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MajorJuggler

2015 Store Championship Results

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Results from the Moxie Games championship in Columbus, GA can be found here.

Wow Mux, Palob, Kavil FTW! And didnt lose a ship in the playoffs too!

 

 

I lost Palob in the first two games they just didnt put points in because it was single elim

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Playoteket, Lund, Sweden - Store Championship on April 8 2015

Small store with eight players participating so we played three rounds of swiss.

The larger shop in neighbouring Malmö had its Store Championship last month and had 24 players and I was the TO.You can watch three of the play-off games on my Youtube channel

.

Link to List Juggler for this tournament: http://lists.starwarsclubhouse.com/get_tourney_details?tourney_id=362

In this one I got to play. And even if it was a small tournament the competition was steep as we had the 2013 Nordic champion, runner-up and seventh placed (me).

Winner

Kristofer Bengtsson (me) 3-0

MoV: 494

Patrol Leader with Darth Vader crew (43)

Scimitar Squadron Pilot with Proximity Mines (19)

Scimitar Squadron Pilot with Proximity Mines (19)

Scimitar Squadron Pilot with Proximity Mines (19)

2nd Place

Johan Strand 2-1

MoV: 350

Corran Horn with R2-D2, Push the Limit, Stealth Device, and Fire-Control System (47)

Blue Squadron Pilot with Heavy Laser Cannon (29)

Gold Squadron Pilot with Ion Cannon Turret and R2-astromech (24)

3rd Place

Henrik Andréason 2-1

Mov: 347

Boba Fett (scum) with Veteran Instincts, Recon Specialist, and Shield Upgrade (47)

Kath Scarlet (scum) with Veteran Instincts, Heavy Laser Cannon, Recon Specialist, and Engine Upgrade (53)

4th Place

Mårten Cederholm 2-1

MoV: 338

Soontir Fel with Royal Guard Tie, Autothrusters, Hull Upgrade, and Push the Limit (35)

Rear Admiral Chiraneau with Ysanne Isard, Engine Upgrade, Predator, Rebel Captive, and Gunner (65)

5th Place

Mattias Mårtensson 1-2

MoV: 302

Rexler Brath with Veteran Instincts, Heavy Laser Cannon, and Shield Upgrade (49)

Mauler Mithel with Predator and Stealth Device (23)

Backstabber (16)

Academy Pilot (12)

6th Place

Martin Kenzo 1-2

MoV: 250

Han Solo with Engine Upgrade, Millennium Falcon, Chewbacca, and Luke Skywalker (62)

Jake Farell with A-Wing Test Pilot, Chardaan Refit, Push the Limit, and Veteran Instincts (26)

Badit Squadron Pilot (12)

7th Place

Rikard Andersson 1-2

MoV: 219

IG88B with IG-2000, Heavy Laser Cannon, Fire-Control System, Adrenaline Rush, Inertial Dampeners, and Autothrusters (49)

IG88D with IG-2000, Mangler Cannon, Ion Cannon, Predator, Advanced Sensors, and Autothrusters (51)

8th Place

Jesper Svensson 0-3

MoV: 100

Eden Vrill with Mangler Cannon and Anti-Pursuit Lasers (38)

Blue Squadron Pilot with Heavy Laser Cannon and Fire-Control System (31)

Blue Squadron Pilot with Heavy Laser Cannon and Fire-Control System (31)

Edited by Veldrin

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Irresistible Force, Tanah Merah, Queensland - http://lists.starwarsclubhouse.com/get_tourney_details?tourney_id=363

 

16 players, 4 rounds of Swiss, no cut.

 

A bit of context: this event was scored... unconventially. SoS was used as the first tie breaker, with 1st and 2nd locked in at the final table. Hence why I took 3rd, rather than the 2nd I should have gotten by the numbers. Doing it properly would have affected the middle ranks, but 1st place would have been unchanged so in the end no one was unhappy. Well, no one was unhappy enough to make a fuss about it. Fly Casual, and all that.

 

1st Place: Adrian Roberts

Dash Rendar (Heavy Laser Cannon, Veteran Instincts, Outrider, Experimental Interface, Lando Calrissian)

Corran Horn (Push the Limit, R2-D2, Fire Control System)

 

2nd Place: Matthew Robb

Han Solo (Push the Limit, C-3P0, Jan Ors, Millennium Falcon, Engine Upgrade)

Keyan Farlander (Heavy Laser Cannon, Stay on Target, Advanced Sensors)

 

3rd Place: Ben Doyle (DR4CO), "Buzzsaw Aggression"

IG-88B (IG-2000, Heavy Laser Cannon, Veteran Instincts, Fire Control System, Feedback Array, Autothrusters)

