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Cubanboy

Wave 3 and beyond

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I like the idea of the Interdictor-Class SD. The anti-hyperspace capabilities as stated before will probably be overlooked (maybe one can't use the hyperspace assault objective against a fleet with one making your opponent pick from two cards instead of 3) but as a ship it has communication and system jamming capabilities. Perhaps disallowing the use of certain defence tokens against it or allowing it to nullify certain rebel-wide upgrade cards *cough* Mon Mothma *cough*.

 

What surprises me the most is the lack of support for an Acclamator/Acclamator II. I understand that it is more of a transport than a ship of the line but it is far more canon than many of these other ships (I've had to Wookiepedia quite a few of them) and could be scaled appropriately. At just over 80% the size of a Victory maybe make it a Medium-Sized ship at a lesser cost to the Victories and scale down its weaponry and armaments. I'm no game designer but I might say make it a 6 Hp ship with 3/2/2/1 shields (maybe only 2 in the front) with a forward battery of 2 red and 1 blue, sides of 1 red and 1 blue (similar to the Nebulon), a rear battery of one die of a colour of which as of yet I am unsure and 2 braces and a redirect. Squadron value I want to say 2/3 as it does direct it's some 15,000 ground troops and their dispersal craft making it an effective carrier. Engineering of 2 as its crew is only one tenth that of a Victory. As for Command value I think 2; less crew, less chain of command. Add one notch at 1 when making a speed 2 maneuver so it's slightly more agile. As for points this is where I'm totally lost from a balance perspective but I'd wager somwhere in the middle of the Victory and the Gladiator, maybe in the 65-75 point range. The real trick is not just making a worse Victory but a different style of Medium-sized ship.

 

On the rebel side I would love to see the GR-75 Transport. FFG is doing crossover between Armada and X-Wing (as seen with the Raider) so why not continue that. Others have suggested it as a support vessel which I agree with. Give it a couple titles that buff friendly ships as well as some defensive retrofits and it can be a cheap buffer to your fleet. 3 or 4 Hp, 2/1/1/1 Shields, maybe no guns but a good smattering of defence tokens (maybe even a scatter) and good maneuverability for cheaper than a Corellian Corvette. I can just picturing the 10+ transport ramming fleets now.

 

I don't know how many new fighter squadrons they need to release at quite this point, maybe farther into it, but new unique pilots would be cool. Biggs obviously comes to mind for the X-Wings.

Edited by Crawfskeezen

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So I am kind of a noob when it comes to EU,(though I guess it does not matter anymore) I have watched the movies and played some of the games, I have seen this chart (below) is there more then this? The Raider makes me wonder if we will see lots of new ship created for this game past what we know. Also will we see something like the transport in Armada where its not so much combat focus as its a "utility ship."

 

starwars_and_wh40k_ships_2_by_dirkloeche

 

Wave 4 seems like a good time to drop the Executor as the most hype in X-wing was around wave 4. So What say you guys about wave 3? Will we see something crazy Huge or more of something the size of the VSD?

Ooh, I can't wait to field an Imperial Lunar Class Cruiser, or how about this to blow up the death star?

C22vuBQl.jpg

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[snip] Honestly I would love to see both Alliance and Imperial Neb-B2s along with Imperial Neb-Bs but the odds of that seem like basically nil. ... [snip]

 

Honestly mate, I don't think I could agree more. I doubt we'll see a Nebulon B2, or an Imperial Neb-B. Now, if they had branded the Nebulon B as the EF76 Nebulon frigate, then went with just the Kuat B2 Modified Frigate, then maybe I could see it happening. As it is, I can only hope. Of course, that's also because I'm hoping for that MC80 'Liberty' side by side with the MC80 'Home One', and that's kind of a similar issue.

 

It's frustrating to hear all those identical names and really have to not only guess which class they mean, but also second guessing if they know which one the speaker mean (and twice when I wrote that, I was going to say Imperial II frigate myself. It just goes to show you, those recurring class names are really obnoxious.)

 

Hmm, interesting point on the Zann, but we run the issue of it still sounding pretty close to the Victory-class if we go with the Victorious-class (even if I personally think Victorious is a great name. I just can't help but wonder if the TIE Interdictor was renamed the Punisher simply to stay away from the Interdictor-class). I didn't think it had much on it as far as technical aspects go. It always felt doughy, and had a few turbolasers, but it never seemed like a heavy vessel. I just think that it has some potential based on its aesthetics and role.

