Jump to content
Sign in to follow this  

Command Cards

Recommended Posts

Skirmish Guide page 5:

To play the card, he reveals it to his opponent, resolves its ability, and then discards the card.


There are special exceptions via the golden rule (When a card contradicts the rules go with the card.)


For Example: Price on Their Heads says to place the command card on an enemy deployment card.

Share this post

Link to post
Share on other sites

Hello to All

Very first post,so apologies' if this has been covered before- 

On pg 6 skirmish rules "duplicate restriction"

No problem with multiple cards in a players deck, but which player has first "dibs" on the juicy cards?


A easy way round this is to slightly alter the set up.

Choose 40 pts deployment cards each

determine initiative

Then player with initiative has fist "dibs" on the command cards

It gives the players an option

Do you have a smaller points force and hope you get initiative and therefore get the pick of the deck

Or except a bigger force with possible weaker command cards


Sorry if I've got the wrong end of the light saber or this has been covered before



Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Create New...