LouisCypher 355 Posted January 4, 2015 I have a single Bomber expansion and I was wondering if it'd be possible to build a decent list around it. I just fly casual, no tourneys. C'mon, show me your majestic ideas! Quote Share this post Link to post Share on other sites
LouisCypher 355 Posted January 4, 2015 I just forgot: I have 2x core set 2x tie fighter tie advanced Imperial aces tie bomber tie defender slave 1 X wing 2x y wing a wing b wing Rebel aces Quote Share this post Link to post Share on other sites
jesper_h 679 Posted January 4, 2015 Captain Jonus (22) Determination (1) Delta Squadron Pilot (30) Heavy Laser Cannon (7) Bounty Hunter (33) Heavy Laser Cannon (7) Total: 100 7 stmack, DraconPyrothayan, StarWarsDad1138 and 4 others reacted to this Quote Share this post Link to post Share on other sites
Plainsman 1,002 Posted January 5, 2015 I just threw this together because it sounded like fun! FUN FOUR 100 points 47 points Colonel Vessery 8 3 3 3 3 Unique When attacking, immediately after you roll attack dice, you may acquire a target lock on the defender if it already has a red target lock token. Colonel Vessery/TIE Defender (35) Heavy Laser Cannon (7) – Attack: Attack 1 ship. Immediately after rolling your attack dice, you must change all your results to results. Attack value: 4. Range: 2-3. Veteran Instincts (1) – Increase your pilot skill value by 2. Engine Upgrade (4) – Your action bar gains the action icon. 17 points Mauler Mithel 7 2 3 3 0 Unique When attacking at Range 1, roll 1 additional attack die. Mauler Mithel/TIE Fighter (17) 24 points Captain Jonus 6 2 2 6 0 Unique When another friendly ship at Range 1 attacks with a secondary weapon, it may reroll up to 2 attack dice. Captain Jonus/TIE Bomber (22) Expert Handling (2) – Action: Perform a free barrel roll action. If you do not have the action icon, receive 1 stress token. You may then remove 1 enemy target lock from your ship. 12 points Academy Pilot 1 2 3 3 0 Academy Pilot/TIE Fighter (12) Quote Share this post Link to post Share on other sites
Rividius 583 Posted January 5, 2015 Major Rhymer (26) Push the Limit (3) Advanced Proton Torpedoes (6) Advanced Proton Torpedoes (6) "Howlrunner" (18) Veteran Instincts (1) Hull Upgrade (3) Academy Pilot (12) Academy Pilot (12) Academy Pilot (12) Total: 99 View in Yet Another Squad Builder Not really competitive, but it'd be fun to play. Quote Share this post Link to post Share on other sites
LouisCypher 355 Posted January 6, 2015 (edited) I just threw this together because it sounded like fun! FUN FOUR 100 points 47 points Colonel Vessery 8 3 3 3 3 Unique When attacking, immediately after you roll attack dice, you may acquire a target lock on the defender if it already has a red target lock token. Colonel Vessery/TIE Defender (35) Heavy Laser Cannon (7) – Attack: Attack 1 ship. Immediately after rolling your attack dice, you must change all your results to results. Attack value: 4. Range: 2-3. Veteran Instincts (1) – Increase your pilot skill value by 2. Engine Upgrade (4) – Your action bar gains the action icon. 17 points Mauler Mithel 7 2 3 3 0 Unique When attacking at Range 1, roll 1 additional attack die. Mauler Mithel/TIE Fighter (17) 24 points Captain Jonus 6 2 2 6 0 Unique When another friendly ship at Range 1 attacks with a secondary weapon, it may reroll up to 2 attack dice. Captain Jonus/TIE Bomber (22) Expert Handling (2) – Action: Perform a free barrel roll action. If you do not have the action icon, receive 1 stress token. You may then remove 1 enemy target lock from your ship. 12 points Academy Pilot 1 2 3 3 0 Academy Pilot/TIE Fighter (12) Nice, but i don't have Engine upgrade so far.I may switch to shield/hull/stealth or buy Jonus some ordnance instead Edited January 6, 2015 by LouisCypher Quote Share this post Link to post Share on other sites
Parakitor 5,654 Posted January 6, 2015 Major Rhymer (26) Push the Limit (3) Advanced Proton Torpedoes (6) Advanced Proton Torpedoes (6) "Howlrunner" (18) Veteran Instincts (1) Hull Upgrade (3) Academy Pilot (12) Academy Pilot (12) Academy Pilot (12) Total: 99 View in Yet Another Squad Builder Not really competitive, but it'd be fun to play. I played a variation of this in my store, and another player did reasonably well with it in a Team Covenant Vassal Tournament. But with all the new ordnance, you can really make some interesting squads with Rhymer + mini swarm. You could give him VI + Flechettes in an attempt to battle phantoms, or Ion Pulse Missiles to make Engine Upgrade large ships a little more predictable for your mini swarm to chew them up. Adv. Proton Torpedoes + Push the Limit is always a good time, because of his range enhancement ability. So yeah, I think even if it's not competitive it's worth a try, and you will have a lot of fun. You may even find a way to tweak it and make it competitive for your local scene! Quote Share this post Link to post Share on other sites