WingedSpider 1,266 Posted October 5, 2015 (edited) Who on Earth is Games Workshop selling to with those prices? The new Tau model is $150. Who outside of some millionaire is going to be willing to pay that price? Who in their right minds is going to spend $450 dollars for that three pack? They're not appealing to fans or new players, they're appealing to imaginary people with bottomless wallets and a high tolerance for getting ripped off. Edited October 5, 2015 by WingedSpider 1 FTS Gecko reacted to this Quote Share this post Link to post Share on other sites
FTS Gecko 24,135 Posted October 5, 2015 * Baseball bat is painted gold with Ghal Maraz TM On it, becuz GW is the comany that gave us a spray paint gun shaped like a fand flamer. Sigh. Gave? GAVE? Oh come on, be serious. When was the last time GW gave anyone anything? (other than shareholder dividends, of course). 1 Kyrios Mirage reacted to this Quote Share this post Link to post Share on other sites
Robin Graves 6,054 Posted October 5, 2015 (edited) * Baseball bat is painted gold with Ghal Maraz TM On it, becuz GW is the comany that gave us a spray paint gun shaped like a fand flamer. Sigh. Gave? GAVE? Oh come on, be serious. When was the last time GW gave anyone anything? (other than shareholder dividends, of course). Since GW considers asking 150$ for a plastic kit as "selling" I figure anything more reasonable is "giving" Not that the thing was any good tough. Oh and they gave us the rules for AOS! And the warscroll pdfs so they would never have to make another army book. Aaaand then they made another army book. And another. And another! Gaaaaahhh! Also the rules sucked! (F U Marius Leitdorff and your creepy rules!) Chaos dwarfs warscroll by FW isgood however, becuz chaos dwarfs (yaaay!) and forge world. Edited October 5, 2015 by Robin Graves Quote Share this post Link to post Share on other sites
FTS Gecko 24,135 Posted October 5, 2015 (edited) AOS has rules? I thought you just lined all your models up on a table, then used a dustpan and brush to sweep them back off, Field Marshal Douglas Haig style? Edited October 5, 2015 by FTS Gecko 1 Hobojebus reacted to this Quote Share this post Link to post Share on other sites
DariusAPB 6,925 Posted October 5, 2015 So i've picked up Imperial assault... So far looks like Space hulk and infinity had a baby together... Aside from killteam I'm done with 40k. I love the IP, I love the universe, but the game as it is sucks now and those prices... 1 VanorDM reacted to this Quote Share this post Link to post Share on other sites
VanorDM 11,599 Posted October 5, 2015 So i've picked up Imperial assault... So far looks like Space hulk and infinity had a baby together... I really like IA and hope you enjoy it too. I love the IP, I love the universe, but the game as it is sucks now and those prices... Same here. What really gets me is the constant price increase for the same model. I had a 1750 point army in 5th, but now the $60 Land Raider is $75. They don't offer any more bits, or a better model or anything. Just an increase of $15. I considered trying out kill team, but even with as few models as you need I still don't know. But I'll admit having a squad of Space Marines on my shelf again would be nice. Quote Share this post Link to post Share on other sites
DariusAPB 6,925 Posted October 5, 2015 5 marines and a razorback. all as customized as possible. My Raptors, Fireteam Talon are all ex deathwatch - LITERALLY as for a tournament i scrounged together bits, and i recently had repurposed (read paint stripped) some deathwatch shoulderpads/helmets. So put em together, added and mixed around some kustom bits, painted - and I love how my raptors look (dirty) and proceeded to kick ass with them. Fighting Eldar Rangers so far has been the most hilarious. (can't hurt the razorback really, and those cover saves just don't exist). I'm not saying Killteam exhonorates 40K as a game system, as IgoYougo mechanics are old and need to be replaced, but I find it fun, affordable, capable of maxxing out creativity with squads (because 5 different marines is easy, 50... they all get to look the same). I've since created a second killteam, Fireteam Raven. Which I used forge world MKIV sniper marines and another razorback for... incasee anyone ever agrees to killteam-doubles. If you look at the MKIV Forgeworld guys, the sniper rifles are really long barrelled bolters so figured it fits. IA looks good fun, so really looking forward to getting a game on. When I next get a game night in will put it out there as a game. Quote Share this post Link to post Share on other sites
Hobojebus 11,341 Posted October 6, 2015 Yeah these days who ever goes first has a massive advantage in 40k I've won games in the first shooting phase and lost them to, then it's just three hours removing models. Quote Share this post Link to post Share on other sites
