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Nyxen

You wanna know my favorite part about the X1 title?

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It's not the crit upgrade, its not getting a free fire control system.

 

It's Darth Vader with a free Accuracy Correcter. At PS9 I'm taking focus evade every turn, throwing two dice at you, and just saying you must dodge 2 hits unless I rolled better.

 

I can't wait to see this on the table.

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Fat Han would love to become acquainted with your Accuracy Corrector Darth Vader builds.

Free accuracy corrector is going to face competition from 1-point advanced targeting computer, especially on the named pilots.

2 results guaranteed to be hits is usually not going to be as good as 1 critical result + 2 rolled dice. AC seems suitable mostly for filler ships.

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Fat Han would love to become acquainted with your Accuracy Corrector Darth Vader builds.

Free accuracy corrector is going to face competition from 1-point advanced targeting computer, especially on the named pilots.

2 results guaranteed to be hits is usually not going to be as good as 1 critical result + 2 rolled dice. AC seems suitable mostly for filler ships.

The difference is that AC allows you to use your actions purely defensively, whereas ATC requires Target-Locking.

 

Also, if I'm worried about Fat Han, then Vader is DEFINITELY running Outmaneuver. C3P0 can't cancel my attack if you don't have the die to do so, and F + E on a 3 agility ship with 5 hp is not going to take much in the way of damage from you OR your Z95 support.

 

 

SuperDash has issues with the AC, though. 2 guaranteed damage with a 1/8 chance of having more going into 2 agility has the advantage, but also has a substantial problem with mitigation.

Edited by DraconPyrothayan

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On a large target like Han or Dash, you only have to TL once and then never spend it.

So you forgo defense on the one turn when you (with Vader) TL+focus; every turn after, your focus+evade may want to spend the focus on offense, which is another difference between AC and ATC.

A Fat Han expecting an Outmaneuver opponent could run Lando to trigger C-3PO in the activation phase, still getting the evade tokens he wants. But I'm not too sure he'd need to; even with Outmaneuver, AC Vader caps at 1 damage a turn due to MF evade. Support aside, won't even Advanced F+E on defense fall before the Falcon?

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Fat Han would love to become acquainted with your Accuracy Corrector Darth Vader builds.

Free accuracy corrector is going to face competition from 1-point advanced targeting computer, especially on the named pilots.

2 results guaranteed to be hits is usually not going to be as good as 1 critical result + 2 rolled dice. AC seems suitable mostly for filler ships.

 

Suddenly Decoy looks pretty interesting.

 

Han must now decide to spend his C3P0 early or wait for Vader's autohits....

 

ATC is by all measures worse for Vader than AC. Vader can evade, barrel roll, boost (if he gets EU), focus, all for defense. Then, no matter what, he will always roll at least 2 hits (up to 4 damage if they are crits with direct hits). Rolling the dice with AC in an Advanced serves purely to see if you can get 1 or 2 crits.

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Also, if I'm worried about Fat Han, then Vader is DEFINITELY running Outmaneuver. C3P0 can't cancel my attack if you don't have the die to do so, and F + E on a 3 agility ship with 5 hp is not going to take much in the way of damage from you OR your Z95 support.

Poor Vader. Han comes out of nowhere and blasts him into deep space at his moment of triumph. Little did Vader know he'd be getting revenge along time in the future in a galaxy far, far away.

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Han didn't blast Vader into deep space. Han blasted one of Vader's wingmen. It was his other, incompetent wingman who sent Vader spinning out of control.

 

Whenever I see A New Hope, I always think how lucky that guy is that he crashed into the wall after preventing Vader from saving the Death Star.

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Fat Han would love to become acquainted with your Accuracy Corrector Darth Vader builds.

Free accuracy corrector is going to face competition from 1-point advanced targeting computer, especially on the named pilots.

2 results guaranteed to be hits is usually not going to be as good as 1 critical result + 2 rolled dice. AC seems suitable mostly for filler ships.

 

Suddenly Decoy looks pretty interesting.

 

Han must now decide to spend his C3P0 early or wait for Vader's autohits....

