sirsilver 0 Posted May 17, 2015 I went a bit crazy and decided on trying something new, I wanna hear what you have to say Gladiator 2 -Grand Moff Tarkin -Insidious -Weapons Liaison -Assault Concussion Missiles Gladiator 1 -Demolisher -Expanded Launchers -Nav Team -Admiral Chiraneau Darth Vader "Mauler" Mithel Major Rhymer Soontir Fel 3x Tie Fighters. Quote Share this post Link to post Share on other sites
Admiral Terghon 497 Posted May 18, 2015 Honestly, I think you're going to get pasted. You have to get in close with the Gladiators and you'll have a tough time doing that against a smart Rebel. Your fighters are... unfocused. You have a single bomber, so Rhymer doesn't give much of a boost. Mauler and Soontir are great, but you're not backing them up with anything. Darth is fine on his own, but he'll go down quick that way.You do need a fighter screen, else B-Wings or even Y-Wing and X-Wings will shred your Gladiators. But you have a very expensive and not particularly good screen. You'd be better off just taking a LOT of plain TIEs for a screen.I'd dump Chiraneau for points, give your Gladiators Engineering Team, and lose Darth and Rhymer for Howlrunner and either more TIEs or Interceptors as points allow. Quote Share this post Link to post Share on other sites
ficklegreendice 34,362 Posted May 18, 2015 (edited) if it helps, Gladiators aren't terribly well-rounded. The Glad - 2s might have things to do while they're getting in close (antisquadron I suppose), but the Glad - 1s are all about going wheeeeeeee~ into an enemy's face and just unloading buckets full of black dice missiles. to that end, outfitting them for flexibility (tarkin, chiraneau for squadron support etc.) won't be nearly as effective as doing the same for a victory Edited May 18, 2015 by ficklegreendice Quote Share this post Link to post Share on other sites