Formynder4 810 Posted August 24, 2015 Here's my list of 2 Vic 1s and 8 squadrons that I'm thinking about using in the local league play this week. Any suggestions for improvements? Squadron heavy (300 of 300 pts)Flagship: (117 pts) Victory I-Class Star Destroyer(73 pts) Admiral Motti (24 pts) Expanded Hangar Bay (5 pts) Admiral Chiraneau (10 pts) Corrupter (5 pts) Fleet Ship 1: (90 pts) Victory I-Class Star Destroyer(73 pts) Expanded Hangar Bay (5 pts) Flight Controllers (6 pts) XI7 Turbolasers (6 pts) Squadrons (93 of 100 pts): 1x Darth Vader Tie Advanced Squadron (21 pts) 3x Tie Advanced Squadron (36 pts) 4x Tie Bomber Squadron (36 pts) Objectives: Precision Strike Hyperspace Assault Minefields Thanks, Formynder Quote Share this post Link to post Share on other sites
Stasy 2,502 Posted August 24, 2015 Find a way to get Rhymer in there. Trust me. I run a modified version of this for fun. Quote Share this post Link to post Share on other sites
Overdawg 349 Posted August 24, 2015 I have played something very close to this build and you want Rhymer in there instead of Vader. 2-3 Advanceds are more than enough to tie up any enemy squadrons. That will put you at 296 with a decent initiative bid. Quote Share this post Link to post Share on other sites
Mundo 264 Posted August 24, 2015 Find a way to get Rhymer in there. Trust me. I run a modified version of this for fun. Totally agree. I would maybe even drop 2 bombers for one Rhymer. The added range and defence tokens more than compensate. He would pair nicely with Vader's anti-ship potential with the bonus damage from crits. You could then drop expanded hangar bays on Corrupter (since it will be commanding bombers I guess!) Maybe add assault concussion missiles for some extra anti-ship punch. Quote Share this post Link to post Share on other sites
mrmaddogg 10 Posted August 24, 2015 I've played something like this, but with Rhymer included, and TIE Advanced squadrons; without Darth Vader. Two to three TIE Bomber squadrons with TIE Advance escorts is a scary thing to face, especially with Rhymer. It will draw a lot of attention. I would think about adding some TIE Interceptors to tie up enemy fighters, which allows the bombers some time to work before attrition works against you. Personally, I like the mix of a Victory 1 and a Victory 2, with the Victory 2 being the flagship and not needing Expanded Hangers. Quote Share this post Link to post Share on other sites
Edsel62 306 Posted August 24, 2015 (edited) Very close to the build I used yesterday. Main difference being I had Maj. Rhymer + 4 more TIE Bombers and Vader + 2 more TIE Advanced and no XI7. I played Advanced Gunnery against a Rebel "no squadron" build (AF2, 2xNeb-B & 1 Corvette). I pulled out a 173 to 107 win. I lost 1 VSD (not the objective ship), the rebels lost everything but their AF2 (their objective ship). Edited August 24, 2015 by Edsel62 Quote Share this post Link to post Share on other sites
Formynder4 810 Posted August 25, 2015 (edited) I appreciate all the feedback. Looks like I'm going to have to grab another fighter pack to make it work though. Here's an alternative I am considering: (296 of 300 pts)Flagship: (110 pts) Victory I-Class Star Destroyer(73 pts) Admiral Motti (24 pts) XI7 Turbolasers (6 pts) Intel Officer (7 pts) Fleet Ship 1: (115 pts) Victory II-Class Star Destroyer(85 pts) Leading Shots (4 pts) Expanded Hangar Bay (5 pts) Flight Controllers (6 pts) Admiral Chiraneau (10 pts) Corrupter (5 pts) Squadrons (71 of 99 pts): 1x Major Rhymer Tie Bomber Squadron (16 pts) 1x Tie Bomber Squadron (9 pts) 2x Tie Advanced Squadron (24 pts) 2x Tie Interceptor Squadron (22 pts) Objectives: Edited August 25, 2015 by Formynder4 Quote Share this post Link to post Share on other sites
Formynder4 810 Posted August 27, 2015 I went with my first list, with 3 Bombers, MAJ Rhymer, and 4 TIE Advanceds.It was rather successful, playing with Precision Strike. My opponent had Salvation Support and Escort Yavaris with a Assault Frigate B, Dodonna, Tycho, A, Y, and 2 B-wings.The Nebs were way out left, and my bomber carrier handled them rather nicely without taking any damage from the B-wings, while the other VSD traded some long range shots with the frigate and the advanceds tied up his A-wings and Y-wing. 1 Stasy reacted to this Quote Share this post Link to post Share on other sites