Demethostes 89 Posted April 7, 2015 So, just to clarify: Admiral Screed's text states: Once per activation, when a friendly ship is attacking, it may spend 1 die to change a die to a face with a [crit] icon. If used on a black die, is one of the faces with a crit and a hit on the same face a valid option to be changed to?Also, is the die spent before or after rolling? And if after, is this before or after defensive tokens are spent? Quote Share this post Link to post Share on other sites
JJs Juggernaut 1,843 Posted April 7, 2015 To my current understanding it includes the side with a hit and a crit, I believe the preview alluded to this. The die would be spent after rolling, If you took at the timing on the RRG it says this, the same goes for the Concentrate Fire dial or the Dominator title. Also according to the timing on the RRG it would be before defensive tokens are spent. 1 Hida77 reacted to this Quote Share this post Link to post Share on other sites
viz 8 Posted April 11, 2015 Any face with a crit icon and any other icons counts. In the introduction to the Star Destroyer expansion packs, they use that exact example Still, Admiral Screed’s ability can come in handy even if you don’t roll blanks. For example, the face of the black attack die that shows a result also shows a result. If you sacrifice one result to convert another result to a result of plus , you lose no damage but gain the opportunity to trigger a critical effect. Quote Share this post Link to post Share on other sites
MaxTeranous 206 Posted April 11, 2015 And yep to confirm, all this happens in step 3 of the attack, after rolling but before defence tokens. At the same time as other modify dice effects (like Concentrate Fire). Quote Share this post Link to post Share on other sites
MaverickNZ 591 Posted April 13, 2015 It happens after you roll the dice, because you might naturally roll the crit result and therefore not need to sacrifice the dice in the first place (It also gives you flexability around blanks, but also surplus accuracy results if the defender doesnt have any defense tokens left or applicable). Quote Share this post Link to post Share on other sites
Demethostes 89 Posted April 13, 2015 Thanks, everyone. It just really struck me as unusually advantageous... most games I've seen will force you to decide before the dice are rolled whether the risk-vs-reward of spending a resource for manipulating dice results is worth it... That this allows you to roll the dice as normal and then take your pick of the litter, is very impressive.I take it this applies to all "spend X dice" card texts? Quote Share this post Link to post Share on other sites
Commander Kahlain 237 Posted April 14, 2015 Yes. Quote Share this post Link to post Share on other sites