 

I like the idea of the Interdictor-Class SD. The anti-hyperspace capabilities as stated before will probably be overlooked ... but as a ship it has communication and system jamming capabilities. Perhaps disallowing the use of certain defence tokens against it or allowing it to nullify certain rebel-wide upgrade cards *cough* Mon Mothma *cough*.

Interesting idea with the heavier Interdictor SD. Some of this might really come down to how they'd handle the whole gravity well projector thing with regards to it and the ISD's purported tractor beam. It'll be interesting to see if its a new upgrade slot, or part of the other refits. After all, given how the capital ships work now, they don't seem to have any intrinsic abilities. Hmm, while negating an admirals rule seems extreme, I could see it as contributing at least 1 accuracy result to the die pool against a target ship and any other ship/squadron at X distance (if we go offensive), or exhaust its card to impart 1 free scatter defence to allied ships in X distance/range (if we go defensive).

 

The Acclimator really is heavily linked to the Prequel Trilogy, which FFG hasn't seemed to want to touch (not that it wasn't in the Civil War era, but it's really known for the Clone Wars era). I've seen some pretty great cards around thanks to DiabloAzul and a few other contributors if I'm not mistaken. I'm not sure about its capabilities myself as I never paid any attention to the Clone Wars era. Still, I wish I knew more about it as it is a popular ship.

 

Now, G-75's are something I'd love to see, and there' some fun potential for them as they straddle the line between ship and squadron. Structuring them around a low base structure with a lot of upgrade option cards could be fun if we're going the ship route. Admittedly, I'd fear disposable crew-guided pods of GR-75 Flying Porpoises because they could be used for the battle bump thing. Then all I could think of is the poor Gladiator captain screaming, “There's too many of them!” If we're going the squadron route, something like imparting defence tokens (like the redirect, or letting them spend one exhausted token without discarding it) to ships n a similar manner as the Interdictor's abilities. I never did get a real idea of what so many of them were doing at Endor.

 

 

Ooh, I can't wait to field an Imperial Lunar Class Cruiser, or how about this to blow up the death star?

While I'd throw my support on the Killer Candelabra over the Doom Sphere, all this makes me want to do is base my other Imperial fleet for Armada.... buuuut, they're slightly too small, and I'd need way more bases (even if all escorts became Squadrons. Lets face it, that's the scale and Cobra's could fill in for A-wings convincingly enough as is ;) ). That said, bah humbug to Lunars, Dominators are where the real guts are!

Edited by Vykes

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The chief problem is that the Immobilizer has no canonical function beyond stopping ships in Hyperspace... which is not represented by the game!

 

Well, we have the Hyperspace Assault objective.

 

I think the Interdictor would be good for campaign play, where you might have rules for disengaging ships, ambushing fleets, etc.

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There's also the possibility of if it's still alive at the end allowing the game to be played another turn if the imperial player wishes as it "prevents" the rebels from escaping in time.  Something like that

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There's also the possibility of if it's still alive at the end allowing the game to be played another turn if the imperial player wishes as it "prevents" the rebels from escaping in time.  Something like that

Title%20-%20Harpax.jpg

This seems too needlessly complex for a card.

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They aren't going to make an Executor.  If they did, I would buy it, but they aren't so it doesn't matter.  

 

Crabbok be a fuddy duddy, DREAM I say, DREAM of a world where start ships come out every 6 months on the same day and nothing is held back. The Executor comes with a free puppy and ice cream.

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They aren't going to make an Executor.  If they did, I would buy it, but they aren't so it doesn't matter.  

 

Crabbok be a fuddy duddy, DREAM I say, DREAM of a world where start ships come out every 6 months on the same day and nothing is held back. The Executor comes with a free puppy and ice cream.

 

Bbbb-but the Executor is 19 kilometers long compared to the 1.6km ISD. D:

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Now its happening in Armada with the Executor

The SSD in Armada discussion started before the game was released.

I don't think it will happen for the same reason I didn't think a ISD would happen in X-Wing. I won't bother going into them, because the arguments on both sides are still the same.

Yes Armada has a sliding scale, but so does X-Wing Epic. I do think it's remotely possible to see a SSD in Armada, because you could do a 2 foot long model that wouldn't look completely wrong. But I still don't expect to see it.