IG-88D (IG-2000, Heavy Laser Cannon, Veteran Instincts, Fire Control System, Feedback Array, Autothrusters)

 

4th Place: Bryan Gagen

Soontir Fel (Push the Limit, Autothrusters)

Turr Phennir (Veteran Instincts, Autothrusters)

Echo (Lone Wolf, Advanced Cloaking Device, Advanced Sensors, Intelligence Agent)

 

5th Place: Ross Evans

Han Solo (Veteran Instincts, Navigator, Nien Nunb)

Chewbacca (Veteran Instincts, Millennium Falcon, Gunner)

 

6th Place: Nathan Bond

Blue Squadron Pilot (Fire Control System) x2

Blue Squadron Pilot

Prototype Pilot (Chardaan Refit) x2

 

7th Place: Peter Toh

Whisper (Veteran Instincts, Advanced Cloaking Device, Sensor Jammer, Navigator)

Echo (Ruthlessness, Advanced Cloaking Device, Advanced Sensors, Rebel Captive)

Academy Pilot

 

8th Place: Jordan McDuff

Emon Azzameen (Andrasta, Proximity Mines x2, Proton Bombs, Recon Specialist)

IG-88B (Heavy Laser Cannon, Veteran Instincts, Advanced Sensors, Autothrusters)

 

9th Place: Tom Dobson

Soontir Fel (Push the Limit, Stealth Device, Autothrusters, Royal Guard TIE)

Academy Pilot x5

 

10th Place: Samuel Blight

Soontir Fel (Push the Limit, Stealth Device, Autothrusters, Royal Guard TIE)

Rear Admiral Chiraneau (Veteran Instincts, Engine Upgrade, Gunner, Ysanne Isard, Rebel Captive)

 

11th Place: Timothy Rohweder, "Vet-Droids"

IG-88B (IG-2000, Heavy Laser Cannon, Veteran Instincts, Advanced Sensors, Inertial Dampeners, Autothrusters)

IG-88C (IG-2000, Heavy Laser Cannon, Veteran Instincts, Advanced Sensors, Inertial Dampeners, Autothrusters)

 

12th Place: Jason McDougall

Darth Vader (Determination, Engine Upgrade)
Tempest Squadron Pilot (Engine Upgrade)

Black Squadron Pilot (Veteran Instincts)

Saber Squadron Pilot (Engine Upgrade)

 

13th Place: Hayden Hyde

Captain Oicunn (Ruthlessness, Mara Jade)

Mauler Mithel (Outmaneuver)

Backstabber

Dark Curse

 

14th Place: Dean McAndrew

Captain Jonus (Hull Upgrade)

Delta Squadron Pilot (Heavy Laser Cannon)

Delta Squadron Pilot (Heavy Laser Cannon)

 

15th Place: Gordon Cameron

Han Solo (Lone Wolf, C-3PO, Engine Upgrade, Millennium Falcon)

Blue Squadron B-wing x2

 

16th Place: Lachlan Moore

Boba Fett (Seismic Charges, Autoblaster, Veteran Instincts, Greedo, Inertial Dampeners, Engine Upgrade)

Guri (Virago, Veteran Instincts, Advanced Sensors, Inertial Dampeners, Advanced Proton Torpedoes, Autothrusters)

Edited by DR4CO

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3rd Place: Ben Doyle (DR4CO), "Buzzsaw Aggression"

IG-88B (IG-2000, Heavy Laser Cannon, Veteran Instincts, Fire Control System, Feedback Array, Autothrusters)

IG-88C (IG-2000, Heavy Laser Cannon, Veteran Instincts, Fire Control System, Feedback Array, Autothrusters)

 

Hey that's really close to the Terminators build that I have been flying lately with Buzzsaw HLC! Congrats on getting 2nd/3rd.

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That's interesting. Could you explain the decision to run HLC rather than the Mangler? 

 

I can speak for my own squad, it is quite simple.

 

 

MOAR DAMAGE!!

 

 

It actually does matter vs SuperFel in the matchups I have played - and the only drawback is range 1. And with only 2 ships you want as much damage as possible.

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That's interesting. Could you explain the decision to run HLC rather than the Mangler? 

 

I can speak for my own squad, it is quite simple.

 

 

MOAR DAMAGE!!

 

 

It actually does matter vs SuperFel in the matchups I have played - and the only drawback is range 1. And with only 2 ships you want as much damage as possible.

 

 

But if you're giving-up Predator for the HLC, aren't you actually losing damage in the long run? 

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That's interesting. Could you explain the decision to run HLC rather than the Mangler? 

 

I can speak for my own squad, it is quite simple.

 

 

MOAR DAMAGE!!

