Lyraeus 4,759 Posted July 2, 2015 I can agree to that. Quote Share this post Link to post Share on other sites
DWRR 898 Posted July 2, 2015 Yup, that was my thinking. Its odd, having two 'after' triggers following each other with noting happening in between but I guess it's like brackets in Excel. At the end of a set of sequences you will have all the closing brackets (xxxx(xxxx(xxxx))). Quote Share this post Link to post Share on other sites
DWRR 898 Posted July 2, 2015 (edited) (Execute a manoeuvre (Determine Course)x(Move ship)x)x X's represent various 'After' trigger points from their matching colours. Edited July 2, 2015 by DWRR Quote Share this post Link to post Share on other sites
thanosazlin 52 Posted July 2, 2015 thanks for all the replies didn't expect this big of a response . so you could essentially move as part of normal maneuver , hit a mine, then if you used maneuver dial or token use engine techs to move again and possible hit another mine. so that would mean i could also with a gladiator and demolisher - Attack, Move, use engine techs to move again (from using a cmd dial/token previously), then attack. 1 Green Knight reacted to this Quote Share this post Link to post Share on other sites
wtfboar 47 Posted July 2, 2015 thanks for all the replies didn't expect this big of a response . so you could essentially move as part of normal maneuver , hit a mine, then if you used maneuver dial or token use engine techs to move again and possible hit another mine. so that would mean i could also with a gladiator and demolisher - Attack, Move, use engine techs to move again (from using a cmd dial/token previously), then attack. We are building a great rules community here Quote Share this post Link to post Share on other sites
DWRR 898 Posted July 2, 2015 (edited) thanks for all the replies didn't expect this big of a response . so you could essentially move as part of normal maneuver , hit a mine, then if you used maneuver dial or token use engine techs to move again and possible hit another mine. so that would mean i could also with a gladiator and demolisher - Attack, Move, use engine techs to move again (from using a cmd dial/token previously), then attack. Yup, you could hit the mine twice (BOO) but yes, you can also use Demolisher after making two moves with techs (WOO), or even in between your normal move and your tech move (YAY). Edited July 2, 2015 by DWRR Quote Share this post Link to post Share on other sites
Gibbobobo 44 Posted July 2, 2015 Just for clarity we were right on the ruling for this... In response to your question: Rules Question: With regard to the objective card Minefield and a Gladiator Star Destroyer with the Demolisher title on. If the Demolisher completes it's move and finishes within 1 of a mine objective token when exactly does that trigger? If the Demolisher wanted to attack after it's maneuver does this happen before or after the mines or do both trigger simultaneously? Thanks In this situation, the mine damage occurs first, then Demolisher’s turn continues and it can perform an attack if it is still alive. If Demolisher survived but was dealt a faceup Damage card, the effect of that card could affect the attack. Thanks for playing! James Kniffen Game Designer Fantasy Flight Games jkniffen@fantasyflightgames.com 1 Green Knight reacted to this Quote Share this post Link to post Share on other sites
Lyraeus 4,759 Posted July 2, 2015 3 for 3 today James. He must be clearing out the inbox 1 Green Knight reacted to this Quote Share this post Link to post Share on other sites