bmf 339 Posted September 7, 2015 Hopefully this wasn't posted before. I was curious of all the positions a K-Wing with Advanced Slam could drop a Connor Net so I decided to load up Vassal and test it. Before I went through this exercise my feeling was that it could get you almost anywhere within Range 3 and it's firing arc. Here are the results: So this is all the positions a K-Wing could drop a Connor, including all the non-SLAM positions. Any ship within firing arc, range 3 and facing the K-Wing can most likely be Connor netted or at least fly through the net after their maneuver. The K can also get you anywhere within range 2 180 degrees in front of it. Pretty scary stuff, especially for ships like Soontir or Vader. Arc dodgers would do well to stay behind the K-Wing at all cost. A Warden with Advanced Slam and Connor Net supported by some heavy hitters to capitalize should be a fun and viable squad. 18 banjobenito, Azrapse, MegaSilver and 15 others reacted to this Quote Share this post Link to post Share on other sites
ficklegreendice 34,324 Posted September 7, 2015 finally, someone gets it there are two counters, though, and they're both implied right in A-slam's text 1.) overlapping obstacles 2.) overlapping enemy ships it's a war of positioning, which makes the K-wing the best most fun ship ever 4 jimmius, 4fox100, imprezagoatee and 1 other reacted to this Quote Share this post Link to post Share on other sites
Wilhelm Screamer 1,228 Posted September 7, 2015 Jesus Christ how terrifying Quote Share this post Link to post Share on other sites
GrimmyV 7,421 Posted September 7, 2015 Wait, you mean you have to worry about positioning ships? Next thing you'll tell me it's important to get other ships in arc as well! Isn't the name of the game Turret-Wing? 3 EYEL1NER, Blail Blerg and Rydiak reacted to this Quote Share this post Link to post Share on other sites
pcgamerpirate 499 Posted September 7, 2015 Haven't you heard? K-Wings are useless. /s 10 Introverdant, imprezagoatee, haslo and 7 others reacted to this Quote Share this post Link to post Share on other sites
TasteTheRainbow 8,504 Posted September 7, 2015 It takes some practice to get it where you want it. I have twice flown a 35-point warden off the map while trying to land a Connor on Vader. But man...that is a horrifying visual. Quote Share this post Link to post Share on other sites
ficklegreendice 34,324 Posted September 7, 2015 it looks like a flower, sorta we'll dub it the Death Blossom 3 eagletsi111, Red G and TGO reacted to this Quote Share this post Link to post Share on other sites
Jehovah Netto 154 Posted September 7, 2015 Great undertaking. Maybe you could be generous enough to make a similar chart with Deathrain using Advanced Sensors? Please. Quote Share this post Link to post Share on other sites
bmf 339 Posted September 7, 2015 Great undertaking. Maybe you could be generous enough to make a similar chart with Deathrain using Advanced Sensors? Please. Deathrain should be much easier to do as there is only 2 places to drop per maneuver. Advanced Sensors only gives him two extra option to drop a bomb. The K-Wing had 54 spots! Do you want me to do it with a Connor? or Clusters? or something else? Quote Share this post Link to post Share on other sites
Covered in Weasels 581 Posted September 7, 2015 My reaction to the first post: 5 Russells teapot, FlyingAnchors, Moneyinvolved and 2 others reacted to this Quote Share this post Link to post Share on other sites
ficklegreendice 34,324 Posted September 7, 2015 (edited) Great undertaking. Maybe you could be generous enough to make a similar chart with Deathrain using Advanced Sensors? Please. Deathrain should be much easier to do as there is only 2 places to drop per maneuver. Advanced Sensors only gives him two extra option to drop a bomb. The K-Wing had 54 spots! Do you want me to do it with a Connor? or Clusters? or something else? Deathrain is far less impressive looking, for sure, but he's actually easier to drop mines with because he can simply saunter up to his victim and vomit forth a conner net. He has no need for the K's complex SLAMing to point your butt at the enemy Edited September 7, 2015 by ficklegreendice 1 Jehovah Netto reacted to this Quote Share this post Link to post Share on other sites
