Jump to content
Sign in to follow this  
Adeptus-B

Behold: Adeptus Mechanicus!

Recommended Posts

And to think that only a week ago there were people on /tg/ insisting that it was never going to happen and making derisive comments about anyone who believed the rumors. 

 

To be fair, I've been reading rumors about a possible AdMech Codex for- well, pretty much as long as there have been internet rumors... Long ago I adopted an "I'll believe it when I see it" attitude; well, now I've seen it!

 

And here I had nearly given up on 40K in favor of Warmachine. This may just lure me back- especially if the new AdMech units can be included in existing Imperial armies via the Allies rules.

Share this post


Link to post
Share on other sites

The miniatures do look nice though I am not really fond of the recent walker designs of GW and it seems they tried to avoid the Knight Aesthetic as much as possible with this.

Riding a Walker instead of being in a walker or actually being the walker just seems unnecessary primitive to me. Though after some walkers people sit in (Dreadnought, Sentinel, Knight), people are strapped on (Penitent Engine, Dreadnight), sitting on is the new real deal.^^

As a tripod this would have some War of the Worlds appeal though.

Share this post


Link to post
Share on other sites

Mhm, I dunno. Personally, I'm not convinced by these designs.

 

It seems that lately GW has been gravitating too much into steampunk direction, and feels pressured to showcase how much detail they can put on their minis nowadays. Don't get me wrong, the style of 40k has always included bits of steampunk, but this here ... I'm getting only steampunk vibes from this, but nothing here that feels really 40k to me, if you get my drift. Way too many greebles, as if these guys would constantly have to fear bending or ripping off something from their equipment with every single step they take. Let alone fast-paced combat action.

 

When I looked at the minis, the first thing I thought was not "Martian Tech-Guard" but Adeptus Arbites in Red, or Male Sororitas. Must be the robes, which I feel should be reserved for the priesthood rather than being worn by every single grunt, and the familiar shape of the helmets.

 

The entire look just seems awfully uninspired to me, even though somehow I feel they are just slightly off and would look a lot better with just minor changes, such as getting rid of half the greebles and making the robes look more like simple trenchcoats without any sort of adornment. And different helmets that actually are a new design.

 

In addition to the visuals, the unit roles also seem somewhat off compared to how the Skitarii used to be described in pre-6E material. The armies of Mars ought not to be armies of conquest - that's what the Imperium has other forces for - but rather the stalwart defenders of the Forge Worlds and guardians of Explorator missions and archaeotech digsites. The idea of snipers who operate away from the main force "for months" is so utterly alien to this basic premise that I can only guess that whoever wrote this army either didn't read half the previously published material, or perhaps that GW intentionally retconned the Tech-Guard into a new image that is somewhat more general, less specialised, and thus more suitable for tabletop skirmish battles. In light of the other retcons that accompanied 6th Edition, I suppose this should not come as a surprise, but it reaffirms my personal belief that I should perhaps decouple my preferred vision of the setting from what even the main studio is publishing these days.

 

Still, I'm sure this army will have its fair share of fans. The AdMech seems surprisingly popular, so I suppose it was about time that they see some representation on the table, even though I would have designed this army differently to conform with pre-existing material.

Edited by Lynata

Share this post


Link to post
Share on other sites

Echoing Lynata, I have three stylistic 'complaints' about these.

 

  1. Why, oh why, would you bother to make a hulking armored walker and then have the crew completely exposed?  Forget falling off (they seem pretty securely attached).  Got a Skitarii walker problem?  No problem, just shoot the pilot-guy in his exposed and unprotected head.  Especially as an AdMech force, with their technological superiority, this is grating.
  2. The Sydonian Dragoon's lance-thing is neat.  But... leverage.  It looks top-heavy, and increadibly unwieldy.  It seems to me that wieldiness would be important for something that is to be wielded.
  3. This one is silly.  Why does every (with one exception) model seem to have puppet strings pulling up the corners of their robes?  Or are they pulling a Marilyn Monroe perhaps?

Otherwise, it'll be pretty neat if they build out the lore a bit more!

 

edit: what are the forked things sticking up from the troops' shoulders?

Edited by Gaius Iago Urbanus

Share this post


Link to post
Share on other sites

edit: what are the forked things sticking up from the troops' shoulders?

 

My guess would be a comm antenna of some kind; but that's just a guess. 

 

As far as the riders being exposed, that bothers me a lot less than space marine sergeants who wear hulking armor from neck to toe but no helmet.  

