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Moonsault

Newbie Questions...please help and ignore ignorance!

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Advanced Proton Torpedoes are usually only worth firing if you are also doing something to convert any [eye] results into something useful.  A Focus token is the simplest solution although Marksmanship would work just a touch better if you're spending all those points.

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Newbie questions #3...

 

If a pilot's card says you can perform an action when it is assigned a focus token, does that mean when you give that pilot a focus token in his action phase, or when another ship gives that pilot a focus token as a result of another action?

 

(in reference to A-Wing pilot 'Jake Farrell')

Edited by Moonsault

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Newbie questions #3...

 

If a pilot's card says you can perform an action when it is assigned a focus token, does that mean when you give that pilot a focus token in his action phase, or when another ship gives that pilot a focus token as a result of another action?

 

(in reference to A-Wing pilot 'Jake Farrell')

 

Both would trigger Jake's ability.

 

When Jake performs a Focus Action, the result of that Action is to assign a Focus Token to his ship. This triggers his ability.

Another ship, like Garven or Kyle Katarn, passing a Focus Token to Jake also triggers his ability.

 

You could have Jake perform 3 moves in a single round:

Jake takes a Focus Action (1), this allows him to perform a free Barrel Roll Action (2). Kyle then passes Jake a focus token at the start of the combat phase, this allows Jake to perform a free Boost Action (3).

 

Give him Push the Limit and he can add in a Target Lock Action (4) after the free Boost Action!

Edited by Klutz

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You could have Jake perform 3 moves in a single round:

Jake takes a Focus Action (1), this allows him to perform a free Barrel Roll Action (2). Kyle then passes Jake a focus token at the start of the combat phase, this allows Jake to perform a free Boost Action (3).

 

Give him Push the Limit and he can add in a Target Lock Action (4) after the free Boost Action!

 

HOLY CRAP! That's AWESOME!! I would never have thought of something like that! Thank you!!

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Newbie question #4:

 

Can someone define for me when an attack "hits".  Is an attack considered to hit just if you roll hits on the red attack dice, or is it only considered a hit if it isn't cancelled in one way or another?

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The attack step goes as follows.

 

  1. The attack is declared and the weapon is chosen
  2. The attacker rolls attack dice
    1. The defender modifies attack dice
    2. The attacker modifies attack dice
  3. The defender rolls defense dice
    1. The attacker modifies defense dice
    2. The defender modifies defense dice
  4. Results are compared
    1. [boom]s are canceled
    2. [KABLAM]s are canceled
  5. Damage is dealt
    1. [boom]s are suffered
    2. [KABLAM]s are suffered

If there are any [boom] or [KABLAM] results left un-canceled by step 4, the attack has Hit.

If the attacker is Lieutenant Blount, the attack has Hit.

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Newbie question #4:

 

Can someone define for me when an attack "hits".  Is an attack considered to hit just if you roll hits on the red attack dice, or is it only considered a hit if it isn't cancelled in one way or another?

An attack "hits" if there is at least 1 uncanceled hit or crit result.

It is determined at the "Compare Results" step of an attack.

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Hi guys

 

Ok - following a game last night, I have a few more questions for you all!  Thank you in advance for your help :)

 

#1

My opponent was fielding a ship with a Recon Specialist on board, which says when that ship performs a focus action that ship is assigned an additional focus.  Every turn in that ship's action phase, he would assign the ship a Focus as it's action.  Then, using the Recon Specialist, he automatically gave the ship a second focus every time.  Is that right? Just want to be sure!

 

#2

Secondly, we had a situation keep coming up, where I would attack one of his ships that was equipped with a Sensor Jammer. That says that every time I scored a hit on that ship, he could change one hit to a Focus, and that die could not be rerolled.  However, if the attacking ship had Marksmanship in play, that card says that I can change all of my Focus results to hits.  This seemed to create a paradox in the rules. How should we have resolved it??

 

#3

Lastly, I know a ship cannot perform the same action twice in the same turn.  However, if a ship performs say a Barrel roll or a boost as it’s action, and then a friendly ship performs an action that allows another friendly ship to perform say a barrel roll or boost, can the original ship be given this action even though it technically already performed the boost/barrel roll it as its own action?

 

Thank you guys.  LOVING this game, and couldn’t be doing it without all of your time and help, so thank you!

