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silverthorn

My solo deck(s)

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As requested on my 200 posts in a year thread, I'll be putting the decks I'll be using from now on here.

 

Mark I

 

HEROES

Gandalf

Glorfindel (Spirit)

Elrond

 

ALLIES

Arwen Undomiel x2.

Bilbo Baggins x3.

Erebor Hammersmith x2.

Galadriel's Handmaiden.

Henanmarth Riversong.

Imladris Stargazer x3.

Lorien Guide x3.

Master of the Forge x3.

Miner of the Iron Hills x2.

Northern Tracker x2.

Warden of Healing x3.

 

ATTACHMENTS

A Burning Brand.

Flame of Arnor x2.

Forest Snare.

Gandalf's Staff x2.

Light of Valinor.

Resourceful x3.

Self-Preservation x2.

Thror's Map.

Unexpected Courage.

Vilya x3.

Wizard Pipe x2.

 

EVENTS

A Test Of Will x2.

Hasty Stroke x2.

Ward of Command x2.

 

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I play a similar deck (51 cards):

 

HEROES

 

Gandalf

Glorfindel (Spirit)

Elrond

 

ALLIES (27):

 

Faramir

Brok Ironfist

Dunedain Wanderer x3

Erestor

Galadriel x2

Beorn

Landroval

Eagles Of The Misty Mountains x3

Northern Tracker x3

Arwen Undomiel x2

Bilbo Baggins x2

Haldir Of Lorien

Gildor Inglorion

Warden Of Healing x3

Anborn

Radagast

 

ATTACHMENTS (12):

 

Unexpected Courage x2

Light Of Valinor x2

Asfaloth x2

Vilya x3

Gandalf's Staff x2

Wizard Pipe

 

EVENTS (12):

 

The Galadhrim's Greeting x3

A Test Of Will x3

Elrond's Counsel x3

Flame Of Anor x3

 

For now, I tested this deck only on The Battle Of Lake-Town scenario, with success.

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Mark II (I decided to try something with a threat less than 30, granted not much less but still).


 


HEROES


Celeborn


Haldir of Lorien


Legolas


 


ALLIES.


Defender of the Nalth x3.


Galadhon Archer x3.


Galadhrim Minstrel x3.


Gandalf (Core) x3.


Henamarth Riversong.


Mirkwood Runner x3.


Nalth Guide x2.


Orophin.


Rumil.


Silvan Tracker x3.


Silverlode Archer x2.


 


ATTACHMENTS.


Black Arrow.


Bow of the Galadhrim.


Captain Of Gondor.


Cloak of Lorien.


Elven Mail x3.


Heir of Mardil.


O Lorien! x3.


Rivendell Blade x2.


Steward of Gondor x2.


Thror's Map.


Wingfoot.


 


 


EVENTS.


Feint x2.


Hands Upon The Bow.


Sneak Attack x2.


The Tree People x3.


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In my desperate hunt for something new, deck wise I decided to dip a toe into the idea of mono-sphere decks.


 


Mark III


 


HEROES


Elrond


Glorfindel (Lore)


Mirlonde


 


ALLIES


Bombur x2.


Erebor Hammersmith x2.


Galadhrim Minstrel x3.


Gandalf (Core) x3.


Gildor Inglorion x2.


Gleowine x2.


Haldir of Lorien x2.


Henamarth Riversong x1.


Master of Lore x3.


Miner Of The Iron Hills x2.


Warden Of Healing x3.


 


ATTACHMENTS


A Burning Brand x2.


Asfaloth x3.


Cloak Of Lorien x3.


Elf-Stone x2.


Forest Snare x2.


Self-Preservation x2.


Vilya x3.


 


EVENTS


Advance Warning x3.


Daeron's Runes x2.


Needful To Know x3.


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I've been meaning to put Elrond, Lorefindel, and Mirlonde together in a deck for a while now. Did you get a sense for what this deck struggles with? What kind of deck would you pair with it in 2-handed?

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I didn't have too much trouble (I've played one game with it against Hunt For Gollum) and  I managed to be lucky since there was very little combat involved) but the major problems so far are would seem to be readying effects and possibly defense (I eventually managed to get a Cloak of Lorien onto Gildor Inglorion and made him into what would probably be a good defender). I'm guessing something like a Spirit/Tactics deck would cover the gaps.

