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SpikeSpiegel

Wild Space Blockers?

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I remember a fun BlockORS list posted waaaaayyyy back that seemed like a great way to piss off opponents. Basically use your ORS to block things until they blow up or the enemy blows and you get to take R1 pot shots at the rest of the list. It was something along the lines of:

Outer Rim Smuggler (27)

Navigator (4)

Intelligence Agent (1)

Anti-Pursuit Lasers (2)

(33) x3

Total: 99

I thought I'd suggest Wild Space Blockers utilizing the same concept:

Wild Space Fringer (30)

Intelligence Agent (1)

Anti-Pursuit Lasers (2)

(33) x3

Total: 99

The barrel roll helps a lot for repositioning, but not having Navigator to help you troll your opponents kinda sucks. 2 agility also lets you live longer too so if you have to focus, your defense gets way better. PS2 means you cuod still be blocked by PS1 pilots, but at that point you're just gonna gun them down anyway. I mean, there's not much difference between the 2400 vs. the 1300 when it comes to annoying your opponent to death, I just wonder which would be more effective.

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