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1. Yes. This is how recon spec works. When you perform the focus action you gain 2 tokens.

2. Yes this is how sensor jammer works. While it doesn't seem that great, if the attacking ship doesn't have a focus token, that is 1 less hit.

3. No ship can perform the same action twice, no matter how it may perform the second action. even if given a free action from someone else.

It's still worth remembering that spending tokens is not an action.

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That makes sense.  Thank you! So to clarify with #2, if the defender has a Sensor Jammer, what happens if the attacker has Marksmanship active? Can the attacker change the focus back to a hit? The card text for Marksmanship says you can change all Focus results to hits, so if Sensor Jammer changes one hit to a Focus, can Marksmanship then change it back to a hit?

Edited by Moonsault

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Hi guys

 

Ok - following a game last night, I have a few more questions for you all!  Thank you in advance for your help :)

 

#1

My opponent was fielding a ship with a Recon Specialist on board, which says when that ship performs a focus action that ship is assigned an additional focus.  Every turn in that ship's action phase, he would assign the ship a Focus as it's action.  Then, using the Recon Specialist, he automatically gave the ship a second focus every time.  Is that right? Just want to be sure!

 

#2

Secondly, we had a situation keep coming up, where I would attack one of his ships that was equipped with a Sensor Jammer. That says that every time I scored a hit on that ship, he could change one hit to a Focus, and that die could not be rerolled.  However, if the attacking ship had Marksmanship in play, that card says that I can change all of my Focus results to hits.  This seemed to create a paradox in the rules. How should we have resolved it??

 

#3

Lastly, I know a ship cannot perform the same action twice in the same turn.  However, if a ship performs say a Barrel roll or a boost as it’s action, and then a friendly ship performs an action that allows another friendly ship to perform say a barrel roll or boost, can the original ship be given this action even though it technically already performed the boost/barrel roll it as its own action?

 

Thank you guys.  LOVING this game, and couldn’t be doing it without all of your time and help, so thank you!

1) Yes, this is how it works.

2) No paradox, as altering dice results is not re-rolling them. You can do it with just a regular focus token. It's still a pretty good upgrade, as it forces you to focus or lose damage, thus losing out on the other 5 standard actions (and any number of actions through upgrades). 

3) Remember when a ship gives out that sort of ability to check it for the word "Action". Dutch Vander, Garven Dreis, Kyle Katarn, and so on, don't actually have you perform an action: they just have you Acquire a Target Lock, or assign a Focus Token to your ship (and there are other examples as well). The upgrade Ysanne Isard is probably the most prominant example of a way of getting a free action at the moment, but she can't give you a free Evade action at the start of combat if you already performed an Evade action during the activation phase.

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That makes sense.  Thank you! So to clarify with #2, if the defender has a Sensor Jammer, what happens if the attacker has Marksmanship active? Can the attacker change the focus back to a hit? The card text for Marksmanship says you can change all Focus results to hits, so if Sensor Jammer changes one hit to a Focus, can Marksmanship then change it back to a hit?

You can modify die results any number of times you wish, but you cannot re-roll a die that has been Jammed (or previously re-rolled).

You can modify it with Focus tokens, Marksmanship, and whatever else, but you can't re-roll it with a Target Lock, Predator, Lone Wolf, et c.

 

For an extreme example, take Advanced Proton Torpedoes.

X-wing-card1.png

With Adv. Proton Torpedoes, you can spend your TL to fire the attack.

Then, you could theoretically re-roll a die with the Predator elite talent

Then, as that re-rolled die came up Blank, you can use the Adv Proton special ability, turning it into an [Eyeball]

Then, you can spend a Focus token to turn all (including the die in question)'s [Eyeball]s to [boom]s

Then, if the foe was in the firing arc of Etahn A'Baht, you could change one [boom] to a [KABLAM].

That die has shown 5 different faces through this process, but you only re-rolled it once.

Edited by DraconPyrothayan

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That makes sense.  Thank you! So to clarify with #2, if the defender has a Sensor Jammer, what happens if the attacker has Marksmanship active? Can the attacker change the focus back to a hit? The card text for Marksmanship says you can change all Focus results to hits, so if Sensor Jammer changes one hit to a Focus, can Marksmanship then change it back to a hit?

You can modify die results any number of times you wish, but you cannot re-roll a die that has been Jammed (or previously re-rolled).