 

I am going to be writing up the games I play with the variatitons on this deck here: http://community.fantasyflightgames.com/index.php?/topic/101752-playing-200-games-in-a-year-or-at-least-trying-to/page-13

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Mark IV:


 


HEROES


Celeborn.


Haldir of Lorien.


Legolas.


 


ALLIES.


Daughter of the Nimrodel x3.


Defender of the Nalth x3.


Galadhon Archer x3.


Galadhrim Minstrel x3.


Gandalf (Core) x3.


Henamarth Riversong x1.


Miner of the Iron Hills x2.


Nalth Guide x3.


Orophim x1.


Rumil x1.


Silvan Tracker x3.


 


ATTACHMENTS.


Black Arrow x1.


Bow of the Galadhrim x1.


Captain Of Gondor x1.


Cloak Of Lorien x1.


Elven Mail x2.


Heir of Mardil x1.


Horn Of Gondor x1.


O Lorien x3.


Rivendell Blade x2.


Self-Preservation x2.


Thror's Map x1.


Wingfoot x1.


 


EVENTS.


Feint x2.


Sneak Attack x2.


The Tree People x3.


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Mark 6:


 


HEROES.


Beregond.


Eowyn.


Haldir Of Lorien.


 


ALLIES.


Arwen Undomiel x1.


Defender Of Rammas x3.


Erebor Hammersmith x2.


Ethir Swordsman x3.


Galadhon Archer x3.


Galadriel's Handmaiden x3.


Gandalf (Core) x3.


Henamarth Riversong x1.


Miner Of The Iron Hills x2.


Rumil x1.


Warden Of Healing x3.


 


ATTACHMENTS.


Black Arrow x1.


Bow of The Galadhrim x1.


Captain Of Gondor x1.


Citadel Plate x2.


Horn Of Gondor x1.


Posioned Stakes x2.


Resourceful x3.


Rivendell Blade x1.


Self-Preservation x2.


Unexpected Courage x1.


Warden Of Arnor x1.


Wingfoot x2.


 


EVENTS.


A Test Of Will x2.


Feint x2.


Hasty Stroke x2.


Power Of Orthanc x1.


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Mark 7


 


HEROES.


Aragorn (Lore).


Glorfindel (Spirit).


Idraen.


 


ALLIES.


Erebor Hammersmith x2.


Ethir Swordsman x3.


Galadhrim Minstrel x3.


Galadriel's Handmaiden x3.


Gandalf (Hobbit) x3.


Henamarth Riversong x1.


Lorien Guide x3.


Miner Of The Iron Hills x2.


Northern Tracker x2.


Warden Of Healing x3.


 


ATTACHMENTS.


A Burning Brand x2.


Asfaloth x2.


Favour Of The Lady x1.


Forest Snare x1.


Light Of Valinor x1.


Self-Preservation x2.


Song of Travel x1.


Song Of Wisdom x2.


Unexpected Courage x1.


Warden Of Arnor x1.


Wingfoot x1.


 


EVENTS.


A Test Of Will x2.


Elrond's Counsel x1.


Fortune Or Fate x1.


Hasty Stroke x2.


Waters Of Nimrodel x3.


Will Of The West x1.


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Mark I.


 


HEROES


Eomer.


Eowyn.


Theoden (Spirit).


 


ALLIES.


Elfheim x1.


Eomund x2.


Escort From Edoras x3.


Gandalf (Core) x3.


Guthlaf x1.


Hama x1.


Horseback Archer x2.


The Riddermark's Finest x3.


West Road Traveller x3.


Westfold Horse-Breaker x2.


Westfold Horse-Breeder x3.


Westfold Outrider x3.


 


ATTACHMENTS.


Firefoot x1.


Herugrim x1.


Rohan Warhorse x3.


Song Of Battle x2.


Song Of Travel x1.


Spear Of The Mark x3.


The Favour Of The Lady x1.


Unexpected Courage x1.


 


EVENTS.


A Test Of Will x2.


Feint x2.


Helm! Helm! X2.


Mustering The Rohirrim x3.


 


SIDE QUESTS


Gather Information x1.


Edited by silverthorn

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Mark I.

 

HEROES

Eomer.

Eowyn.

Theoden (Spirit).

 

ALLIES.

Elfheim x1.

Eomund x2.

