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kinnison

Has combat turned to this?

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It is a droid? use the Ionization blaster

 

It has high soak? use stun... in fact.. use stun regardless

 

You are stuck at medium range?  Okay i guess i will use the lethal setting.  Unless someone here has the Strong arm talent and throw a stun grenade

 

AFAIK i think a weapon set on stun only was used once.  Yet my game sessions, seem to have every combat now my players use stun.   Kind of ruins the whole feel of star wars. and it makes it pointless to have enemies with decent amount of soak

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I don't get this. Like HappyDaze said, soak works perfectly well against weapons with both "Stun Damage" and "Stun Setting". Only against "Stun" is soak discounted.

 

Oh, and if it's still a problem, give your NPCs a few ranks in Resolve. And talents like Second Wind and Intense Presence. Not to mention let them start at long range with some blaster rifles.

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Nothing like combat in a generator room with high ambient electromagnetic interference that negates stun..or even better, amplifies it in a radius around the firing party.  

 

Players becoming familiar enough with the system enough to kinda game it must be a pleasure, I wish my players were as inclined to do it.  Well, at least my NPCs do.  

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Page 157 EoTE.  Under Stun Damage (Passive).  Stun (Active) is right next to it.  Stun (Active) requires 2 advantage to activate and inflicts strain equal to the value in the profile, Stun 8 for example, not reduced by soak.  If the profile says stun damage or stun setting then the strain damage is still reduced by soak.  There are not very many Stun (Active) weapons because it is very powerful, can only think of 3 maybe 4 weapons in all the books.

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Just thought of something else, say a PC is using an X-30 Lancer with mods so it has Pierce 4, and the PC switches to stun setting.  Would you have the Pierce apply to the stun damage or no?  Since the stun bolts are very different from the lethal bolts in the movies, granted we only see a stun bolt fired once as far as I can remember.  I'm thinking yes by RAW since it applies to Blast.

 

Edit:  X-30 doesnt have stun setting anyway, so say a normal blaster or heavy blaster with mods to get pierce.

Edited by Octavian84

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so where does it say that the stun setting on a weapon is damage? or it doesn't apply to soak.  We can use the EotE core book for this

 

AFAIK soak only works against damage

 

p207: Soak does not reduce strain inflicted on a target, except in specific instances (such as with weapons with the Stun Damage quality).

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Just thought of something else, say a PC is using an X-30 Lancer with mods so it has Pierce 4, and the PC switches to stun setting.  Would you have the Pierce apply to the stun damage or no?  Since the stun bolts are very different from the lethal bolts in the movies, granted we only see a stun bolt fired once as far as I can remember.  I'm thinking yes by RAW since it applies to Blast.

 

Edit:  X-30 doesnt have stun setting anyway, so say a normal blaster or heavy blaster with mods to get pierce.

I guess it depends. Weapons with built in stun as a setting often remove any incidences of pierce as soon as you switch over. Yet it isn't a standardised rule, so by raw you can still stun with peirce as an add on unless expressively stated. Though it isn't unreasonable to house rule that it doesn't. Stun ranged weapons are limited to short anyways, except in one particular example.

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Just thought of something else, say a PC is using an X-30 Lancer with mods so it has Pierce 4, and the PC switches to stun setting.  Would you have the Pierce apply to the stun damage or no?  Since the stun bolts are very different from the lethal bolts in the movies, granted we only see a stun bolt fired once as far as I can remember.  I'm thinking yes by RAW since it applies to Blast.

 

Edit:  X-30 doesnt have stun setting anyway, so say a normal blaster or heavy blaster with mods to get pierce.

Pierce applies.

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