derroehre 370 Posted March 1, 2015 When the figure is pushed, it is moved in any direction. Can that direction change during the push? (imagine top view) Meaning up,up,up or left, left, left, or diagonally upleft upleft upleft. (it mentions that large figures may not be pushed diagonally under "Massive" so I asume other models can) or can she push a model around a corner? Quote Share this post Link to post Share on other sites
Toqtamish 3,643 Posted March 1, 2015 Push is explained on page 21 of the RRG. Cannot copy and and paste entry right now. Quote Share this post Link to post Share on other sites
derroehre 370 Posted March 1, 2015 Thank you for the answer, but I read the rulebook. The wording doesn't clearly answer my question. Only if "the player resolving this ability moves the figure the specified number of spaces" is meant as moving it, like the figure would move by itself. That would clarify the direction and path the model can be pushed (around corners for example) but leaves other questions open: Can you push a model through other models?IF, does being pushed through an enemy model slow me down? (if it is moved like it would move on its own, why not?) What happens when the push ends on another model?Is that legal? IF it is, who decides the position of the other model(s)? Also there are some obvious question that are not covered by the rules...like can you "place" the nexu behind a wall? there is no restriction mentioned nowhere...I know the game is pretty new, but it really needs an FAQ . Quote Share this post Link to post Share on other sites
Rumblefish2 27 Posted March 1, 2015 Moving and placing are both game terms which pretty clearly cover what would be allowed in either scenario. I'll come back with some quotes during the week if nobody beats me to it. Quote Share this post Link to post Share on other sites
player1823837 174 Posted March 1, 2015 (edited) "Can you push through enemy models?" -Yes. Covered in "Push" RRG p.21 (does not require movement points) "Can push onto enemy models?" -No. "Movement" RRG p. 19 "Can you place a nexu behind a wall using push?" -No. "Walls" RRG p.25 "This game needs a FAQ!" -Yes. But probably not on this matter. Hope this clarifies things!!! Edited March 1, 2015 by Krankenstein Quote Share this post Link to post Share on other sites
Alarmed 257 Posted March 2, 2015 (edited) Also push would not work on the nexu as it is not a small creature... Push is very simple, choose your target and count up to 3 spaces, as if determining accuracy, from where it is, then place it there. If it's not an ally, it takes 1 damage. Edited March 2, 2015 by Alarmed Quote Share this post Link to post Share on other sites
player1823837 174 Posted March 2, 2015 Also push would not work on the nexu as it is not a small creature.... Just to be clear you CAN push large figures but the limiting rule here is dictated by Diala's Force Throw skill, which allows to push small figures only. Quote Share this post Link to post Share on other sites
Alarmed 257 Posted March 2, 2015 Indeed, I just have not encountered anything else that has "push". The Nexu's pounce is not "push" do it does function in a similar fashion (remove from board and place elsewhere).. 1 player1823837 reacted to this Quote Share this post Link to post Share on other sites
derroehre 370 Posted March 2, 2015 (edited) Start position: [_][_][_][_][_][_][_][_][_][_][_][_][W][_] W= Wall[_][_][W][_][_] S= Stormtrooper[_][_][W][_][D] D= Diala [D]iala activates, uses her force push (suffers strain and tests Insight, rolls a surge - she succeeds) and moves the tormtrooper around the [W]all to position [3]. [_][_][_][_][_][_][_][1][_][_][_][2][W][_][3][_][W][_][_][_][_][W][_][D] Is this legal or not? (brought to you by the amazing Fizzgridtm Technology) ed: typo Edited March 3, 2015 by derroehre Quote Share this post Link to post Share on other sites
CT_Rob 9 Posted March 2, 2015 Start position: [_][_][_][_][_] [_][_][_][_][_] [_][_][W][_] W= Wall [_][_][W][_][_] S= Stormtrooper [_][_][W][_][D] D= Diala [D]iala activates, uses her force push (suffers strain and tests Insight, rolls a surge - she succeeds) and moves the tormtrooper around the [W]all to position [3]. [_][_][][_][_] [_][_][1][_][_] [_][2][W][_] [3][_][W][_][_] [_][_][W][_][D] Is this legal or not? (brought to you by the amazing Fizzgridtm Technology) That is legal as the pushed figure is initially within 3 spaces of Diala and moves 3 spaces from being pushed. Also worth noting is that the pushed figure does not need to end its movement 3 spaces from where it was pushed. The figure can move 3 spaces in any direction and end up 1,2 or 3 spaces away from where it was pushed. 1 derroehre reacted to this Quote Share this post Link to post Share on other sites
JA_42 18 Posted March 3, 2015 Can Diala push someone behind an impassible object (if something is present beetwen she and her target? some red border barrels for example?) Quote Share this post Link to post Share on other sites
player1823837 174 Posted March 3, 2015 (edited) Can Diala push someone behind an impassible object (if something is present beetwen she and her target? some red border barrels for example?)Impassible objects do not exist in the game. Are you talking about "Blocking terrain" or "impassible terrain"?Can only be pushed IF the target has "mobile" (Probe droid comes to mind). Mobile RRG p. 19 Impassible terrain RRG p. 13 Blocking terrain RRG p. 7 Edited March 3, 2015 by Krankenstein Quote Share this post Link to post Share on other sites
JA_42 18 Posted March 3, 2015 yes, I mean impassible terrain... but too object... In a dark side mission (sorry, I have not the book on me -shame on me - a dark side mission, where rebel defend a base, and imperial use the champion red guard... you know it?) Mission deployement precise to use 4 neutral token as (from my memory) impassible terrain barrel things...in this case, can Diala from inside the base use her capacity on a figurine outside the base (so with this barrels between)? Quote Share this post Link to post Share on other sites