 

 

It actually does matter vs SuperFel in the matchups I have played - and the only drawback is range 1. And with only 2 ships you want as much damage as possible.

 

 

But if you're giving-up Predator for the HLC, aren't you actually losing damage in the long run? 

 

 

NA because you get the TL queue going and it's fine. If you roll terrible on the first roll you can always opt to NOT spend the focus, and attack again 4 dice with TL+F.

Edited by MajorJuggler

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That's interesting. Could you explain the decision to run HLC rather than the Mangler?

 

I can speak for my own squad, it is quite simple.

 

 

MOAR DAMAGE!!

 

 

It actually does matter vs SuperFel in the matchups I have played - and the only drawback is range 1. And with only 2 ships you want as much damage as possible.

Have been thinking of running this exact build but with ig88a & b.

Even with hlc at range 1 if you whiff your pilot ability still kicks in then instead of performing an attack you use feedback array.

Sure it's legit.

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That's interesting. Could you explain the decision to run HLC rather than the Mangler? 

 

As Juggler says, I was just going for maximum damage. I tried Advanced Sensors, Predator and Mangler for a while, but then I got soundly and repeatedly thrashed by Sam (who is a lot better than 10th place indicates) who ran rings around me with Soontir. What shots I did get were at range 3, usually against Stealth Device + Focus + Focus + Evade + Autothrusters, and 3 dice just wasn't enough. I didn't imagine it would be enough against Phantom players, either. Thus I went the "blunt instrument" route, and it worked a treat. My only loss was to the eventual second place, which was not the build's fault. More the fault of him for outflying me so thoroughly and me for botching the initial approach so completely.

 

Though, despite the damage output coming off the HLC+FCS combos, the real MVP of the tournament was Feedback Array. Not only did it actually make Soontir and other fragile arc-dodgers killable, it prevented a lot of damage by forcing said arc-dodgers to go out of their way to keep their distance. That meant less dice and less modifiers being thrown my way, which played a huge part in my first two wins (against Tom Dobson's Soontir Swarm and Sam's Admiral Fel). I can't imagine running IGs without it now.

 

 

3rd Place: Ben Doyle (DR4CO), "Buzzsaw Aggression"

IG-88B (IG-2000, Heavy Laser Cannon, Veteran Instincts, Fire Control System, Feedback Array, Autothrusters)

IG-88C (IG-2000, Heavy Laser Cannon, Veteran Instincts, Fire Control System, Feedback Array, Autothrusters)

 

Hey that's really close to the Terminators build that I have been flying lately with Buzzsaw HLC! Congrats on getting 2nd/3rd.

 

 

Thanks. It's actually closer again; I mistyped 88C instead of the 88D I actually ran. It just sort of came together after I moved away from Predator + Mangler + Advanced Sensors. Without Advanced Sensors ensuring I'd have the maximum number of opportunities to boost, 88C just didn't feel as good, so I tried D and loved the extra options he presented.

Edited by DR4CO

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Don't think that would work. B's text says may perform an attack with a cannon.

And feedback array states instead of performing an attack suffer 1 damage & ion to inflict 1 damage. So it's forfeiting your gunner/cannon attack to trigger feedback.

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Don't think that would work. B's text says may perform an attack with a cannon.

And feedback array states instead of performing an attack suffer 1 damage & ion to inflict 1 damage. So it's forfeiting your gunner/cannon attack to trigger feedback.

 

 

The wording on feedback array is that you may use it 'instead of performing any attacks'; I'm thinking that means you can't use it if you attack with your HLC. 

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3rd Place: Ben Doyle (DR4CO), "Buzzsaw Aggression"

IG-88B (IG-2000, Heavy Laser Cannon, Veteran Instincts, Fire Control System, Feedback Array, Autothrusters)

IG-88C (IG-2000, Heavy Laser Cannon, Veteran Instincts, Fire Control System, Feedback Array, Autothrusters)

 

Hey that's really close to the Terminators build that I have been flying lately with Buzzsaw HLC! Congrats on getting 2nd/3rd.

 

I've played your Terminators squad a few times and I absolutely love it. The only change I made was D -> C as above. I found I never really missed the option to turn a sloop into a hard-sloop. I did, however, greatly enjoy 3 forward into boost: effectively a 6 straight for an evade token with turn 1 HLC double-taps that no one expects!  :ph34r: IG's chew up large turreted ships, especially in the Terminator configuration. I did, however, manage to lose to a "Han Shoots First" style build when teaching a new player his first game. He flew very well, having a wargaming background, and I left only Han on the board with 3 Hull, 1 Shield (******* R2-D2...).

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And feedback array states instead of performing an attack suffer 1 damage & ion to inflict 1 damage. So it's forfeiting your gunner/cannon attack to trigger feedback.

