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Killax

Warhammer 40K Conquest Rumours and News:

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So option #1 or #2 for you, Killax? #1 does list "An individual...". Also, my yeah is a yeah, I hear you, but this is what I think - not an in toto agreement. I clearly stated in the complete sentence that I don't believe that it is one solitary person out there.

 

You can take the abstractions of the game to create your own personal story.

 

Trevor

 

 

Both to be honest Trevor! I feel we have some Warlords who are a couple of guys and I feel we have some Warlords who are a single individuals.

 

To be a bit more clear:

Straken: Him + Squad to lead and inspire

Coteaz: Him by himself

Cato: Him + Squad

Ragnar: Him + Tank

Shadowsun: Her + Squad (that can also become a support squad)

Aun'shi: Him by himself

Eldorath: Him by himself

Baharroth: Him by himself

Kith: Her + Squad (that is able to attack apart from Kith)

Urien: Him by himself

Zarathur: Him by himself

Ku'gath: Him + some Nurglings (can't really call it a squad)

Nazdreg: Him by himself

Zogwort: Him + Squad (that is able to attack apart from Zogwort)

 

The above is mainly based on art, 40K rules and fluff (mainly fluff).

But I fully agree anyone can see them as they please. There is no right or wrong in this case just some personal opinions and knowledge about the miniature game aswell.

Edited by Killax

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I'm new to the 40k universe and I finished reading Horus Rising and just started False Gods. The way I see the Warlords are really strong and powerful individuals. In the novels for exemple, when Loken, Abaddon or any other captain are in the presence of his men or other soldiers, they are seen as living legends.

 

Soldiers are feeling inspired and proud to have them by their side in combat. Those captains made a name for themselves and some are feared in other Legions.

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In 40k, a warlord can be any character model. That's a single model, not an entire unit. While independent characters can (and often do) join units, they're both tallied separately for victory point purposes.

 

Yep that's true, altough certain Warlords (in special the IG ones) are fielded with a retinue/unit. While being independent in the process they do need that unit to stick around, most of the time.

 

In all regards to the above personal opinion, often the powerfull Psykers are alone because their powers allow for it but the Warrior/Soldier characters usually come with a specific retinue. Even if they are powerhouses by themselves.

 

I'm new to the 40k universe and I finished reading Horus Rising and just started False Gods. The way I see the Warlords are really strong and powerful individuals. In the novels for exemple, when Loken, Abaddon or any other captain are in the presence of his men or other soldiers, they are seen as living legends.

 

Soldiers are feeling inspired and proud to have them by their side in combat. Those captains made a name for themselves and some are feared in other Legions.

 

For sure this is true. Altough I do think it's important to note that Primarchs in particular would fit such extreme unit stats more as the Warlords do in Conquest LCG (by themselves) If we look at HH Abaddon, Loken, Khârn and many others they would be the perfect sub-commanders like Vetran Brother Maxos or Fireblade Kais'vre.

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Man I love shining Blade!....Wait.

Blade? BLADE?

 

How do you attack something at another planet with a BLADE?

 

facepalm.gif

 

Ah screw it i give up! (Card is still good tough)

Lol Warhammer fantasy wants this blade! "Shall we send an army.." "Na just send in the blade."

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The best thing about that Blade is that you can potentially attach it to a Crisis Battle Guard of your opponent and beat it's little Kre'vre'shi or whate'vre brothers teeth in.

 

Tau have teeth right?

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IG and Orks have been established as allies of opportunity through multiple editions of the game, both in rules text and supporting fluff (obviously they also fight - a lot - but that doesn't preclude the occasional alliance).

By contrast, SM and Tau are depicted as adversaries in almost every fluff excerpt I've read where they interact. Tau/IG would make more sense (Gu'vesa defectors!) but that creates even MORE problems on the wheel, so this is probably the best solution.

 

 

This is a bit late but I wanted to point out that in the past 3 or so editions of 40k SM and Tau have been graded as very strong allies (Battle Brothers in game terms, which is as close as you can get) - the lore reason was something like the Tau home planet was discovered by the Imperium and actually lies within Ultramarines territory, and as they are effectively invisible to Chaos the Grandmaster of the Ultramarines had declared the Tau under their protection to prevent the Imperium from crushing the Tau while they try to better understand why.

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IG and Orks have been established as allies of opportunity through multiple editions of the game, both in rules text and supporting fluff (obviously they also fight - a lot - but that doesn't preclude the occasional alliance).

By contrast, SM and Tau are depicted as adversaries in almost every fluff excerpt I've read where they interact. Tau/IG would make more sense (Gu'vesa defectors!) but that creates even MORE problems on the wheel, so this is probably the best solution.

 

This is a bit late but I wanted to point out that in the past 3 or so editions of 40k SM and Tau have been graded as very strong allies (Battle Brothers in game terms, which is as close as you can get) - the lore reason was something like the Tau home planet was discovered by the Imperium and actually lies within Ultramarines territory, and as they are effectively invisible to Chaos the Grandmaster of the Ultramarines had declared the Tau under their protection to prevent the Imperium from crushing the Tau while they try to better understand why.

Thanks, I've been out of the tabletop for a while and wasn't aware of the up-to-date lore changes.

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There is a three week backlog at the west coast ports so I believe it is sitting off the coast waiting to be unloaded. Mt guess is it will see a 1-2 week delay just as many of the Star Wars product did.

Edited by Tekwych

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