VanorDM 11,599 Posted October 6, 2015 (edited) Yeah these days who ever goes first has a massive advantage in 40k That's been my issue since the first time I played. I remember thinking... So since you won the dice roll, you get to move, shoot, assault, ect... and I just sit here until you're done? Oh and anything you kill is removed from the table and I can do jack about it? Yeah that seemed fair... I'll be honest and say that I've thought the basic system in 40k the igo ugo system is so massively flawed at it's core, I never understood how anyone could stand it, unless it was the only game in town. But even then I think I'd rather get my 40k fix from Dawn of War or Space Marine video games. Flames of War uses a similar mechanic but at least in that game you can shoot back in the assault phase and kill some of the guys stuff. Edited October 6, 2015 by VanorDM 1 DariusAPB reacted to this Quote Share this post Link to post Share on other sites
DariusAPB 6,925 Posted October 6, 2015 (edited) This is why my friends truly hate my obsession with space marine drop pods... Oh, you go first? That's nice. Oh, my turn, cool.... ok i surround your HQ with sternguard...... (first blood, warlord and linebreaker later).... K, your turn. This of course doesn't make it right, it just exploits the system. bare igougo is horrible for wargames, it at least needs an extra layer like infinities overwatch/reaction. Edited October 6, 2015 by DariusAPB Quote Share this post Link to post Share on other sites
Hobojebus 11,341 Posted October 6, 2015 Battletech, x-wing, bolt action all use different methods to alternate turns but it works to keep both players involved. 2nd and 3rd ed simply didn't have enough models in an army for this to be an issue but as model point costs dropped and they added ever bigger tanks and walkers it's now a glaring design flaw. 1 DariusAPB reacted to this Quote Share this post Link to post Share on other sites
DariusAPB 6,925 Posted October 6, 2015 (edited) First ed 40k/3rd ed fantasy with realms of chaos/lost & the damned is where it's at. No Balance at all to be honest, but all the fun. Just generating that special weapon for your ork boss.... priceless. (twin-linked Blast radius lasgun with underslung melta gun could be a thing) Edited October 6, 2015 by DariusAPB 2 Robin Graves and Hobojebus reacted to this Quote Share this post Link to post Share on other sites
VanorDM 11,599 Posted October 6, 2015 This is why my friends truly hate my obsession with space marine drop pods... That is my love/hate relationship with Warhammer 40k and GW. The idea drop pods slamming into the ground deep behind enemy lines, and disgorging hulking angels of death shouting 'For the Emperor!' as they blow dirty xenos and heretics to bits, both fires my imagination and gives me chills. The reality of having to pay $40 for a space marine squad isn't bad, but having to spend an extra $46 for a devastator squad, because you know all the heavy weapon options aren't actually included in the tactical marine pack. Then another $37 for a drop pod, which while cool looking just sits there... So $137 for a single squad of marines and one piece of scenery just turns my stomach. I think what bothers me the most is the lack of heavy weapons in the tactical marine pack, the very idea that you have options in the codex that you have to buy special packs really, really bugs me. 2 DariusAPB and Hobojebus reacted to this Quote Share this post Link to post Share on other sites
DariusAPB 6,925 Posted October 6, 2015 Never had that problem, because all I ever run are missiles, flame, plasma and heavy bolter for tactical. and half the drop pods I run on casual games are plastic cups upside down. My friends relentlessly poke me for this. Thing is though is that the tactical marine pack can be streamlined to cost less. way back when it was just 10 marines, a flamer and a missile launcher. all the extra options is GW's excuse to raise prices. So..... yeah. after a few packs where i end up with lots of spare guns, a naked squad to buy that's cheap would suit me fine. Quote Share this post Link to post Share on other sites
DariusAPB 6,925 Posted October 6, 2015 So. i've told you a success story or two about my Raptors killteams/snipers/guerrillas. And you now know about my crimson fist drop pods. (in 5th E usually with sternguard and lysander). Let me tell you about my greatest failure, in 3rd ed. Chaos Dreadnought, big metal one. Blown up by a missile first turn, whatever. Scattered onto a forgeworld fuel depot... for fun we decided that'd blow. Scattered again. forgeworld ammo depot, k... blow, scatter. scattered again. Chaos raptor squad (2nd ed metal baby, still have them) we decided to roll 2 to wound but with armour save, aanyway most of that squad dead. Bouncing chaos dread. In early 3E this same dread which I foolishly deployed next to my prize reaper AC terminator squad... yeah you know it... fire frenzy. It carried a plasma cannon. Entire Terminator squad. Dead. I named this the cursed dreadnought. Then there was about this time last year.. maybe sooner. 3rd ed fantasy ROC/LOTD. Now, dunno if you guys know this but everything in that game can be randomly generated if you want, including your heroes, wargear, entirewarband. My character. A level 1 basic dark elf. Yay. 14 puny (-1S -1T i think) cultists. My opponent. Level 20 beastman lord with daemon weapon (and i rolled the daemon stats seperately, was a slaaneshi half undead-tyranid half seeker of slaanesh called painpain chaosmange.) Level 18 Beastman shaman, so many boons of chaos he is mostly champion. ... lots of other stuff. During our armygen we were both more or less in tears laughing. We never played thatgame as the setup would be longer than the game would last, i requested a do-over. it was good times. 1 Robin Graves reacted to this Quote Share this post Link to post Share on other sites
