Moore84 38 Posted January 2, 2015 (edited) Keyan Farlander - 29pt - Stay on Target - 2pt - Advanced Sensors - 3pt - Heavy Laser Cannon - 7pt - B-Wing/E2 - 1pt - Intelligence Agent - 1pt Jan Ors - 25pt - Ion Cannon Turret - 5pt - Recon Specialist - 3pt Roark Garnet - 19pt - Ion Cannon Turret - 5pt Farlander is a 5 dice sniper with TL and strocus, Intel agent for higher PS skill dial recon, Jan gets Farlander to 5 dice, keeps targets ionized with focus from recon spec for attack and defense, Roark gets Keyan to get that 5 attack out first! ***EDIT***Or this build(I think I like this a little more....more consistent damage output) Keyan Farlander - 29pt - Stay on Target - 2pt - Advanced Sensors - 3pt - B-Wing/E2 - 1pt - Intelligence Agent - 1pt Jan Ors - 25pt - Blaster Turret - 4pt - Recon Specialist - 3pt - Moldy Crow - 3pt Roark Garnet - 19pt - Ion Cannon Turret - 5pt - Recon Specialist - 3pt 98pt Edited January 2, 2015 by Moore84 Quote Share this post Link to post Share on other sites
markcsoul 2,135 Posted January 2, 2015 Could be fun, biggest problem will be that once keyan dies, your remaining two ships can only do a max of 2 damage a round. 1 Moore84 reacted to this Quote Share this post Link to post Share on other sites
WWHSD 9,273 Posted January 2, 2015 If Keyan is the obvious target in your list only count on him getting about two rounds of combat before he pops. Quote Share this post Link to post Share on other sites