barriecritzer 479 Posted January 3, 2015 Omicron Group Pilot Ion Cannon Fire control system Anti Pursuit Laser Fleet Officer Mara Jade Delta Squadron Pilot Stealth Device Delta Squadron Pilot Stealth Device Quote Share this post Link to post Share on other sites
eibon 30 Posted January 3, 2015 (edited) id switch ogp to captain yorr, with gunner FCS and weapons engineer, then have vessery with VI and a delta tht leaves you with three points maybe put a stealth device on one defender or go for hull upgrade. Edited January 3, 2015 by eibon Quote Share this post Link to post Share on other sites
ArdusKaine 359 Posted January 3, 2015 Not sure what lists you're often playing against, but it's really difficult for me to justify Anti-Pursuit Lasers. Stress is also the last thing you want on the shuttle, so I'm not sold on Fleet Officer, especially since the Defenders move first. Mara Jade, too, is a tough sell unless your plan is ramming speed with the Lambda. In that case, it's questionable because the Lambda can't turn quickly and can't survive a full range 1 salvo. I do commend you for trying different things! I like the shuttle to be a control ship, so try something like: OGP Ion Cannon Tactician Rebel Captive FCS The stall maneuver becomes more viable because of FCS, you can try to skirt the battle at range 2-3 and dish out ions and stress while anything that hits you first also gets stressed. Fewer maneuvers for the enemy plays to the strengths of the Defender's mostly weak dial while maintaining their action economy. Quote Share this post Link to post Share on other sites