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What about some more well known ships? :  

 

- Braha´tok Gunship - ACTUALLY from the original trilogy AND in a scale that fits Armada (ugly though).

- Pelta Frigate - Looks properly Starwarsy. Latest seen in the newest episode of Rebels - would fit nicely in between the Neb-B and the MC-30

- Arguitens Light cruiser - Also from the latest Rebels episode. It would fit the hole between the Gladiator and Raider. 

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For Wave 3?

Independentt Ships. Capital ships that can work for either the Empire or the Rebellion would be a neat addition. Could also be the start of an independant or neutral faction? Like pirate fleets or local sector space governments unaffiliated with the Empire or the Rebellion.

More fighter craft has already been mentioned, but I'm hoping for the http://starwars.wikia.com/wiki/Missile_Boat

Also fighter craft that have more varied roles. Imagine the http://starwars.wikia.com/wiki/TIE/br_boarding_shuttle(I imagine it inflicting a face up damage card when in base to base contact or something?).

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What about some more well known ships? :  

 

- Braha´tok Gunship - ACTUALLY from the original trilogy AND in a scale that fits Armada (ugly though).

- Pelta Frigate - Looks properly Starwarsy. Latest seen in the newest episode of Rebels - would fit nicely in between the Neb-B and the MC-30

- Arguitens Light cruiser - Also from the latest Rebels episode. It would fit the hole between the Gladiator and Raider. 

 

What do ou mean by fitting in between two ships exactly? If you mean size the Pelta is actually smaller then the Neb-B.

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I think that we will see the Interdictor (Now they have it in the photos of the Armada web), the Liberty and of course the Super Star Destroyer. Some ships of the Rebels series, and some new invented. I will not see the Malevolence... or other precuel ships, If they punt them, they have to put the commerce federation and the republic faction.

Also we will see special repainting of old models :) (like in x-wing), in rebels we have CR-90 in blue, so...

Edited by atlantis

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What about some more well known ships? :  

 

- Braha´tok Gunship - ACTUALLY from the original trilogy AND in a scale that fits Armada (ugly though).

- Pelta Frigate - Looks properly Starwarsy. Latest seen in the newest episode of Rebels - would fit nicely in between the Neb-B and the MC-30

- Arguitens Light cruiser - Also from the latest Rebels episode. It would fit the hole between the Gladiator and Raider. 

I've seen RotJ countless times and never even noticed the Braha'tok. No w I must have it.

 

I would really like to see the other two ships you mentioned as well. It would make sense that both the empire and rebellion would still be using ships from the clone war era. Even if the empire only used them in backwater systems.

 

On that note, if they do introduce ships from the clone wars era I want to see them integrated into either the Imperial or Rebel fleets. I would be very disappointed if they started adding factions from different time periods.

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Just because they are prequel era ships does not make them the prequels. The Pleta Frigate and the Arquitens Cruiser both appear in Rebels season 2 episode 1 which is the beginning of the civil war. These ships are now civil war era canon.

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One interesting ship to the 3 wave is the GR-75, with it you can do some interesting missions, like transport supply under imperial attack, one thing that I miss in this game are missions based upon special ships (transport, communication, medical...) but all are military ships.

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Hmm, the idea of non-military ships being used for missions could combine well with the missions being individual cards.

 

It's a possibility that in the future certain ships could come with a mission card in the expansion. If this does happen, it would make sense that the mission would tie in with the ship in question, and it could even be a requirement that to have that mission as one of your 3, you must have the appropriate ship in your fleet. (The example that I have in mind would be a mission in which you've just pulled player 1's fleet out of hyperspace, but that requires you to have an Interdictor type ship in your fleet.)

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Just because they are prequel era ships does not make them the prequels. The Pleta Frigate and the Arquitens Cruiser both appear in Rebels season 2 episode 1 which is the beginning of the civil war. These ships are now civil war era canon.

 

Really the odds on any ship designs seen in the PT era except for those that were already outdated when the PT began having been completely retired from service is slim IMO. Especially capital ships. They might be shifted to lower priority areas as more of whatever successor designs there are for them come online but they will still be around for quite a while. I wouldn't be entirely surprised to see some PT era designs still flying around in the ST era in poorer and and very low priority areas, or in pirate hands and such.

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