Saikyun 0 Posted September 8, 2009 I haven't gotten to try this yet, but I thought it looked kind of fun. Characters: (1x)1x Zi Mei** Attacks: (20x)4x Lowdown Neb (4/3 5L1 +2M) 4x Execution Technique First Rite (4/3 3L3 +2L)4x Execution Technique Second Rite (5/3 4H3 +2H)4x Execution Technique Third Rite (5/3 4M6) 4x Zi Mei's Wheel Kick (3/3 2H1 +2M) Actions: (4x)4x Ascending Zephyr (2/5) Assets: (4x)3x Eiserne Drossel (3/5 +2M) Foundations: (32x)4x Mishima Zaibatsu Leader (2/5 +2H)4x Communing with the Ancients (3/5) 4x Perfect Sense of Balance (2/5)4x Stoic Assassin (2/5) 4x From the Mouse, Humility (2/5 +3L)4x From the Hawk, Alertness (1/5 +3M)4x Ruthless (1/5)4x Mesmerizing Dance (2/5 +3M) You win by making Lowdown Neb a multiple when you have 2 attacks in your card pool. You get momentum with Ascending Zephyr and Mishima Zaibatsu Leader. If you can just try to win with the execution rites. I haven't tried the deck yet, but constructive critique would be nice. Quote Share this post Link to post Share on other sites
Mordai 0 Posted September 8, 2009 Solitary Assasin should be added, It can give you 2 momentum by using Zi-mei's ability Quote Share this post Link to post Share on other sites
Saikyun 0 Posted September 8, 2009 Uh, I had forgotten that enhances doesn't work with multiple. Stupid me. Quote Share this post Link to post Share on other sites
MarcoPulleaux 0 Posted September 8, 2009 Just a heads-up on Solitary Assassin, you can play the attack's multiple AND THEN use Solitary Assassin Also, no Fury of the Ancients? Por quois? Quote Share this post Link to post Share on other sites
Saikyun 0 Posted September 9, 2009 Oh, I guess that makes sense. I was so into my non-working "combo". I'm going to have to change this deck, but I'll do that later. And the reason I didn't use it was because of lack of momentum, but if I do it that way I guess that won't be a problem. Thanks for the tip. Quote Share this post Link to post Share on other sites
Da_ghetto_gamer 0 Posted September 9, 2009 Saikyun said: Oh, I guess that makes sense. I was so into my non-working "combo". I'm going to have to change this deck, but I'll do that later. And the reason I didn't use it was because of lack of momentum, but if I do it that way I guess that won't be a problem. Thanks for the tip. but blowing up your staging area instead is more fun Quote Share this post Link to post Share on other sites
Saikyun 0 Posted September 10, 2009 I guess that might be true. Quote Share this post Link to post Share on other sites