Share this post


Link to post
Share on other sites

 

edit: what are the forked things sticking up from the troops' shoulders?

 

My guess would be a comm antenna of some kind; but that's just a guess. 

 

As far as the riders being exposed, that bothers me a lot less than space marine sergeants who wear hulking armor from neck to toe but no helmet.  

 

 

At least they have the option to wear an helmet so fluff-wise, I don't care.

 

Can't say the same about the walker, unless the ad-mech forgot to install an armored cabin (that part of the STC data got corrupted?). :P

 

At least it doesn't look as bad as that Grey Knight baby carrier.

Edited by Gridash

Share this post


Link to post
Share on other sites

Why, oh why, would you bother to make a hulking armored walker and then have the crew completely exposed?  Forget falling off (they seem pretty securely attached).  Got a Skitarii walker problem?  No problem, just shoot the pilot-guy in his exposed and unprotected head.

 

It could be worse:

 

StormStrider.jpg

 

:P

Share this post


Link to post
Share on other sites

Yaaay we finaly get some admech! I really liked those strpped down admech tanks (with powerfields rather than armor) from Forgeworld. But i wish we could get those feral looking skitarry from the novels. the ones with muscle grafts, shoulder mounted plasmaguns, power claws and exotic armor hung with pelts and all sorts of weird tribal stuff that made you go "these guys are admech?"

Edited by Robin Graves

Share this post


Link to post
Share on other sites

Personally, I don't have a problem with the open-topped walkers, but that is probably only thanks to my interpretation. I see these vehicles less as tank-like assault units and more like mobile fire support platforms. Something that would stand behind the line of infantry, rotating a huge barrel above the other troopers' heads and blasting away at the enemy. Yes, it's vulnerable to even small arms fire, but the idea here is that these things wouldn't be fired upon a lot in the first place. A bit like those towed WW2 Pak and Flak guns that also saw action in close range ground combat - just on legs!

 

This even fits to the Tech-Guard's "older" description as a defensive force, where such walkers could be used as imposing sentinels standing watch over a digsite or prison camp, or even just patrol the streets of a Forge World.

 

In the end, if you think horses have their place in 40k, then these things do, too, as they are effectively the AdMech's version of cavalry. I'm sure they would have bigger, fully enclosed walkers in addition to this, too, though.

 

On a sidenote, I really do like that there is a 2nd guy essentially built into the walker as a sort of human tracking system. You almost don't see him as he has become so much a part of the vehicle. That's creepy, and decidedly AdMech. This bit is a cool idea, imo.

 

But i wish we could get those feral looking skitarry from the novels. the ones with muscle grafts, shoulder mounted plasmaguns, power claws and exotic armor hung with pelts and all sorts of weird tribal stuff that made you go "these guys are admech?"

 

Then get them! :D

 

40k is what you make of it, and officially you wouldn't even have needed the new codex to field an AdMech army already. It just so happens that most of the players are so hung up on terms like "official" and "rules" and "canon" that they didn't even notice GW themselves describing these books as suggestions. But now that the codex is out, most players should accept a game against a Skitarii army - even if you use other miniatures for it. So if you find something that suits the description from those Black Library novels you read, you could use that instead of the ones pictured above?

 

On that note, this thread on dakka has some amazing alternate models for AdMech - some of whom I would consider to be superior to the official ones (see my criticism above).

 

368060_sm-Adeptus%20Mechanicus%2C%20Grea

 

MASM00013.jpg

 

021_zps277feb40.jpg

Share this post


Link to post
Share on other sites

Is it just me or do the skitarii vanguard helmets look similar to adepta sororitas helmets?

 

Now with me it's not so much a mater of "officialness" but we have had admech(armies)  in the fluff for DECADES and they never made a proper codex for them? The Offico Assassinorum had a codex before the mechanicus had!

Share this post


Link to post
Share on other sites

Is it just me or do the skitarii vanguard helmets look similar to adepta sororitas helmets?

 

I noticed a lot of people saying that. Maybe GW will finally squat them and is currently in the process of salvaging their designs? ;)

 

Now with me it's not so much a mater of "officialness" but we have had admech(armies)  in the fluff for DECADES and they never made a proper codex for them? The Offico Assassinorum had a codex before the mechanicus had!

 

Thing is, from how GW used to portray the Skitarii, they just don't fight a lot as they are a purely defensive force. It's like asking why we didn't see an Adeptus Arbites codex, considering they are an army in their own right, too.

