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guitalex2008

Needing ideas for JJ deck

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In the old standard it would be hella easy to build.  But I'm having trouble thinking of ideas in the new standard for JJ.

JJ
7/18
Evil/Order/Void

First F Commit: Until the beginning of your next Combat Phase, after an attack is played, it gets -2 damage (minimum 1).

R Commit, commit 2 foundations: After your opponent plays an ability on their character card, cancel that ability's effects.  That ability may not be played for the rest of this turn.

-o-o-o-o-o-

Got me a doozy of a project... here are possible ideas:

1) Paul support, Paul attacks, Paul foundations lol

2) Rashotep/Algol attacks, Rashotep/Ivy/Algol foundations

3) Side into him in a Rashotep deck in case of a mirror match lol

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You can go with Order using Paul and Hilde's support (also possible side into Hilde). J.J.'s first ability goes good with all Hilde's "if this attack is below it's printed damage" stuff.

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You could put on your big boy pants and build him off of evil, like my Kyoufu deck.  It would actually be slightly better, because you could use your man-parts with Need to Destroy and add multiples to Dark Ray Geodude.

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