El_Tonio 103 Posted January 13, 2015 It says, "after you resolve an attack, if the target suffered 1 or more [damage], move 1 space."It does NOT say "may." Does this mean it is required and not an option? If so, seems like it could be a cost as much as a benefit depending on the situation.Didn't see anything about this anywhere, and there is not an entry for opportunist in the RRG. Sorry if I'm just missing something. Thanks in advance for your help! NOTE: I also posted this over on BGG (http://boardgamegeek.com/thread/1286712/question-about-opportunist-jyns-special-ability/page/1), but wanted to post it here to make the question official in the hopes that FFG will eventually chime in. Quote Share this post Link to post Share on other sites
felkor 74 Posted January 13, 2015 Using the Opportunitist special ability is optional in itself, so whether the movement is optional doesn't really make a difference. Quote Share this post Link to post Share on other sites
El_Tonio 103 Posted January 13, 2015 There is lots of discussion about whether special abilities are always optional starting on p. 2 of that post. I think there are enough good points raised there that it would be nice to have a clear ruling. Quote Share this post Link to post Share on other sites
felkor 74 Posted January 13, 2015 To me it's obvious that the intent is that it's optional, even if the wording was not clear enough to say so exactly. The preview for the character does explicitly say it's optional. Sure, it's a "preview" and not a "ruling", but the previews are going to be written by people who have played the game, and certainly would have been vetted by those who were working on the game design. If you want an official answer, FFG will not chime in on the forums - it is company policy that they do not participate in the forums.You can send in rules questions, however, and they will get back to you eventually, or at least add it to the FAQ. I'm sure a FAQ will come out sometime in the next month or two. Quote Share this post Link to post Share on other sites
El_Tonio 103 Posted January 13, 2015 I agree it is likely optional. Would have been nice if they included the word may. And, if you are correct that ALL sepcial abilities are optional, that would be another way of answer the question, too. I just can't tell for sure. Quote Share this post Link to post Share on other sites
Fizz 986 Posted January 13, 2015 One would assume that they are optional, as you are not required to spend surges, which also trigger additional effects. 1 Forensicus reacted to this Quote Share this post Link to post Share on other sites
El_Tonio 103 Posted January 16, 2015 Just heard back from FFG re: Jyn's ability. Here is the reply: "Rules as written, she would not have the option. I have it on good authority, however, that this will be addressed soon." So, it would seem that all special actions are not optional and are sometimes required. Two ways to fix this would be put "may" in the description, or make it so all special abilities are optional. I'll be they do the former and not the later. Guess we'll know soon. 1 tcsjc reacted to this Quote Share this post Link to post Share on other sites
Legami 5 Posted January 20, 2015 In the preview article of Jyn under "The Smuggler" sub-section, it states, "Thankfully, Jyn Odan also has the Opportunist ability. Whenever she attacks, if her target suffered damage, she may move one space, allowing her to get behind cover or set up another shot." So I have been playing this ability as optional with my play groups. 1 Forensicus reacted to this Quote Share this post Link to post Share on other sites
Xcerus 12 Posted January 21, 2015 I think it was a typo but I like that ffg have said that you have to. It does make sence - rolling / diving matrix style to shoot at targets. Quote Share this post Link to post Share on other sites
ScottieATF 2,867 Posted January 23, 2015 In the preview article of Jyn under "The Smuggler" sub-section, it states, "Thankfully, Jyn Odan also has the Opportunist ability. Whenever she attacks, if her target suffered damage, she may move one space, allowing her to get behind cover or set up another shot." So I have been playing this ability as optional with my play groups. Their articles for many of their games are often replete with misinterpretations of rules or interactions. Not to mention outdated card previews or just typos. I would heavily caution using a preview article as a source for rules interpretations. Quote Share this post Link to post Share on other sites