0rph3u5 181 Posted May 18, 2015 Hello people of Earth, I just finished my building my full Wave 1 build and I picked the VSD-Triplets because I really liked that combination of ships back when it was only the starter: Victory II-class Star Destroyer+ Admiral Motti+ Overload Pulse(117) Victory I-class Star Destroyer+ XX-9 Turbolasers(78) Victory I-class Star Destroyer+ XX-9 Turbolasers(78) TIE Fighter SquadronTIE Fighter SquadronTIE Interceptor Squadron(27) breaks even at 300; it may not be optimized and only has a token fighter force, but I feel good playing this way (and I won't forget to dial the Repair Command in the future) Currently I've chosen Precision Strike (with the combination of Overload and XX-9s I should be able to deal a good number face-up damage cards without having to spend dice) and Contested Outpost (denying the enemy use of the Station should give me an advantage in staying power with 3x10 HP VSDs) but I am at a loss which objective to pick for a third... Most Wanted and Advanced Gunnery are out because I fear the lacking maneuverability of the VSDs is going to hurt me here, even if I keep them together screening the Objective Ship; Same goes for Opening Salvo as VSD Triplets just is not fast enough to score those extra diceIntel Sweep, Dangerous Territory and Superior Positions are out for the same reasons I do not feel strongly about Hyperspace Assault as it would have me expose one of my capital ships That leaves me with Fleet ambush, Fire Lanes and Minefields and I don't know which one to choose... "Random and wise persons on the internet", you are my only hope.... Quote Share this post Link to post Share on other sites
tys123 2 Posted May 18, 2015 You have to pick one of each type so have answered your own question. 1 0rph3u5 reacted to this Quote Share this post Link to post Share on other sites
0rph3u5 181 Posted May 18, 2015 (edited) You have to pick one of each type so have answered your own question. Checked ... yeah missed that half-sentence of each objective being of a different category... Thanks Edited May 18, 2015 by 0rph3u5 Quote Share this post Link to post Share on other sites
skyhwk290 94 Posted May 18, 2015 Yeah minefields is probably the safer choice. I wouldn't dismiss the utility of Hyperspace Assault, you have 3 monster 10 hull VSDs here, one that pops up behind your opponent 3rd, 4th or 5th turn to destroy any ship can win you the game. Positioned correctly you can get one hull facing of a single ship in 2 arcs or 2 different ships in 2 arcs. It is absolutely lethal with a VSD, GSD or AF if placed right when it appears. Also don't forget the objective points can move as well if they aren't used. Quote Share this post Link to post Share on other sites