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yobtar

Custom Skirmish Deployment Card first try (Rancor)

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I agree with the 2 red limit - 2 red 1 yellow? Should be tougher to hurt - maybe give him +1 block - remember some characters can remove 1 dice from defence. He needs the massive rule as well.

Not a bad start :)

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I like "Feed" a lot but needs tightening. Maybe:

 

[special action icon]: Make an attack. For this attack remove all abilities above that cost [surge icon] but gain:

[2 surge icons]: +2 [damage icon] and recover 2 [damage icon] if this attack defeats the target figure.

 

But you could not use it in a campaign!

Edited by usgrandprix

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So you still roll the same dice? Personally I'd probably take away one of the red, to represent the increased difficulty of picking up the target rather than just slashing/bashing them. It probably also needs some kind of restriction against use on droids and vehicles (or does some EU source establish that Rancors can digest metal? Wouldn't surprise me. :P ).

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It could be a 3 x 2 if it was facing sideways.

 

Not a fan of like 14 million surge spending abilities.

  • I say cut the feed surge ability and change it to: If an attack generates more than 3 damage 1 damage can be healed from the Rancor (similar to the Wookie ability).
  • Get rid of the surge for 3 damage and add a Stun
  • For defense either give it 2 black or a white.

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