You can modify it with Focus tokens, Marksmanship, and whatever else, but you can't re-roll it with a Target Lock, Predator, Lone Wolf, et c.

 

I didn't know that. So both players could technically modify a hit back and forth repeatedly? That's interesting! Thank you guys!

Edited by Moonsault

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That makes sense.  Thank you! So to clarify with #2, if the defender has a Sensor Jammer, what happens if the attacker has Marksmanship active? Can the attacker change the focus back to a hit? The card text for Marksmanship says you can change all Focus results to hits, so if Sensor Jammer changes one hit to a Focus, can Marksmanship then change it back to a hit?

You can modify die results any number of times you wish, but you cannot re-roll a die that has been Jammed (or previously re-rolled).

You can modify it with Focus tokens, Marksmanship, and whatever else, but you can't re-roll it with a Target Lock, Predator, Lone Wolf, et c.

 

I didn't know that. So both players could technically modify a hit back and forth repeatedly? That's interesting! Thank you guys!

 

Well, the defending player modifies the attacker's dice, and then the attacker modifies their own.

Similarly, the attacking player modifies the defender's first, and then the defender modifies their own.

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Am I correct in assuming you can only use an individual upgrade card to modify once?  For example (from our game), when attacking I roll a focus result, and change it to a hit using marksmanship. The defender could then change it back to a focus result using Sensor jammer.  I then couldn't use marksmanship again to change it back to a hit, so I could only change it back to a hit by using a different card, or a focus token?  Do I have it?

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Not quite correct. You roll attack dice, the defender uses sensor jammer to modify, then you use marksmanship to modify (or a focus token). But essentially you can only use an upgrade or ability once per opportunity.

 

The attack sequence is carefully defined on page 10, but you need to read section 3 on page 11.

Edited by Parravon

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Not quite correct. You roll attack dice, the defender uses sensor jammer to modify, then you use marksmanship to modify (or a focus token). But essentially you can only use an upgrade or ability once per opportunity.

 

The attack sequence is carefully defined on page 10, but you need to read section 3 on page 11.

But if I don't roll any hits, only focuses, I would modify first to make them hits, then he would modify to change them back to focuses, and so fourth?

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No.

Attacker rolls attack dice

Defender modifies attack dice (sensor jammer here)

Attacker modifies attack dice.

 

then

 

Defender rolls defence dice

Attacker modifies defence dice

Defender modifies defence dice

 

then

 

compare results and suffer damage for uncancelled hits/crits

Edited by Parravon

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Not quite correct. You roll attack dice, the defender uses sensor jammer to modify, then you use marksmanship to modify (or a focus token). But essentially you can only use an upgrade or ability once per opportunity.

 

The attack sequence is carefully defined on page 10, but you need to read section 3 on page 11.

But if I don't roll any hits, only focuses, I would modify first to make them hits, then he would modify to change them back to focuses, and so fourth?

Nope. They have to use Sensor Jammer before you use Marksmanship.

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No.

Attacker rolls attack dice

Defender modifies attack dice (sensor jammer here)

Attacker modifies attack dice.

What happens if I roll all Focus results? How would this hand be played out using Marksmanship Vs. Sensor jammer?

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If you roll all focus results, then sensor jammer doesn't get a chance. It can only change one rolled hit result, and because you didn't roll any... no sensor jammer. If you've got a focus token or marksmanship, you get to modify after the defender gets to modify, but the defender couldn't modify with sensor jammer.

 

End result is Marksmanship would give you a crit result and the rest of the focus results become hit results.

 

From the rule book:

If a player wants to resolve multiple modifying abilities, he resolves them in the order of his choosing. If the attacker and defender both have abilities that can modify attack dice, the defender resolves all of his abilities before the attacker.

The red text is the relevant text

Edited by Parravon

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No.

Attacker rolls attack dice

Defender modifies attack dice (sensor jammer here)

Attacker modifies attack dice.

What happens if I roll all Focus results? How would this hand be played out using Marksmanship Vs. Sensor jammer?

 

Attacker rolls attack dice (Focus Focus Focus)

Defender modifies attack dice (Sensor jammer looks for Hits, finds none)

Attacker modifies attack dice (Hit Hit Crit)

This has been finalized: the Sensor Jammer player had his opportunity, and didn't have any legal targets. By the time legal targets existed, he no longer had an opportunity.

Savvy?

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