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JMichael

150pt tourney BBBBXZ

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WE have a 150pt tournament coming up and wanted some feedback on this list.

 

4x B-Wings with Accuracy Corrector

 

X-Wing Biggs w/R2-D2 (get shields back to help survivability)-helps protect the Z-95 until it can fire the Ion Pulse.

 

Z-95 Lt. Blount w/Vet Instincts and Ion Pulse Missiles. His Ion Pulse auto hits, great to deal with a large ship or Phantom.

 

 

 

I did like the idea of having Tactician on all the B-Wings, but I don't think I'll be able to get 3 more cards before the tournament.

I know we will see several 2 large ship lists, and in our last 100pt tournament most players only had 2 ships (2 small, or 1 large+1 small).

 

I did very well last time with my 4 B-Wings with Fire Control System, but I think the 2 guaranteed hits is a bit more flexible vs more ships.

Lt. Blout is just too darn cool not to have, and since he will likely be a priority target before his one off Ion shot I put Biggs in to protect him.

 

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Bs are great for sure, my initial thought is that r2d2 is a waste, seeing as pretty much any 150 point list will kill biggs in 1 round, so you'll never get to make use of him.

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Bs are great for sure, my initial thought is that r2d2 is a waste, seeing as pretty much any 150 point list will kill biggs in 1 round, so you'll never get to make use of him.

I see your point. Perhaps a Shield Upgrade is a better choice (same points) and may help him survive past one round of shooting.

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I think it would be a better use of points. If he survives 1 round of fire it's a wash, if he dies in 1 round it was a better use, but if he survives 2 rounds r2d2 was better. If you want you could even just throw dice and see what's most likely. But I would guess he dies in Round1 more than round3+

Edited by RsRabin

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If all biggs is for is guarding a ps8 Blount I personally wouldn't use biggs for that. Ps8 Blount should be able to get that missile off unless they have 2 lucky or 3+ ps9 ships. Adding another b or a stressbot with those points I think would be better. Unless you're protecting wedge I don't like biggs. Unless you're really really good with him.

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Since you've had luck with 4 bs with fcs, you could do that and add dash with hlc, outrider, predator and recon specialist, makes an even 150. And just run your b block at them and fly dash around in big range 3 circles around the mosh pit in the middle throwing 4 dice.

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Since you've had luck with 4 bs with fcs, you could do that and add dash with hlc, outrider, predator and recon specialist, makes an even 150. And just run your b block at them and fly dash around in big range 3 circles around the mosh pit in the middle throwing 4 dice.

Ohhhhhh, I like that one!

Dash seems like he'll do more damage than Biggs + Blount, even without Ion.

Do you think the extra 3pts for HLC is really worth the extra die and only range 2-3 vs Manger (3 Att, range 1-3, can do Crits). If Manger, then I could spend the 3pts on a Mod.

Edited by JMichael

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Personally, since I have it set up with predator and recon spec, having reroll and focus I want to be rolling 4 dice. Also keep in mind that for the most part dash will be attacking a fresh target with hlc clearing shields, and your Bs will kill the target before dash gets to shoot at hull. And last thing remember that if you reroll with hlc you get to keep any crits that show up, so not impossible to crit.

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Personally, since I have it set up with predator and recon spec, having reroll and focus I want to be rolling 4 dice. Also keep in mind that for the most part dash will be attacking a fresh target with hlc clearing shields, and your Bs will kill the target before dash gets to shoot at hull. And last thing remember that if you reroll with hlc you get to keep any crits that show up, so not impossible to crit.

I didn't catch that!

Consider my list changed to add Dash (and I'll have to buy him as well).

Thank you!

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First game last night vs Scum.

Boba Fett

Emon Azzameen w/3 Seismic Charges

2x Cartel Spacer w/Manger and Stealth Device

 

Tons of fun!

90min round and although I lost Dash in the final turn, it was going to be a draw until one of my B-Wings went barely off the board!

 

I'm still not convinced on the HLC. Loosing Range 1 for just one extra die is a tough sell for me. But time will tell. He Ioned Dash and then kept his ships at or near range 1.

Predator was great though!

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In the last tournament I flew 3 B-Wings with FCS and Y-Wing with BTL-A4. I did really feel that having the turret's 360 arc would have been better. The B-Wings are good enough jousters, and in my games having the turret Ion would have been better than the extra 2 Attack Dice from the Y-WIng.

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My first run with the dash 2b 2 warthog variety went splendidly. My core group has a lot of dice to throw, went vs a wedge, ten, b, jake, and warthog list. I ioned both wedge and ten in the first shot, and wedge died round 1 of fire and ten the next round. I think I lost 1 ship?

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