barriecritzer 479 Posted August 22, 2015 Raider-class Corvette (Fore) — Raider-class Corvette (Fore) 50Single Turbolasers 8Engineering Team 4Backup Shield Generator 3Ship Total: 65 Raider-class Corvette (Aft) — Raider-class Corvette (Aft) 50Shield Technician 1Grand Moff Tarkin 6Ion Cannon Battery 6Ion Cannon Battery 6Gunnery Team 4Tibanna Gas Supplies 4Instigator 4Ship Total: 81 Colonel Jendon — Lambda-Class Shuttle 26Emperor Palpatine 8ST-321 3Ship Total: 37 Captain Jonus — TIE Bomber 22Ship Total: 22 Academy Pilot — TIE Fighter 12Ship Total: 12 Academy Pilot — TIE Fighter 12Ship Total: 12 Academy Pilot — TIE Fighter 12Ship Total: 12 Academy Pilot — TIE Fighter 12Ship Total: 12 Academy Pilot — TIE Fighter 12Ship Total: 12 Soontir Fel — TIE Interceptor 27Push the Limit 3Stealth Device 3Autothrusters 2Royal Guard TIE 0Ship Total: 35 Thought is that Jendon and Jonus would stay in range 1 of the raider to give it a free target lock every round and to give it re-rolls on its secondaries while soontir and the ties kept anything from getting to close to the Raider Quote Share this post Link to post Share on other sites
flightmaster101 1,568 Posted August 22, 2015 You gotta fit some Vader/Juno combo in there, if anything just for theme. Quote Share this post Link to post Share on other sites
Dagonet 7,246 Posted August 22, 2015 First off, drop the Gunnery team. You're already hogging the energy and you'd better use it for shields or firing the main weapon again rather than spending it to turn over a blank. Besides, you've got Jonus for the rerolls. And the Emperor to fix that for you. You plan to use Coordinate on whom? As in, why Jendon? 1 FuturistiKen reacted to this Quote Share this post Link to post Share on other sites
barriecritzer 479 Posted August 22, 2015 First off, drop the Gunnery team. You're already hogging the energy and you'd better use it for shields or firing the main weapon again rather than spending it to turn over a blank. Besides, you've got Jonus for the rerolls. And the Emperor to fix that for you. You plan to use Coordinate on whom? As in, why Jendon? You are right I had not thought about it like that, dropping gunnery team and jendon down to omicron without title will free up a bit of points Quote Share this post Link to post Share on other sites
barriecritzer 479 Posted August 22, 2015 Dropping gunnery team and jendon down to omicron and losing the title card freed up 12 points which allowed me to add another academy tie. 1 FuturistiKen reacted to this Quote Share this post Link to post Share on other sites
Babaganoosh 3,079 Posted August 23, 2015 I'd find another six points for howlrunner- it's criminal to have so many TIEs on the table without her. I would probably lose one of the ion cannons to free up the points- I doubt you'll have enough energy to fire all three secondaries past the first round. Having jonus around to help does make it a fearsome first turn attack. However, it looks like jonus is pretty much a 22 point upgrade for the raider in this list. Is he really pulling his weight? I suppose you could double down on the jonus bonus by exchanging APs for ordnance carriers, but that is also problematic. I once flew jonus in a semi-casual epic game with a couple of HLC defenders and the raider and it seemed to do pretty well - not to say that list is optimal... Quote Share this post Link to post Share on other sites