 

From the latest FAQ:

 

Feedback Array is resolved during the Combat phase in normal pilot skill order (using initiative to break ties) instead of resolving combat steps 1–7 (see core rules page 10).

 

If you attacked, you already began the combat steps and cannot use Feedback Array.

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And feedback array states instead of performing an attack suffer 1 damage & ion to inflict 1 damage. So it's forfeiting your gunner/cannon attack to trigger feedback.

 From the latest FAQ

Feedback Array is resolved during the Combat phase in normal pilot skill order (using initiative to break ties) instead of resolving combat steps 1–7 (see core rules page 10).

 If you attacked, you already began the combat steps and cannot use Feedback Array.

Okay but if you get a new attack, would you not go through some of these steps again anyway?

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And feedback array states instead of performing an attack suffer 1 damage & ion to inflict 1 damage. So it's forfeiting your gunner/cannon attack to trigger feedback.

 From the latest FAQ

Feedback Array is resolved during the Combat phase in normal pilot skill order (using initiative to break ties) instead of resolving combat steps 1–7 (see core rules page 10).

 If you attacked, you already began the combat steps and cannot use Feedback Array.

Okay but if you get a new attack, would you not go through some of these steps again anyway?

 

Feedback Array also says "instead of performing any attacks." Performing an attack violates that condition, so if any further attacks come up you can't meet the requirements.

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And feedback array states instead of performing an attack suffer 1 damage & ion to inflict 1 damage. So it's forfeiting your gunner/cannon attack to trigger feedback.

 From the latest FAQ

Feedback Array is resolved during the Combat phase in normal pilot skill order (using initiative to break ties) instead of resolving combat steps 1–7 (see core rules page 10).

 If you attacked, you already began the combat steps and cannot use Feedback Array.

Okay but if you get a new attack, would you not go through some of these steps again anyway?

Feedback Array also says "instead of performing any attacks." Performing an attack violates that condition, so if any further attacks come up you can't meet the requirements.

I would agree to this, but if you do the attack first and then use feedback for your second attack? I actually think you are right but this could still get ruled in any direction...

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Feedback array:

 

"During the Combat Phase, instead of performing any attacks..."

 

 

Once you perform any attack, you cannot use Feedback Array. Therefore you cannot use Feedback Array instead of a 2nd attack via IG88B or gunner, because you have already performed an attack that round. Case closed.

Edited by MajorJuggler

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Gamzilla, Moncton, New Brunswick,Canada

Store championship April 12

70 min rounds

(from what I can remember)

15 players total

4 rounds of Swiss, cut to top four

Top four were

(Top spot)

Bbbbz

(Second place)

Han

Recon specialist

Jan

Falcon title

Ptl

Luke

Predator

Shield upgrade

R2d2

Third and forth (not sure which was in 3rd and 4th place)

4 Omnicron Pilot

2 Tactician (on each)

And

N'dru

Kavil

R4

Blaster Turret

2 Syndicate thug

Title

Ion turret

(Can't remember what else he had for upgrades)

There were i think three duel Ig88 lists.

One had kath and aggressor

Another aggressor and duel ywing build (warthog build)

A wedge,farlander and Luke (I think)

Howlrunner,academy, and two sigmas

Omnicron, and two shuttles

Was a good day. Good crowd and lots of fun

Thank you moncton crew for having us over

We had a blast

Look forward to seeing yas at regionals

Edited by Krynn007

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Gamzilla, Moncton, New Brunswick,Canada

Store championship April 12

70 min rounds

(from what I can remember)

15 players total

4 rounds of Swiss, cut to top two.

Top four were

(Top spot)

Bbbbz

(Second place)

Han

Recon specialist

Jan

Falcon title

Ptl

Luke

Predator

Shield upgrade

R2d2

Third and forth (not sure which was in 3rd and 4th place)

4 Omnicron Pilot

2 Tactician (on each)

And

N'dru

Kavil

R4

Blaster Turret

2 Syndicate thug

Title

Ion turret

(Can't remember what else he had for upgrades)

There were i think three duel Ig88 lists.

One had kath and aggressor

Another aggressor and duel ywing build (warthog build)

A wedge,farlander and Luke (I think)

Howlrunner,academy, and two sigmas

Omnicron, and two shuttles

Was a good day. Good crowd and lots of fun

Thank you moncton crew for having us over

We had a blast

Look forward to seeing yas at regionals

wow, that 4 shuttle list with tacticians looks interesting.

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wow, that 4 shuttle list with tacticians looks interesting.

 

I'll say. Stress for days!

 

That being said, running it does require buying both 4 Shuttles and 8 Phantoms. That's quite the outlay.

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