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Fire Cassy "Have Fun Not Blocking"

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So before Worlds I built this fire Cassy deck, I played it at the wandering master and did Okay with it, but its changed a bunch since then. This deck is soo **** fun I Lifter combo'd Hata T1 for the hell of it lol.

Characters [3]
1x *Cassandra*
1x *Hilde*
1x **Temujin**

Actions [2]
2x 4/5 +3M Clash Of The Ages [b:2]

Assets [8]
2x 2/4 +2H Reaver's Axe [W]
3x 2/5 +2M Hilde's Asset [W]
3x 2/5 +3L Wonderworld Comics [T]

Attacks [17]
3x 4/3          Midnight Launcher 3H7
2x 5/3 +1M Dragon's Flame 5M4 [R][C:Mid W, High Atk]
4x 4/2 +4M Dragon Lifter 3H4 [s:2][W][C:Kick]
4x 3/3 +2M Zi Mei's Wheel Kick 2H1 [s:3][K]
4x 5/3 +2M Mark Of The Beast  4M4 [W]

Foundations [32]
3x 1/5 +3H Brooding
3x 2/4          Hungry For Battle
4x 2/5 +3M Stand Off
3x 2/5 +3L  All Life Is Prey
3x 2/5 +3L  From The Mouse, Humility
3x 1/5          Ruthless
3x 3/5 +3H Shadowar
3x 3/5          Communing With The Ancients
3x 0/5 +3H Hope For One's People
1x 2/5 +3M Heir To The Storm [GIVE ME MOAR!!!!]
3x 2/4 +2M Determined

Ummmm..... its pretty straightforward. attack when theres a lifter in hand Either Flame combo or Lifter Combo (stun 5, 10H8 is nice) or just attack for the hell of it.

I used to run Berserker Rage but if i got hit it more often than not sat in my hand as a dead card,

....Comments?

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