JA_42 18 Posted February 20, 2015 Hello, and sorry for this question, probably still clarify, but I can't find it on this forum, so ... Rebel Trooper : AIM : if you have not exited your space during this activation, apply +1 dom +2 accu to your attack result. So, in campaign, how it's working? I mean, first action, my attack (with this bonus), second action I can move? it's right? thanks a lot Quote Share this post Link to post Share on other sites
Hida77 951 Posted February 20, 2015 That is correct. You can shoot, benefit from Aim, then move and do it all over again next turn. Quote Share this post Link to post Share on other sites
Major Mishap 33 Posted February 20, 2015 No, rule says you can't leave the current space. Quote Share this post Link to post Share on other sites
Fizz 986 Posted February 20, 2015 On paper, Rebel Troopers look really underwhelming compared to their imperial counterparts. But in gameplay, they are pretty badass. I plan on buying at least three boxes of these guys for my rebel "call more dudes!" list in skirmish Quote Share this post Link to post Share on other sites
JA_42 18 Posted February 20, 2015 So, yes or no? I assume that this game text isn't very accurate Quote Share this post Link to post Share on other sites
Fizz 986 Posted February 20, 2015 The Major is incorrect. Aim: If you have not exited your space during this activation, apply +1 (damage) and +2 accuracy to your attack results. If you resolve your attack before exiting the space, AIM applies. If you exit the space, and then attack, AIM does not apply. Nowhere does it say "if you attack, you cant leave the space", nor is there a rule about retroactively taking damage and accuracy back after an attack has resolved. 1 Hida77 reacted to this Quote Share this post Link to post Share on other sites
Leveton 325 Posted February 20, 2015 The card says "if you have not exited your space during this activation," so you can attack, then move and still get the bonus. It says nothing about not being able to move after attacking. You just have to shoot from where you start the turn at, so no moving to get line of sight or closer range for a better chance to hit. 1 Hida77 reacted to this Quote Share this post Link to post Share on other sites
JA_42 18 Posted February 20, 2015 Ok, seams logical... Thanks a lot Quote Share this post Link to post Share on other sites
Squid89 86 Posted February 20, 2015 Compare to the tripod text on the e-web, which has very precise terms about not moving after an attack. Quote Share this post Link to post Share on other sites
Major Mishap 33 Posted February 21, 2015 (edited) The card says "if you have not exited your space during this activation," so you can attack, then move and still get the bonus. It says nothing about not being able to move after attacking. You just have to shoot from where you start the turn at, so no moving to get line of sight or closer range for a better chance to hit. How can I be incorrect? The card says the model can't move out of the space DURING its activation, if you move the model after it fires then it is still moved during that activation, which you are not allowed to do. The card doesn't have to reiterate what it has already said by saying that it can't move after it fires the term during already states that. Besides, if they wanted to allow movement after shooting then they could have just said that a model can't move before an aimed shot. Edited February 21, 2015 by Major Mishap Quote Share this post Link to post Share on other sites
Valdrain 22 Posted February 21, 2015 no where on the card does it say you can not move, the e-web has text that says it can not move it says "if you have not exited your space during this activation," so you check if the condition is true or false when you declare an attack Quote Share this post Link to post Share on other sites
Major Mishap 33 Posted February 21, 2015 (edited) Doesn't a model have to move to leave its square then? It can't leave its current square during its activation to be able to aim shoot. Please tell me how a model can move without exiting its square?? Edited February 21, 2015 by Major Mishap Quote Share this post Link to post Share on other sites
Fizz 986 Posted February 21, 2015 There are many effects that can cause a model to leave it's square without taking a move action. Massive figure displacement, "push", etc... Major, you're adding text that isn't there. Read the text exactly how it is written. Aim: If you have not exited your space during this activation, apply +1 (damage) and +2 accuracy to your attack results. The part you're getting hung up on it "during its activation". If they don't put that text there, then AIM would *NEVER* apply if you moved them once during the mission, as it would read: Aim: If you have not exited your space, apply +1 (damage) and +2 accuracy to your attack results. You have to remember that figures have ways of moving outside their activation, in addition, you only check for the "exited your space" condition during the activation not any other time, and only during an attack.Logic: 1) Declare attack. 2) Condition check: exited square? 2a) Condition False: Apply AIM effect, go to step 3. 2b) Condition True: Go to step 3 3) Resolve attack. 4) Perform additional actions or end activation. Quote Share this post Link to post Share on other sites
Rumblefish2 27 Posted February 21, 2015 I think it's clear that they are able to fire and then move. It's still restrictive as you can't optimize your positioning before shooting and still get the bonus. Quote Share this post Link to post Share on other sites
Major Mishap 33 Posted February 22, 2015 There are many effects that can cause a model to leave it's square without taking a move action. Massive figure displacement, "push", etc... None that happen during a models own activation though, so none of those are applicable. But if the wording is in the past tense (not got game handy to check) then a model could move after an aimed shot. Quote Share this post Link to post Share on other sites
Xcerus 12 Posted February 22, 2015 There are many effects that can cause a model to leave it's square without taking a move action. Massive figure displacement, "push", etc... None that happen during a models own activation though, so none of those are applicable. But if the wording is in the past tense (not got game handy to check) then a model could move after an aimed shot. Yes that would be correct. Quote Share this post Link to post Share on other sites
EpsilonAlpha 2 Posted February 22, 2015 There are many effects that can cause a model to leave it's square without taking a move action. Massive figure displacement, "push", etc...None that happen during a models own activation though, so none of those are applicable. But if the wording is in the past tense (not got game handy to check) then a model could move after an aimed shot. That is right, if the card reads "if you have not" it means up to this point and time, but ur free to do what ever you like afterwords. If it read "if you DO not" that would be very different and then you would b forced to stay in the space and not take a move action Quote Share this post Link to post Share on other sites
cparadis10 105 Posted February 24, 2015 The way the rules templating seems to work in this game you would not see a "if you do not move" wording. You would see the wording like on the eWeb Quote Share this post Link to post Share on other sites
ScottieATF 2,867 Posted February 25, 2015 That's correct. Such wording would just be bad. Quote Share this post Link to post Share on other sites