 

Granted, players could have easily made up a background for their participation in a game (perhaps they're part of an Explorator mission that came under attack by the opposing army?), but it was a lot more limiting than with any of the other codices - whereas Codex Assassins merely functioned as a supplemental add-on to Space Marines, Imperial Guard and Sisters of Battle, and could not be used on its own.

 

It seems that GW is now either redesigning the Mechanicus' background to allow for a much more active role in the galactic conflict -- or, which is equally possible, just doesn't care about this controversy and merely wishes to provide the tools, leaving it up to the players to either make up the reason, or ignore this army altogether. They've always been great fans of leaving things up to the players.

Share this post


Link to post
Share on other sites

I wonder how they will balance the admech out against the omperial guards (average humans with average guns, but the largest numbers and tanks) vs space marines (small post human elite with good guns) and sororitas (humans with good weapons)

 

I don't think GW has to change the admech background really: plenty of forgeworld have come under attack during imperial history, and as you said , they are the muscle for the explorator fleets, so now we finaly get to fight those battles.

 

And besides it's the end times! half the galaxy is gettng nommed on by the 'nids . High time for the admech to come down from their plasteel towers and do their part in the defense of the Imperium! FOR THE OMNISSIAH!

 

Either that or we get a crisis of faith with admech vs ecclesiarchy over wether or not the Big E is also the Big O.

Always wanted to see who would win Marines vs Skitarii. (Judging by teh minis, i'd say marines)

Share this post


Link to post
Share on other sites

Ah, don't get me wrong - I'm not saying they'd never fight. Just not nearly as often as the other armies. That being said, I too agree that it should be left up to the players to create a suitable narrative (or just dismiss that idea altogether and only have a jolly good game), and in that thought I'd also welcome a Codex Adeptus Arbites as well.

 

Really, the only downside is that it's yet another (Imperial) army, when I think that GW is doing a piss-poor job of even updating the ones they already have. The game either needs less armies with more updates, or less updates with more armies. But this is not what Games Workshop is doing. They're trying for both more armies as well as more updates, and that just does not work out and leaves players hanging for years on end.

 

I wonder how they will balance the admech out against the omperial guards (average humans with average guns, but the largest numbers and tanks) vs space marines (small post human elite with good guns) and sororitas (humans with good weapons)

 

From what I heard, this army supposedly feels a bit Tau'ish in that their infantry has a very long engagement range. However, they lack the Tau's devastating vehicles.

 

Always wanted to see who would win Marines vs Skitarii. (Judging by teh minis, i'd say marines)

 

On the table, it should ideally be equal chances for equal point values. Or did you mean in a 1-on-1?

 

That being said, I feel Marines tend to be overrated. In a firefight, I'm pretty sure the Skitarii could bring weapons to bear that are similarly effective to the ones the Marines use to kill each other - just in a greater number. One of the Space Marines' biggest advantages, but also the one that gets ignored most often (as it's not as "epic" as shrugging off bullets like Superman), is their ability to deploy and redeploy at a moment's notice. Their strength lies not in waltzing through anything that stands in their way (that ought to be the Imperial Guard's job ... the hammer), but in being able to bring their powerful force to bear where the enemy is weakest (the scalpel).

 

And that is why, much to the chagrin of some fans, even a single lasgun may drop an Astartes in GW's version of the setting. Here, the Marines win by exposing themselves to as few lasguns as possible, and giving their best to soldier through the reduced firepower that is still levied against them.

 

Based on that, I'd say the Skitarii, who are still better equipped than the Imperial Guard, might be a formidable opponent ... but as we know, this is just one of the many possible answers to that question, and they are all equally correct. ;)

Edited by Lynata

Share this post


Link to post
Share on other sites

Yup definatly agree with you that the Imperium has a lot of different armies (and thats without counting all SM variants) but like you said, easily rectified by including more new factions. But look at it this way: now we can have dark mechanicus!

 

I hope they also get some combat automata (Legio Cybernetica! Old school! yeah!)

 

We've gotten some nice codexes latley: Harlequins, Khorne daemonkin, and now admech. It almost makes up for GW killing the warhammer world.

Share this post


Link to post
Share on other sites

I'm not sure what would make the Skitaari so scary. Slightly better guns and armor than IG but probably not on par with SMs. The greatest power of the Admech is and has always been their Titans! Not something that easily plays into a TT game since a Battle titan would generally singularly annihilate an entire 1000 pt army and probably be largely unscathed! In 40k RPG it's almost like putting a RT voidship on the ground and using it in battle!

