Green Squadron 3 81 Posted September 19, 2015 (edited) Actually had a crazy idea... for a list without AFII... i will probably also take overload pulse away to have more points for initiative bid... [ REBEL FLEET (299 points)1 • Nebulon-B Escort Frigate - General Dodonna - Intel Officer - XI7 Turbolasers - Salvation (97)2 • CR90 Corellian Corvette B - Dodonna's Pride (45)3 • CR90 Corellian Corvette B - Overload Pulse - Jaina's Light (49)4 • Nebulon-B Escort Frigate (57)5 • Nebulon-B Support Refit (51) As for objectives will take Precision Strike (or Opening Salvo)/Intel Sweep/Ambush or Outpost.... Any way the whole idea abut this list it to burn my opponents activations then fly both cr's in and out before my opponent can get a shoot at them also im thinking about changing Dodona for Mon Mothma There is also a Rules question involved... If i'm the 2nd player and im shooting at long range can i add black dice to the attack pool??? Edited September 19, 2015 by Green Squadron 3 Quote Share this post Link to post Share on other sites
Green Squadron 3 81 Posted September 23, 2015 The stuff is for real now there will be Massing at Sullust event here and i plan to attend which brings me to the list i will be playing... since im not so experienced i decided to ask you guys:) Option A) REBEL FLEET (295 points) 1 • Nebulon-B Escort Frigate - Intel Officer - XI7 Turbolasers - Salvation (77)2 • Nebulon-B Support Refit (51)3 • Nebulon-B Support Refit (51)4 • CR90 Corellian Corvette B - Dodonna's Pride (45)5 • CR90 Corellian Corvette B - Mon Mothma - Jaina's Light (71)6 • Objectives - Opening Salvo - Contested Outpost - Superior Positions (0) --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Now this is straight foward list bunch my Nebulons and hit enemy ships with 12 Red dice per turn... while CR's flank the enemy and after i fire away i will ram enemy ships into oblivion... Option B1) [ REBEL FLEET (295 points)1 • Assault Frigate Mark II B - Garm Bel Iblis - Adar Tallon - Flight Controllers - Expanded Hangar Bay - Electronic Countermeasures - XI7 Turbolasers (131)2 • Nebulon-B Escort Frigate - Raymus Antilles - Yavaris (69)3 • Luke Skywalker X-wing Squadron (20)4 • X-wing Squadron (13)5 • Keyan Farlander B-wing Squadron (20)6 • B-wing Squadron (14)7 • B-wing Squadron (14)8 • B-wing Squadron (14) 9 • Objectives - Precision Strike - Hyperspace Assault - Superior Positions (0) Option B2) [ REBEL FLEET (292 points) 1 • Assault Frigate Mark II B - Garm Bel Iblis - Adar Tallon - Flight Controllers - Expanded Hangar Bay - Electronic Countermeasures - XI7 Turbolasers (131)2 • Nebulon-B Escort Frigate - Raymus Antilles - Yavaris (69)3 • Luke Skywalker X-wing Squadron (20)4 • X-wing Squadron (13)5 • Dutch'' Vander Y-wing Squadron (16)6 • Y-wing Squadron (10)7 • Y-wing Squadron (10)8 • Y-wing Squadron (10)9 • X-wing Squadron (13)10 • Objectives - Precision Strike - Hyperspace Assault - Superior Positions (0) -------------------------------------------------------------------------------------------------------------------------------------------------------------------- Option B is really Squadron Heavy... with B1 using B-wings for greater Punch while option B2 uses Y-Wings and an additional X-wing but i think i could add Tycho in his stead to use him as a blocker for Rhymer Ball... The main worry here is fragility of my ships... Option C) [ REBEL FLEET (292 points) 1 • Assault Frigate Mark II B - Garm Bel Iblis - Adar Tallon - Flight Controllers - Electronic Countermeasures - XI7 Turbolasers (126)2 • Assault Frigate Mark II B - Raymus Antilles - Gunnery Team - Electronic Countermeasures - Enhanced Armament (103)3 • Luke Skywalker X-wing Squadron (20)4 • X-wing Squadron (13)5 • Y-wing Squadron (10)6 • Y-wing Squadron (10)7 • Y-wing Squadron (10)8 • Objectives - Advanced Gunnery - Contested Outpost - Superior Positions (0) ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Option C is more balanced some fighters but 2 AF's with guns also in the list... played something similiar and scored 2nd 2 times... but i don't know if my fighter wing will hold the fight with enemy fighters... Option D) [ REBEL FLEET (295 points) 1 • Assault Frigate Mark II B - Garm Bel Iblis - Intel Officer - Electronic Countermeasures - Enhanced Armament (121)2 • Assault Frigate Mark II B - Raymus Antilles - Gunnery Team - Electronic Countermeasures - Enhanced Armament (103)3 • Objectives - Advanced Gunnery - Contested Outpost - Superior Positions (0)4 • Nebulon-B Support Refit - Intel Officer - XI7 Turbolasers - Salvation (71) ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Well option D is straight gun battle with Intel officers and Salvation.... So any one of you has any sugestions on what should i take to the turnament??? Quote Share this post Link to post Share on other sites