SpikeSpiegel 2,077 Posted September 1, 2015 "Redline" (27) Advanced Sensors (3) Extra Munitions (2) Plasma Torpedoes (3) Concussion Missiles (4) Concussion Missiles (4) Proximity Mines (3) Autothrusters (2) "Deathrain" (26) Advanced Sensors (3) Extra Munitions (2) Homing Missiles (5) Homing Missiles (5) Cluster Mines (4) Cluster Mines (4) Autothrusters (2) Total: 99 View in Yet Another Squad Builder Shaking up the two-ship meta with these fatties. Homing missiles and all the mines on Deathrain since he can't maintain two locks, which is why I stuck the Concussion missiles on Redline since he can get all the re-rolls and hits against anything. He's also packing a single mine for the road, too. Enjoy! Quote Share this post Link to post Share on other sites
shotbyscott 1,146 Posted September 1, 2015 (edited) I would put experimental interface on death rain instead of advanced sensors ... then he can bomb and shoot a missile in one round Edited September 1, 2015 by shotbyscott Quote Share this post Link to post Share on other sites
cubby09 143 Posted September 1, 2015 EI and AS on deathrain....boost(or TL), drop bomb, barrel roll, green move shed stress shoot missile 3 Shirako, SpikeSpiegel and shotbyscott reacted to this Quote Share this post Link to post Share on other sites