Jereru 171 Posted July 3, 2015 Hi guys, As you already know, I am playing an Artisan currently, and I'm planning on wielding a dual-blade lightsaber when I can find a crystal. The GM and I talked for a bit and I asked whether I could make an attachment from my own harvest to split the hilt in two parts and be able to wield a single saber. The intention was not to have 2 sabers, but to be able to conceal the hilt better. The GM agreed, but we didn't talk about any particular rule. If I know him a bit, I'll have to come up with the rule and he'll approve it or discard it. So I thought I'd post it here and see what you think/suggest. DETACHABLE HILT A mechanism allows the wielder to push a hidden button/lever and split the hilt in two pieces, each resembling a basic lightsaber hilt. One of the two pieces actually contains the kyber crystal, and can be used as a basic lightsabre. Basic Modifiers: When used this way, the blade keeps all of the saber attachments and modifications, but loses the Link trait and one point of Encumbrance. Detaching/Ataching the hilt is a Maneuver. Modification options: ? Hard Points required: 1. Price: 2000 credits. So, what do you think? I thought the Unwieldy trait should be kept, to represent that the single hilt is not as balanced as a proper basic hilt (and the user will have Agility 3 anyway since he's using a double hilt). Any mod you think it could be added? Is it too good/bad? Quote Share this post Link to post Share on other sites
Jegergryte 1,978 Posted July 3, 2015 (edited) If the points is to be able to conceal it, but not turn it into two sabers to dual wielding, I think this looks good. A mod option could be adding boost dice to Stealth checks to hide it, or setback dice to Perception checks to find/notice it. The cost may be a bit steep though. Edited July 3, 2015 by Jegergryte Quote Share this post Link to post Share on other sites
Revanchist7 459 Posted July 5, 2015 I don't know if keeping unwieldy is necessary. I've never seen anything to suggest Ventress' sabers had any odd balance to them. Quote Share this post Link to post Share on other sites
Jereru 171 Posted July 5, 2015 I don't know if keeping unwieldy is necessary. I've never seen anything to suggest Ventress' sabers had any odd balance to them. It's not really necessary because any dual-blade wielder will already have Agility 3. But Ventress had 2 separated lightsabers with curved hilt, not a dual-bladed one split in two. However, I chose to keep it as a sign of personalization. For example, it would come into play if someone else wanted to use it. Anyway, I thank you guys for your ideas; as I said before, all your feedback will be read by my GM and he'll have the final word on it. Quote Share this post Link to post Share on other sites