bmf 339 Posted September 7, 2015 Great undertaking. Maybe you could be generous enough to make a similar chart with Deathrain using Advanced Sensors? Please. Here is Deathrain with Cluster Mines: You can actually add to this if you equip him with Experimental Interface...the options would significantly increase as you could do a maneuver THEN boost THEN drop a Cluster to reach beyond range 3. 7 Moneyinvolved, banjobenito, Jehovah Netto and 4 others reacted to this Quote Share this post Link to post Share on other sites
Hanu 132 Posted September 7, 2015 Oh, the good old days... Quote Share this post Link to post Share on other sites
Jehovah Netto 154 Posted September 7, 2015 Thanks, that was very enlightening. 1 Moneyinvolved reacted to this Quote Share this post Link to post Share on other sites
Wayne Argabright 1,529 Posted September 7, 2015 space cow swarm is viable now!!! lol Quote Share this post Link to post Share on other sites
BomberGob 86 Posted September 7, 2015 (edited) While we're on the topic of bomby goodness, I gotta ask, what's everyone's opinion for the best load out for Emon? I'm looking to make a list of him and either 2 Y or HWK TLT escorts and am having a hell of a time deciding on the best load out. Edited September 7, 2015 by BomberGob Quote Share this post Link to post Share on other sites
ObiWonka 7,038 Posted September 7, 2015 Jesus Christ how terrifying Indeed. it looks like a flower, sorta we'll dub it the Death Blossom Actually, I'm pretty sure someone coined that a long time ago for something else (swarm of blocking TIEs, maybe?). Quote Share this post Link to post Share on other sites
bmf 339 Posted September 8, 2015 (edited) I've had a few games with the following squad: Warden + Connor + Extra Munitions + Advanced Slam Blue Squadron + FCS Blue Squadron + FCS Rookie 100pts The Warden throws down a Connor on a ship and the Bs and X try and get in range 1 to take it out. The Warden is tanky enough that I haven't had any trouble deploying and landing both Connor nets in every match on a high value target. You could probably take another bomb and not waste the points. I feel like that extra 1HP is huge. Even playing against K-Wings or Punishers you can feel the difference. I would love to replace the rookie somehow, but I also like the FCS on the B-Wings. Some options are: Drop one FCS and replace Rookie with another Blue Replace Rookie with a Wired + PTL Green Squadron Pilot Drop both FCS and replace the Rookie with a Gold + TLT Drop both FCS and replace the Rookie with 2 Bandits Drop both FCS and replace the Rookie with a Gold + BTL + ICT + R3A2 Lots of options...I think I do like the Stressbot Gold idea. Edited September 8, 2015 by bmf 1 banjobenito reacted to this Quote Share this post Link to post Share on other sites
Gadge 4,294 Posted September 8, 2015 I played a game with two K wings with connor nets and only with two nets ( i forgot the extra ones from extra munitions!) i was able to totally deny whole areas to the empire player by dropping them between asteroids. Quote Share this post Link to post Share on other sites
nigeltastic 3,808 Posted September 8, 2015 Jesus Christ how terrifyingIndeed. it looks like a flower, sorta we'll dub it the Death Blossom Actually, I'm pretty sure someone coined that a long time ago for something else (swarm of blocking TIEs, maybe?). Yeah it was a tie swarm tactic to deal with prenerf phantoms. 1 ObiWonka reacted to this Quote Share this post Link to post Share on other sites
banjobenito 1,393 Posted September 8, 2015 (edited) Stressbot would really ruin someones day, agreed! It makes the netted victim predictable and much more squishy, but the downside is wasted ion on an ioned target. Tricky! Edited September 8, 2015 by banjobenito Quote Share this post Link to post Share on other sites