player1823837 174 Posted March 3, 2015 Still don't quite understand but as the RGC does not have mobile it cannot be pushed into impassible terrain. Moving(pushing) through intersecting impassible terrains is not legal in this case as stated in "Movement" second bullet point RRG p. 19. An example is given in RRG Appendix II p. 27 Quote Share this post Link to post Share on other sites
JA_42 18 Posted March 3, 2015 Sorry for my poor english and/or poor explantaion in fact, Diala is at the right side of this obstacle, target at the left... The goal is not to move the target throught the obstacle, but to targeting throught the obstacle... [ ][w][w][w][ ][ ] [ ][ ][ ][o][ ][ ][ ] [ ][d][ ]o][t][ ][ ] [ ][ ][ ][o][ ][ ][ ] [ ][w][w][w][ ][ ] Can Diala use this capability on this target (no line of sight, no acces... but in the range (and this capability don't talk about any line) Quote Share this post Link to post Share on other sites
derroehre 370 Posted March 3, 2015 RAW (read as written) I'd say yes. Even tough that makes no sense at all, but it just says within 3 spaces. We played it t(he within part) like you measure distance for accuracy: "How many spaces would you have to move to get there." It says somewhere that distance is always measured like thhs, and it makes the most sense for her ability. Quote Share this post Link to post Share on other sites
JA_42 18 Posted March 3, 2015 We assume same, accept rules even it's not reallistic (I assume that a Force push could be reallistic or not :) ) So, after all, if it's within 3 spaces, can it use thought a wall? same for explosion with range in cases: is it really a "circle" of x cases, without any interactions with walls, impassible terrain, .... ??? Quote Share this post Link to post Share on other sites
Alarmed 257 Posted March 3, 2015 You can push over elevation, impassible terrain, allies and ennemies but not blocking terrain like the map's edge, walls or doors. The pushed unit does not need to have "mobile". Quote Share this post Link to post Share on other sites
JA_42 18 Posted March 3, 2015 Sorry, but definitively, my question is not about where the target can be push... BUT about where the target can be to be push! at the beginning of the action, within 3 cases means even behind a wall, behind some a impassible things? by extension, an explosion use same rule? HOW we count 3 cases? just counting without any consideration about walls, ... Quote Share this post Link to post Share on other sites
taleden 55 Posted March 3, 2015 I've always read "within X spaces" to follow the rules for "counting spaces" (RRG page 9), meaning you cannot pass through a solid wall or blocking terrain while counting this distance, but you could count along a path around a corner and not necessarily in a straight line. So to put it another way, "within X spaces" does not require that you can trace a direct line of sight to the target (since they could be around a corner), but it does require that you could hypothetically move X spaces to reach them somehow, with the added allowance that you may cross impassable (but not blocking) terrain lines while counting the distance, and you can ignore any figures or difficult terrain while doing this. Quote Share this post Link to post Share on other sites
player1823837 174 Posted March 3, 2015 (edited) You can push over elevation, impassible terrain, allies and ennemies but not blocking terrain like the map's edge, walls or doors. The pushed unit does not need to have "mobile". The rule on "impassible terrain" forbids pushing figures through it. RRG p.13Unless... You are talking about targeting? (Really late again...) Edited March 3, 2015 by Krankenstein Quote Share this post Link to post Share on other sites
player1823837 174 Posted March 3, 2015 So you are asking whether or not you can push a target that is BEHIND impassible terrain (dotted red line)? Yes. Line-of-sight can be traced through impassible terrain. Quote Share this post Link to post Share on other sites
JA_42 18 Posted March 15, 2015 Also push would not work on the nexu as it is not a small creature... Push is very simple, choose your target and count up to 3 spaces, as if determining accuracy, from where it is, then place it there. If it's not an ally, it takes 1 damage. Why indicate precisely"not an ally"? Quote Share this post Link to post Share on other sites
Fizz 986 Posted March 16, 2015 In this case, any "hostile figure" is not an ally. "Affliliation", RRG, Page 4: Each figure belongs to one of three affiliations: Rebel (V), Imperial (U), or Mercenary (W). All heroes are V figures, while each other figure’s affiliation is shown on the upper-right corner of its Deployment card. • During a campaign, U and W figures are friendly to one another and hostile toward the V figures. All V figures are friendly to each other and hostile toward all U and W figures. • During a skirmish, all of a player’s Deployment cards must have the same affiliation. All figures belonging to that player are friendly to each other, while all figures belonging to hisopponent are hostile toward his figures. "Hostile Figure", RRG, Page 13: All figures belonging to a player’s opponent are considered hostile. • During a campaign, all V figures are considered hostile to all U and W figures. Quote Share this post Link to post Share on other sites
Alarmed 257 Posted March 16, 2015 What Fizz said... Plus they are probably planning on giving the rebels some Mercs somewhere down the line and didn't want to write "mercs and Imps" to cover this possibility Quote Share this post Link to post Share on other sites