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DWRR

300 Point Imperial - Rhymer, Victory & Gladiator

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I think all Imperial fleets will end up looking vaguely similar, choosing from a selection of workable builds. This is mine...

 

EMPIRE FLEET (300 points)

 

The Bomber Wing

  • Mauler'' Mithel  (15)
  • Soontir Fel (18)
  • TIE Bomber Squadron (9)
  • Major Rhymer  (16)
  • Darth Vader (21)

 

A nice simple Major Rhymer flying circus. Possibly a touch under powered but still lobs plenty of black dice.

 

The Carrier

  • Victory II-class Star Destroyer - Admiral Screed - Wulff Yularen - Expanded Hangar Bay - Warlord (131)

 

Wulff to allow me to only need to convert one squadron dial into a token at the start of the game (Plus Screed & Wulff are less than Tarkin). Warlord name to increase hit damage and I couldn't squeeze Dominator in. Maybe drop Warlord for Gunnery Team or Flight Controllers.

 

The Wild Charge

  • Gladiator I-class Star Destroyer - Veteran Captain - Engine Techs - Expanded Launchers - Demolisher (90)

 

The usual Gladiator build. Veteran Captain for the late game if I need a quick fix, but can easily be dropped in favour of initiative bid or something else fun. This unit is there to shift focus from the rest of the fleet - this ship needs to die or my opponent will be sadface.

 

 

 

 
 

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