Escort From Edoras x3.

Gandalf (Core) x3.

Guthlaf x1.

Hama x1.

Horseback Archer x2.

The Riddermark's Finest x3.

West Road Traveller x3.

Westfold Horse-Breaker x2.

Westfold Horse-Breeder x3.

Westfold Outrider x3.

 

ATTACHMENTS.

Firefoot x1.

Herugrim x1.

Rohan Warhorse x3.

Song Of Battle x2.

Song Of Travel x1.

Spear Of The Mark x3.

The Favour Of The Lady x1.

Unexpected Courage x1.

 

EVENTS.

A Test Of Will x2.

Feint x2.

Helm! Helm! X2.

Mustering The Rohirrim x3.

 

SIDE QUESTS

Gather Information x1.

Sounds like a good deck! Did you try any nightmare quest with that deck?

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Mark V:

 

These decks are basically the two decks from the 'The Woodland Realms Unite' articles. The single difference is that I swapped out a Henamarth Riversong out of the Lore/Tactics deck with a Black Arrow.

Can you make a link to this post?

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These are the decks for my upcoming try at defeating The Old Forest.

 

DECK I – THE ELVEN HIGHBORN

 

HEROES.

Galadriel.

Elrond.

Celeborn.

 

ALLIES (22).

Arwen Undomiel x2.

Defender Of The Nalth x3.

Galadriel's Handmaiden x3.

Galadhrim Minstrel x1.

Gandalf (Core) x3.

Lorien Guide x2.

Nalth Guide x3.

Orophim x1.

Silvan Refugee x2.

Silverlode Archer x2.

 

ATTACHMENTS (12).

Light Of Valinor x2.

Mirror Of Galadriel x1.

Nenya x2.

O Lorien x3.

Thror's Key x1.

Unexpected Courage x1.

Vilya x1.

Warden Of Arnor x1.

 

EVENTS (15).

A Test Of Will x2.

Elrond's Counsel x3.

Feigned Voices x2.

Hasty Stroke x2.

Island Amid Perils x1.

Sneak Attack x2.

Stand And Fight x2.

The Tree People x1.

 

SIDE QUEST (1).

Scout Ahead x1.

 

IN

SCOUT AHEAD: To trim out some of the more dangerous cards and add VP to the victory display.

THROR'S KEY: Location control.

VILYA: For those occasions where Elrond isn't defending.

WARDEN OF ARNOR: Plays on Haldir, more location control.

 

OUT

ISLAND AMID PERILS x1: I've never used the card and I needed to lose another card to fit the new cards in.

CHILDREN OF THE SEA x2: I don't tend to have willpower problems between the decks so this one goes.

FEIGNED VOICES x1: Again, removed to make way for the new cards.

 

 

 

DECK II – THE SPEARS OF MIRKWOOD

 

HEROES.

Haldir Of Lorien.

Mirlonde.

Legolas.
 

ALLIES (17).

Daughter Of The Nimrodel x3.

Galadhon Archer x3.

Galadhrim Minstrel x2.

Henamarth Riversong x1.

Mirkwood Runner x3.

Rumil x2.

Silvan Tracker x3.

 

ATTACHMENTS (16).

Black Arrow x1.

Blade Of Gondolin x2.

Bow Of The Galadhrim x2.

Cloak Of Lorien x2.

Elven Mail x2.

Lembas x1.

Ranger Spikes x3.

Rivendell Blade x2.

Wingfoot x1.

 

EVENTS (16).

Feint x2.

Foe-Hammer x2.

Hands Upon The Bow x3.

Pursuing The Enemy x3.

Rain Of Arrows x2.

The Tree People x2.

Unseen Strike x2.

 

SIDE QUESTS (1).

Scout Ahead x1.

 

IN

BLACK ARROW: Plays on Haldir to kill bigger threats and goes to the victory display.

BLADE OF GONDOLIN: Makes Legolas more of quest-assist.

SCOUT AHEAD: To trim out some of the more dangerous cards and add VP to the victory display.

 

OUT

LEMBAS x1: Removed to make room for new cards since I don't generally seem to have much trouble keeping everyone healed.

RIVENDELL BOW x2: I tend to use Mirlonde for questing so giving her ranged is counter-intuitive.

FOE-HAMMER x1. I haven't used this card at all so I took one out to replace with new cards.

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