 

I have to say though; The mini's while phenomenally detailed strike me as a bit, well, unoriginal. As has been stated before, They look more like a massed group of tech priests than any definitive army. Just sayin...

Share this post


Link to post
Share on other sites

I'm not sure what would make the Skitaari so scary. Slightly better guns and armor than IG but probably not on par with SMs.

 

Numbers! Even the Imperial Guard can deploy some weapons that are on par with SM (plasma guns, heavy bolters), but an even more important aspect is that this equipment does not need to be on par or better. It just needs to be good enough, and in 40k, the various weapons always seemed to play a more important role than the armour (or toughness), considering that there is no suit of armour that provides complete protection against even the cheapest gun.

 

And with the Skitarii, I would expect even better special weapons, and better standard weapons than the Guard has, but with a similar numerical advantage. Probably balanced by their lack of heavy vehicles?

 

I've not seen their stats yet, though, so take this assessment with a grain of salt.

 

Glad to see I'm not the only one who is underwhelmed by the miniature design, tho. The level of detail is amazing, but the idea itself just looks a bit "meh". Might just be because we've had so many years to come up with a different image in our heads, ofc.

Edited by Lynata

Share this post


Link to post
Share on other sites

In one of the novels (Mechanicum?) The skitarii are described as once human gen-modified-muscle-grafted warriors jammed full of cybernetics, with power claws and shoulder mounted plasma guns and half their brains replaced with a cogitator so they literally "know no fear".  Add on some carapace armor and you got something that would really worry me if i was a SM.

 

From reading it, I got the feeling that if a marine would get 4 out of 5 and a custodian would be a full 5/5, then the skitarri would be a 3.7 on 5. And thats before you add in stuff like Praetorians and combat automata and robots.

 

So seeing those rangers looking like a enginseer playing with a skaven jezzail is a bit underwhelming.

Edited by Robin Graves

Share this post


Link to post
Share on other sites

It would be cool if they got some type of mini-Ordinatus (one of a kind vehicles from 40k epic) Some unique looking heavy support tank with lots and lots of weapon/ungrade optiosn, but (like c'tan) you can only have one of each weapon/power in your army. So they are truely one of a kind. (Having a single set that lets you make lots of diferent vehicles should also apeal to GW)

Share this post


Link to post
Share on other sites

I’ll wait to see the entirety of their list and models.  I don’t get the impression either infantry unit we see is the Line Infantry yet, for instance. 

 

And what sort of Elites and BodyGuard types we get might matter too.
 

Share this post


Link to post
Share on other sites

So seeing those rangers looking like a enginseer playing with a skaven jezzail is a bit underwhelming.

 

The usual inconsistencies between different sources and thus different ideas about the setting. Equipmentwise, they're actually fairly close to what I was expecting (better-equipped IG with a higher chance of bionics, rather than the Terminators you describe), just the looks are something that'll probably never grow on me ... :(

 

Note that we don't really get to see what they are hiding under those robes tho!

 

It would be cool if they got some type of mini-Ordinatus (one of a kind vehicles from 40k epic) Some unique looking heavy support tank with lots and lots of weapon/ungrade optiosn, but (like c'tan) you can only have one of each weapon/power in your army. So they are truely one of a kind. (Having a single set that lets you make lots of diferent vehicles should also apeal to GW)

 

Years ago, I would've thought that this would be way too big for the TT, but lately GW seems to love putting überlarge (and überexpensive) models on the counter. I think it would fit, too - it'd be like a moving techno-shrine which the Skitarii have to protect, perhaps complete with morale effects for losing it.

 

But what *I* am missing ...

 

MASM00007.jpg

 

:D

 

I don’t get the impression either infantry unit we see is the Line Infantry yet, for instance. 

 

Hmm, that's a good point. Name and description of the Vanguards could easily mean they are not the main infantry, but rather a subtype like ... well, Marine Vanguards. Sadly, I would not expect a different design school, though. But, let's wait and see.

Share this post


Link to post
Share on other sites

Ordinatus-Minimus doesn't need to be that big, I was thinking maximum landraider size, just look funky and maybe have some type of forcefield. And the admech be all: "Be carfeull with this thing it's the only one we got and we have no idea how it works half the time, let alone we can build another one."

 

That's a preatorean all right! I'm pretty sure that they are in the codex... (But then again i was also pretty sure Nagash and Archaon were gonna kill each other, and no take the whole warhammer world with them.)

 

 

I can't wait to see more...

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...