Khyros 4,214 Posted September 8, 2015 I've had a few games with the following squad: Warden + Connor + Extra Munitions + Advanced Slam Blue Squadron + FCS Blue Squadron + FCS Rookie 100pts The Warden throws down a Connor on a ship and the Bs and X try and get in range 1 to take it out. The Warden is tanky enough that I haven't had any trouble deploying and landing both Connor nets in every match on a high value target. You could probably take another bomb and not waste the points. I feel like that extra 1HP is huge. Even playing against K-Wings or Punishers you can feel the difference. I would love to replace the rookie somehow, but I also like the FCS on the B-Wings. Some options are: Drop one FCS and replace Rookie with another Blue Replace Rookie with a Wired + PTL Green Squadron Pilot Drop both FCS and replace the Rookie with a Gold + TLT Drop both FCS and replace the Rookie with 2 Bandits Drop both FCS and replace the Rookie with a Gold + BTL + ICT + R3A2 Lots of options...I think I do like the Stressbot Gold idea. I've actually been playing around with something similar, but instead of the FCS on the Blues, I've been running a Seismic as well on the K, and R3-A2 on the Rookie. It's been interesting, I can't wait until the meta ejects from the 2 ship meta and I stop coming across dual Predators though. Though with the recent nerf to SLAM, I'm not sure how it'll do. The Seismic is still kinda necessary, but it's not as versatile now. Quote Share this post Link to post Share on other sites
Biophysical 15,055 Posted September 8, 2015 That's pretty great, bmf. Thanks. Obviously Bombardier makes it even more-so, but this does a pretty good job of illustrating that you're probably okay without it. I guess it might be useful if obstacles or blockers prevent the route you need to take to get somewhere. Quote Share this post Link to post Share on other sites
PhantomFO 8,832 Posted September 8, 2015 I've had a few games with the following squad: Warden + Connor + Extra Munitions + Advanced Slam Blue Squadron + FCS Blue Squadron + FCS Rookie 100pts The Warden throws down a Connor on a ship and the Bs and X try and get in range 1 to take it out. The Warden is tanky enough that I haven't had any trouble deploying and landing both Connor nets in every match on a high value target. You could probably take another bomb and not waste the points. I feel like that extra 1HP is huge. Even playing against K-Wings or Punishers you can feel the difference. I would love to replace the rookie somehow, but I also like the FCS on the B-Wings. Some options are: Drop one FCS and replace Rookie with another Blue Replace Rookie with a Wired + PTL Green Squadron Pilot Drop both FCS and replace the Rookie with a Gold + TLT Drop both FCS and replace the Rookie with 2 Bandits Drop both FCS and replace the Rookie with a Gold + BTL + ICT + R3A2 Lots of options...I think I do like the Stressbot Gold idea. The idea of pairing a Stressbot with this build is all sorts of horrific. You may run into issues with swarms and stuff like BBBBZ, but it'll utterly maul the elite aces. Very nice work with the visual chart of exactly how many ways there are for you to mess with someone with Conner Nets! Quote Share this post Link to post Share on other sites
bmf 339 Posted September 9, 2015 (edited) Tried the Stressbot squad: Warden + Connor + Extra Munitions + Advanced Slam Gold + BTL + ICT + R3A2 Blue Blue I really like it. Ions and multiple stress is just nasty. Netted and quadruple stressed Poe (Wired, R5-P9, AT). Couldn't take him out (he's another tanky regenerating Corran Horn), but at least he was out of the game for 4-5 rounds. Game ended up being super close, it was the 2hp Warden vs a 1hp Poe that was stressed. Both ships facing each other outside of range 3. I was getting a little frustrated with my red dice and was about to concede here as Poe would most likely PS kill the Warden in the next turn. Decided to continue. Here is what happened (picture was done after the fact, but its very close to how it unfolded): I do a 3 bank with the Warden then SLAM with a 3 forward and drop my second Connor. Poe does a 1 bank to de-stress and lands straight on the Connor. Game Over. Edited September 9, 2015 by bmf 1 Joostuh reacted to this Quote Share this post Link to post Share on other sites