing Rebels 90% of the time I've outed to play Imperials - which will probably hurt me, but should be fun!

 

Btw: I had a 5-Gladiator list ready to go, but then I saw you had one, so I went for something different.

 

If it ain't broke at 300, don't fix it right? :P

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I've decided to not enter my Rebel list since there are enough of those already, and instead willl try a good, honest peacekeeping force on the side of justice and the long arm of the Law.

 

[ EMPIRE FLEET ]
1 • JUSTICE Gladiator I-class Star Destroyer - Assault Concussion Missiles (63)
2 • TIE Fighter Squadron (8)
3 • TIE Fighter Squadron (8)
4 • DESPOT Victory I-class Star Destroyer - Admiral Screed (99)
5 • ORDER Gladiator I-class Star Destroyer - Assault Concussion Missiles (63)
6 • PACIFICATION Gladiator I-class Star Destroyer - Assault Concussion Missiles - Insidious (66)
7 • AUTHORITY Gladiator I-class Star Destroyer - Engine Techs - Assault Concussion Missiles - Demolisher (81)
8 • TIE Fighter Squadron (8)
 

Edited by MattShadowlord

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The so-called Green Fleet. Soon to be just a famous as another lost fleet - the Katana Fleet. Lost. Did you get that? Hilarious.

 

I had trouble deciding upon a fleet. I usually play Rebels. Wanted to try a 3-AF+squadrons list, but plenty of people beat me to that, so I went Imperial. So I tried a Glad swarm, only to find felforlife had submitted one. Enter the Green Fleet. It's nice enough I think, but with some weaknesses. Still, I think it will be more my own (lack?) of skill that will determine if I am successful.

 

Looking forward to playing.

 

The Green Fleet (400 of 400 pts)
Flagship "CASTIGATOR": (106 pts)

  • Victory I-Class Star Destroyer(73 pts)
  • Admiral Screed (26 pts)
  • Assault Concussion Missiles (7 pts)


Fleet Ship 1 "WARLORD": (108 pts)

  • Victory II-Class Star Destroyer(85 pts)
  • Warlord (8 pts)
  • Gunnery Team (7 pts)
  • H9 Turbolasers (8 pts)


Fleet Ship 2 "RAVAGER": (69 pts)

  • Gladiator II-Class Star Destroyer(62 pts)
  • Assault Concussion Missiles (7 pts)


Fleet Ship 3 "DEMOLISHER": (79 pts)

  • Gladiator II-Class Star Destroyer(62 pts)
  • Demolisher (10 pts)
  • Assault Concussion Missiles (7 pts)


Squadrons (38 of 134 pts):

  • 1x Howlrunner Tie Fighter Squadron (16 pts)
  • 2x Tie Interceptor Squadron (22 pts)


Objectives:

  • Redacted

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All right, let's give this a shot. :)

 

[ EMPIRE FLEET (385 points)
1 • Victory I-class Star Destroyer - Admiral Motti (97)
2 • Victory I-class Star Destroyer - Weapons Liaison - Assault Concussion Missiles (83)
3 • Victory I-class Star Destroyer - Admiral Chiraneau - Expanded Hangar Bay - Corrupter (93)
4 • Major Rhymer TIE Bomber Squadron (16)
5 • TIE Bomber Squadron (9)
6 • TIE Bomber Squadron (9)
7 • TIE Bomber Squadron (9)
8 • TIE Bomber Squadron (9)
9 • Mauler'' Mithel TIE Fighter Squadron (15)
10 • Darth Vader TIE Advanced Squadron (21)
11 • TIE Advanced Squadron (12)
12 • TIE Advanced Squadron (12)

 

I'm at GMT+8, for pod-people purposes. :)

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I wants to play!!!

 

What faction is represented less?  And is Vassal hard to master?

