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Roxas2

Regen World Racer

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So instead of timing the clock out with my Regen Deck, I decided to try something a little different. I added some World Racer qualities to the Regen Deck and this is what I came up with

 

Player Card (1)

Sora lvl 2 (L&D) until i get MerSora from HP redemption

Friends (13)

lvl 0 
Kairi x 1 (get rid of wizard/ D Isle search/ caster) 
Tidus x 1 (Owl control)
Wendy x 1 ( search pan/ search tink/ D Isle search)

lvl 1
Donald x 1 (caster)
Pan x 1  (effect) 
Phil x 1 (magic control/beatstick)

lvl 2
Fairy Godmother x 1 (search MF/caster)
Aerith x 1 (caster/ Cloud Control)
Jack x 1  (caster/ lvl down effect)
Pan x 1 (searchable by Wendy/ effect)

lvl 3 
Hercules x 1(beat stick/ effect)
Beast x 1  (beast stick effect)
Pan x 1 (effect)

Magical Friend (9)

lvl 0
Tinker Bell x 3

lvl 1
Tinker Bell x 1 
Dumbo x 1 

lvl 2 
Tinker Bell x 2


lvl 3 
Bambi x 2 

Attack Cards (4) 
Oathkeeper x 3 
Oblivion

Dark Cards (6)
Behemoth x 2 
Invisible x 2 
Parasite Cage x 2

World Cards (8)
lvl 1
Destiny Island x 3 
Olympus Colesieum 

lvl 2 
Neverland 
Deep Jungle 

lvl 3
Traverse Town x 2 

Helpful Comments are welcome. Negative comments with no substance to them will be ignored.

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And that's hoping I have to use Phil before I get Invisible down on the world. 

It's going to take some playing testing to work out the kinks of the Regen + World Racer fusion but I'm thinking it'll be getting better quickly.

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Its got huge potential. One suggestion...if you're going to Magic block with Phil, a Gargoyle or two might do some good in blocking your oppoent from moving.

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Very true...its well thought out. You don't leave them any options except a few and then they still have to have those cards in their deck. I would say that Peter Pan might break a couple of those strategies but there are ways to block that too.

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Really only three cards hurt me enough that I need to worry about

Owl
Wizard
Captain Hook.

Owl is easily taken care of with Tidus

Wizard is one of the only reasons I keep Kairi around.

Capt. Hook is rarely played but he does do a number to my deck...but like Wizard Kairi takes him out.

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Xabers said:

Be just a little thankful that I don't have a Hook. lol

I have three and I'm not letting my friend near them. lol.

there are a few cards that could make this better but at the present time I dont have them. More lvl 3's are probably needed

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Xabers said:

Be just a little thankful that I don't have a Hook. lol

I have three and I'm not letting my friend near them. lol.

there are a few cards that could make this better but at the present time I dont have them. More lvl 3's are probably needed

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Xabers said:

Be just a little thankful that I don't have a Hook. lol

I have three and I'm not letting my friend near them. lol.

there are a few cards that could make this better but at the present time I dont have them. More lvl 3's are probably needed

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Ok I think I have some deck advice... If your still using this deck.... For this I'm going to split it up into sections...

Friends:

you have to many lv3 friends for only 3 lv ones

pan, phil, and donald are all good but you need more:
Might I suggest adding:
herc good support effect
beast good support effect
tigger great support

Try to have about two more lv ones then lv twos same for threes

lv2 is where herc jack and beast starts to get good

Why Arieth when you don`t have any ways of getting rid of Cloud? Your just giving the opponent an advantage...

lv three add jack to improve beast and herc of all levels

Magic Friends:

I actually think your M Friend line-up is good... although there is that problem I saw earlier about Aerith... I might suggest taking out the tink level 0's and replacing them with Simba's lv 1 or 2... either will work...

Dark:

six is not enough to stall a racer... pick some more from the list I have out for you...

good dark
gargoyle killed by pan and jack
invisible killed by pan and jack
sneak killed by pan and jack
oogie boogie stops jack
Hook stops pan

Worlds:
use
two lv ones... I know you have a lot of LV 0 friends... and D Islands does help... but you only really need 2 LV1 Worlds...

level two
don`t risk the neverland... I say this because no matter how much HP and friend support you have... you might not be able to get off the World with it's disadvantages...
I actually suggest Deep Jungle and/or Atlantica Dumbo can also combo with Deep Jungle...

Level Three
If you want to make this a fast Racer... Try this...
2x Halloweent Town
3x Traverse Town

Over all...
I'd say it's a Good build but not enough friend...

Hope this helps...

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