Forest Spider 0 Posted June 27, 2009 Is their a minimum or maxiumum of the number of factions you can put into a deck. The rules seem to hint at 2 being minimum but I am really not sure. Would a single faction be ok, or a single faction+neutral, or a 4 faction, for example. Quote Share this post Link to post Share on other sites
loule23 0 Posted June 27, 2009 I suppose there is no limit. But if you play with a lot of different factions it could be difficult to manage the domains and especially the "matching ressource" rule when you want to play a card. Quote Share this post Link to post Share on other sites
Dark Young 0 Posted June 27, 2009 Yeah, there's no minimum or maximum number of factions to play in a deck. You could even go all neutral if you wanted (probably hard to do though). You might note that one of the World championship level decks was a 7 faction deck. .....Granted, many of the cards have had errata applied. But it worked once! boss.sverok.net/CoC/CDA_rainbow2005.html Quote Share this post Link to post Share on other sites
Muzar 0 Posted June 28, 2009 If you're using the full set of CoC CCG cards (i.e. all 1,000+ "legacy" cards) then a neutral-faction deck is not just playable, but (barely) competitive. In general, there used to be certain cards that rewarded single-faction decks (e.g. low cost, powerful cards with a seven "Steadfast" requirement), but this LCG version of CoC might take a while before the range of available white-bordered cards supports powerful single-faction decks. Often I've found that even if one faction is dominant (e.g. for a Mi-go themed Shub deck or a Criminal themed Syndicate deck) there are always just a smattering of other-faction cards which can make it better (Yog and Agency respectively, for the above decks). Again, this is based on the CCG, not necessarily the LCG. Quote Share this post Link to post Share on other sites