VanorDM 11,599 Posted October 6, 2015 Never had that problem, because all I ever run are missiles, flame, plasma and heavy bolter for tactical. Do they have heavy bolters in the tactical pack now? Because if they do I'd have to give kill team another look. Quote Share this post Link to post Share on other sites
DariusAPB 6,925 Posted October 6, 2015 I am 90% sure they do. I know they are in sternguard pack. Quote Share this post Link to post Share on other sites
Robin Graves 6,054 Posted October 6, 2015 (edited) AOS has rules? I thought you just lined all your models up on a table, then used a dustpan and brush to sweep them back off, Field Marshal Douglas Haig style? Something like that yeah. Depends on how much money your opponent has spent on those stormcast twinks. There's this stupid build with all the winged stormcast dudes that you aren't currently using as xmass decorations. The entire bloody lot deep strikes like a space marine's wet dream and when they do they kill everything around them to. Luckily the army costs so much that only Bill Gates and the sultan of Brunei can field one. But i meant the silly rules. No lemme rephrase that: the sillier rules. The ones that require you to have a mustache and ride an imaginary horse. This guy says it best: https://www.youtube.com/watch?v=eVqSw8UqXEA Edited October 6, 2015 by Robin Graves Quote Share this post Link to post Share on other sites
Robin Graves 6,054 Posted October 6, 2015 First ed 40k/3rd ed fantasy with realms of chaos/lost & the damned is where it's at. No Balance at all to be honest, but all the fun. Just generating that special weapon for your ork boss.... priceless. (twin-linked Blast radius lasgun with underslung melta gun could be a thing) Or having a Khorne champion with a lascanon...In warhammer fantasy! Yes! Take that, Karl Franz! 1 DariusAPB reacted to this Quote Share this post Link to post Share on other sites
DariusAPB 6,925 Posted October 7, 2015 (edited) Power fists and meltaguns... in fantasy. That happened in the Albion campaign too didn't it? I'd also want to add that I loved in rogue trader that there were rules all the way down to primitive bows arrows and clubs. So a squad of space marines could legit put down a planetary uprising by pre-bronze age cavemen supported by daemons guided by perfidious eldar pirates. Edited October 7, 2015 by DariusAPB 1 Gadge reacted to this Quote Share this post Link to post Share on other sites
Robin Graves 6,054 Posted October 7, 2015 They didn't mention them by name, but some of those artifacts realy did sound a lot like 40k wargear. I was playing around with the idea of a space marine scout left stranded on a world that's basically the wild west... Imagine a gunslinger duel against a guy with initiative 4! 1 DariusAPB reacted to this Quote Share this post Link to post Share on other sites
Gadge 4,294 Posted October 7, 2015 Very early GW stuff overtly states the warhammer world is a feral/medieval world in the imperium its only said outright twice IIRC (and once was as part of an advert for 'talisman' and other games) but it was hinted at heavily and the early slann with las pistols in 'the magnificent sven' was a fair indicator after 40k really took off GW backtracked from this and then to make the interllectual property stronger (im sure) they made the two game universes entirely seperate. (other wise buying a 'imperium' licence would by default give you the warhammer world licence) 1 DariusAPB reacted to this Quote Share this post Link to post Share on other sites
DariusAPB 6,925 Posted October 7, 2015 I had thought it was in the EoT, not the Imperium? Quote Share this post Link to post Share on other sites
Gadge 4,294 Posted October 7, 2015 they changed it. first mention is in an advert form the perspective of an inquistor, around WD96/98. They have a tongue in cheek report about the goings on on a feral world in the imperium At that point there was no eye of terror and no concept of 'chaos' in 40k. 1 DariusAPB reacted to this Quote Share this post Link to post Share on other sites
Gadge 4,294 Posted October 7, 2015 There is also an early WHHFRP scenario where an ambull from 40k is caught in a warp gate and ends up in a mine in the old world and has to be defeated by the players. They stopped merging things around about the mid 90s iirc 1 DariusAPB reacted to this Quote Share this post Link to post Share on other sites