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Robin Graves

Rules or components?

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Bad game with good components: my group can usualy homebrew some pretty good house rules, and i rather have something good to look at.  It's probably a bit shallo of me, but dammit;I've seen some stuff in my local gamestore that judging by art alone, i wouldn't touch with a ten foot pole.

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Good game with bad components wins every time, because components can be replaced. Let's look at good 'ol X-wing: yes, the components are fantastic. But those dang cardboard punchouts? Replaced with fancy acrylic. The game is still fantastic either way, but now I just feel a bit fancier

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Bad game with good components: my group can usualy homebrew some pretty good house rules, and i rather have something good to look at.  It's probably a bit shallo of me, but dammit;I've seen some stuff in my local gamestore that judging by art alone, i wouldn't touch with a ten foot pole.

You've got to wonder how many really good games have failed miserably in sales because their box artwork stunk.

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