tekkamansoul 1 Posted April 26, 2015 http://www.descentinthedark.com/2nd/rage/ Just curious, since that's what the phrasing makes it sound like: "Exhaust to perform an attack." Wouldn't that make it much more viable as a skill? Quote Share this post Link to post Share on other sites
mjfilla 29 Posted April 27, 2015 The "turn" arrow does not mean exhaust - it means "this counts as one of your two actions for your turn". Quote Share this post Link to post Share on other sites
Kyarn 8 Posted April 27, 2015 Each skill with " --> " in it means that the skill cost an action, not that you have to exhaust the card. When you have to exhaust the card, you can see "exhaust" in the description of the skill's use. So that means Rage cost you an action and one stamina to make an attack with +1 damage instead of a normal attack. But you can do it on every attack you make as long as you have the stamina to do it. Honestly, this skill is a little weak for a base class skill, but there is nothing we can do about that 1 Zaltyre reacted to this Quote Share this post Link to post Share on other sites
Zaltyre 1,666 Posted April 27, 2015 Honestly, this skill is a little weak for a base class skill, but there is nothing we can do about that Exactly- while if it granted an extra attack every turn, it would be hugely powerful for a starting skill. Quote Share this post Link to post Share on other sites
Whitewing 199 Posted April 27, 2015 A lot of people get that confused because they played magic the gathering, which used the same symbol. In this game, the arrow means it takes an action to use, and if it taps when you use it, it will say to exhaust it on the card text. Quote Share this post Link to post Share on other sites
Alarmed 257 Posted April 27, 2015 Honestly, this skill is a little weak for a base class skill, but there is nothing we can do about that Except not use the berseker... Quote Share this post Link to post Share on other sites
Kyarn 8 Posted April 27, 2015 Except that yeah, but it would be a shame... They're already too much class unplayable because they're too strong or not enough... Quote Share this post Link to post Share on other sites
tekkamansoul 1 Posted April 27, 2015 Thanks guys. I missed that part pretty easily. Still new ^^ Quote Share this post Link to post Share on other sites