NJBrock22 0 Posted August 28, 2009 Character: Christie Monteiro Actions(4)Graceful Style x4 2/5 +2M Assets(3)Tower of Rememberance - Degredation x3 3/5 Terrain +2M Attacks(20)Fruit Picker x4 5/3 3H6 C: Action, Kick +1MSamba x4 4/3 3H3 C: Mid Kick +2MSide Flop x4 4/3 3L3 C: High Kick +2HSlippery Kick x4 4/3 3M3 C: Low Kick +2LThe Boot x4 4/3 3M5 +1L Foundations(32)Brazillian Beauty x4 2/5 +2HClose Friends x4 1/5Financial Troubles x4 2/5For the Money x4 2/5 +3MHoping for the Best x4 3/5Hunt for Jin x4 1/5 +2LRecon x4 2/5 +3MRelaxing Model x4 2/5 +3H The kill may be hard to see but it is fairly simple: Get any card draw you can out over the first 2 turns and at least 1 For the Money, turn afterwards use all your card draw to get the 3 S's in your hand and a Gracefull Style and a Fruit Picker, then proceed to attempt a loop of the 3 S's as much as you want to, then when you feel it is time enhance one of the S's with Graceful then play another S again, loop the first S to your hand and play Fruit Picker for massive damage. A neat trick though the S's would be enough to kill your average opponent. In current standard this deck could be a monster, i will late tommorrow post a legacy and a block 3 version of this deck, those who thought this Capoeirista sucked, think again. now for the Block 3 version Christie Montiero Actions(8)Graceful Style x4 2/5 +2MKFT x4 2/5 +1M Assets(3)Eiserne Drossel x3 3/5 Unique +2M Attacks(20)Fruit Picker x4 5/3 3H6 Combo: Actiom, Kick +1MJuli's Spin Drive Smasher x4 5/3 3L5 +2HSamba x4 4/3 3H3 Combo: MK +2MSide Flop x4 4/3 3L3 Combo: HK +2HSlippery Kick x4 4/3 3M3 Combo: LK +2L Foundations(36)A Means of Self Defense x4 2/5 +2MAdmiration x4 2/5Close Friends x4 1/5Feelings of Friendship x4 2/4 +2LHoping for the Best x4 3/5One With the Rhythm x4 3/4Regretful Existance x4 +3MRelaxing Model x4 2/5 +3HSearching for Family x4 2/4 SideboardDistractible x4 2/5Revenant's Calling x4 2/5 +1M very simple build like the last one i just have some more tools to help the kill set up quicker, FOF helps make sure the attacks stick, Admiration allows you to gain any lost vitality after using her enhance, Distractible is for negating damage redux, Revs is for problem cards and throws. In a couple a legacy version this upcoming one will be off water and you will probably see cards you have NOT seen in 2-3 years in it. N.J. Quote Share this post Link to post Share on other sites
NoobFighterFTW 0 Posted August 28, 2009 Where did you get the list of these cards from, Tekken hasn't been released yet Quote Share this post Link to post Share on other sites
kilik850 0 Posted August 28, 2009 Cool Stuff Inc already has the single cards posted on their website. I'd try to find a way to fit in Feelings Of Friendship if you could to give the S's a speed boost while it's there since it gives -1 dif and +2 spd. Quote Share this post Link to post Share on other sites
NJBrock22 0 Posted August 28, 2009 yeah my block 3 version is gonna be a life/water hybrid the current deck is Block4 so thanks for the idea Kilik; also i will not accept suggestions to trim below 20 attacks, that is MY minimum for attacks in an agro deck. N.J. Quote Share this post Link to post Share on other sites
Bpet 0 Posted August 28, 2009 How are you playing The Boot? It's All/Fire/Order, and I don't see any sieggy symbol support. Quote Share this post Link to post Share on other sites
TrueElement 0 Posted August 28, 2009 I think N.J is running off ALL. I really like the deck and it is something I am looking forward to creating with slight modifications, I can't really say what i would change without building it and test playing it. I can't wait for my stores prerelease. Quote Share this post Link to post Share on other sites
Bpet 0 Posted August 28, 2009 oooohhhh, stupid me. forgot she had all. always think shes water/life/good or something. my bad Quote Share this post Link to post Share on other sites
Cetonis 0 Posted August 28, 2009 I've been looking at an All build today myself... here's what I have for a rough draft: 3x The Boot4x Side Flop4x Slippery Kick4x Samba4x Fruit Picker 2x Warrior's Path4x Overconfidence 3x Paul's Gi 4x Hunt for Jin4x Close Friends4x Financial Troubles4x For the Money4x Searching for Family4x Relaxing Model4x Bloodline Rebellion3x Hope for the Best Main differences in bold. I can see what you're doing with the avoiding of 4 checks, but I think the +2 cards each from Gi and SFF is well worth it. Plus Gi can potentially add pressure to help For the Money. I like Overconfidence over Graceful, as it has a better block, is more meaningful on turns you don't plan on going off, and as a response it can come in one difficulty cheaper because (I think) the card clear ability of the 3S will complete before responses to damage would be played. Path is to help make sure you don't get stuck without an action, and forces a bit of caution for discard decks. Bloodline just stikes me as an auto-include in a keyword-based deck with 19 Tekken attacks -.-' Quote Share this post Link to post Share on other sites
aslum 0 Posted August 28, 2009 Maybe this is too janky to work, but but what about Needs no Ally and Tower Of Rem - Spiral to add Fire, Tower of SOuls to help get TOR-SOT, and Communing with the Ancients? Harder to get in play, but more reliable if you ever do. Quote Share this post Link to post Share on other sites
NJBrock22 0 Posted August 29, 2009 only characters i multi symboled with were Yuri simply because her ablity ENCOURAGES it, and my Athena deck simply because running BOTH Manifest and Meglo and being able to trigger both durring a turn = fun. second deck posted. N.J. Quote Share this post Link to post Share on other sites