 

HQ Group VERSCHLINGER (397 of 400 pts)

 

Flagship "RESOLVER": (123 pts)

  • Victory II-Class Star Destroyer(85 pts)
  • Admiral Vervun Rhaimes IL'Kanth (played as GM Tarkin)  38pts

Group Ship 1 "SHREWD ARRAY": (85 pts)

  • Victory II-Class Star Destroyer(85 pts)

 

Group Ship 2 "DERECHOS": (72 pts)

  • Gladiator II-Class Star Destroyer(62 pts)
  • Demolisher (10pts)

 

Squadrons (117pts):

  • 4 x Tie Fighter Squadrons (32pts)
  • 1 x "Rhymer" TIE Bomber Squadrons (16pts)
  • 3 x TIE Interceptor Squadron (33pts)
  • 3 x TIE Advanced Squadrons (36pts)

 

Edited by Versch

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I wants to play!!!

 

What faction is represented less?  And is Vassal hard to master?

 

Not at all!  Feel free to join on in!

 

Vassal is easy. It is fun though it is no substitute it is still a great way to get games in.

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I'll give it a go- my preferred time would be after 0100-0200 UTC on all days.

Ok, my list:

+++ Wave 1 Tournament List (396pts) +++

++ Imperial Navy (Standard) (396pts) ++

+ Victory Star Destroyer (304pts) +

Victory I-Class Star Destroyer (84pts) [Expanded Hangar Bay (5pts), Flight Controllers (6pts)]

Victory II-Class Star Destroyer (123pts) [•Grand Moff Tarkin (38pts)]

Victory II-Class Star Destroyer (97pts) [•Dominator (12pts)]

+ Squadrons (92pts) +

TIE Bomber Squadron (9pts)

TIE Bomber Squadron (9pts)

TIE Bomber Squadron (9pts)

TIE Bomber Squadron (9pts)

TIE Fighter Squadron (8pts)

TIE Fighter Squadron (8pts)

TIE Fighter Squadron (8pts)

•"Howlrunner" (16pts)

•Major Rhymer (16pts)

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My Empire List:

 

Name: Carlos first list that will probably (but hopefully not) get tabled. (300 of 300 pts)

Faction: The Empire
Flagship: (151 pts)
Victory II-Class Star Destroyer(85 pts)
Admiral Screed (26 pts)
Dominator (12 pts)
Weapons Liaison (3 pts)
Gunnery Team (7 pts)
Expanded Hangar Bay (5 pts)
XX-9 Turbolasers (5 pts)
Overload Pulse (8 pts)
Fleet Ship 1: (101 pts)
Gladiator II-Class Star Destroyer(62 pts)
Demolisher (10 pts)
Weapons Liaison (3 pts)
Sensor Team (5 pts)
Engine Techs (8 pts)
Expanded Launchers (13 pts)
Squadrons 
1x Tie Bomber Squadron (9 pts)
1X Tie Bomber Squadron (Rhymer) (16pts)
1x Tie Advanced Squadron (12 pts)
1x Tie Interceptor Squadron (11 pts)

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My Empire List:

 

Name: Carlos first list that will probably (but hopefully not) get tabled. (300 of 300 pts)

Faction: The Empire
Flagship: (151 pts)
Victory II-Class Star Destroyer(85 pts)
Admiral Screed (26 pts)
Dominator (12 pts)
Weapons Liaison (3 pts)
Gunnery Team (7 pts)
Expanded Hangar Bay (5 pts)
XX-9 Turbolasers (5 pts)
Overload Pulse (8 pts)
Fleet Ship 1: (101 pts)
Gladiator II-Class Star Destroyer(62 pts)
Demolisher (10 pts)
Weapons Liaison (3 pts)
Sensor Team (5 pts)
Engine Techs (8 pts)
Expanded Launchers (13 pts)
Squadrons 
1x Tie Bomber Squadron (9 pts)
1X Tie Bomber Squadron (Rhymer) (16pts)
1x Tie Advanced Squadron (12 pts)
1x Tie Interceptor Squadron (11 pts)

 

you need 400 points

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