 

ATC is by all measures worse for Vader than AC. Vader can evade, barrel roll, boost (if he gets EU), focus, all for defense. Then, no matter what, he will always roll at least 2 hits (up to 4 damage if they are crits with direct hits). Rolling the dice with AC in an Advanced serves purely to see if you can get 1 or 2 crits.

 

 

 

You couldnt be more wrong.

Even 2 unfocused die average 1hit+1guaranteed crit from the ATC. And at range 1 it isnt even a discussion. Just basic math.

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Fat Han and especially Dash would be fine.  Both ships, if played with skill, could move in such a way as to evade the TIE Advance's arc.  TIE Advance still does not have a 360 degree firing arc.

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Han didn't blast Vader into deep space. Han blasted one of Vader's wingmen. It was his other, incompetent wingman who sent Vader spinning out of control.

 

Whenever I see A New Hope, I always think how lucky that guy is that he crashed into the wall after preventing Vader from saving the Death Star.

Vader says "the force is strong with this one"

Luke pulls the trigger.

A Tie Fighter blows up.

Darth says "WHAT?!"

Other Tie panics and knocks into Darth, sending Darth tumbling into space and indirectly saving Darth's life, and claiming that of the Tie Pilot.

Han says "you're all clear kid, now let's blow this thing and go home".

From that sequence, it's obvious that Luke's force power allowed him to shoot backwards at the pursuing Tie Fighters. Han comes in at the last minute to watch Luke work, and is given a medal for saving the princess.

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ATC is by all measures worse for Vader than AC. Vader can evade, barrel roll, boost (if he gets EU), focus, all for defense. Then, no matter what, he will always roll at least 2 hits (up to 4 damage if they are crits with direct hits). Rolling the dice with AC in an Advanced serves purely to see if you can get 1 or 2 crits.

Nope nope nope.

AC Vader gets two hits 100% of the time.

ATC Predator Vader gets one hit 1.5% of the time, two hits 9% of the time and three hits 89% of the time.

AC is superior 1.5% of the time, ATC is superior 89% of the time.

If we choose not to give Vader Predator, AC rises to being superior 6% of the time and ATC drops to being superior 56% of the time.

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Honestly with all these Advanced builds looking primarily defensively built because now their attacks are amazing, Outmaneuver is starting to look like the go-to card instead of Predator. The less green dice being rolled by the Imperial monsters the better. That, or being a boss at flying Phantoms.

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Fat Han and especially Dash would be fine.  Both ships, if played with skill, could move in such a way as to evade the TIE Advance's arc.  TIE Advance still does not have a 360 degree firing arc.

So literally the only thing worth taking is a turret. Got it. Man have I been playing this game wrong.

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One reason I want a campaign scenario is so these turreted ships are only singular, and won't always be around.. I think some players use them because they cant do better with smaller ships, I feel the turret is a crutch and that a arc dodger shows some skill and tactics...

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Han didn't blast Vader into deep space. Han blasted one of Vader's wingmen. It was his other, incompetent wingman who sent Vader spinning out of control.

 

Whenever I see A New Hope, I always think how lucky that guy is that he crashed into the wall after preventing Vader from saving the Death Star.

That was Mauler Mithel.

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ATC is by all measures worse for Vader than AC. Vader can evade, barrel roll, boost (if he gets EU), focus, all for defense. Then, no matter what, he will always roll at least 2 hits (up to 4 damage if they are crits with direct hits). Rolling the dice with AC in an Advanced serves purely to see if you can get 1 or 2 crits.

Nope nope nope.

AC Vader gets two hits 100% of the time.

ATC Predator Vader gets one hit 1.5% of the time, two hits 9% of the time and three hits 89% of the time.

AC is superior 1.5% of the time, ATC is superior 89% of the time.

If we choose not to give Vader Predator, AC rises to being superior 6% of the time and ATC drops to being superior 56% of the time.

 

According to your math, obviously ATC is better for offense than AC, and will be a nightmare for damage sponges. What I'm saying is that I am more versatile and survivable with AC because no matter what I am able to use my actions for purely defensive reasons, be they arc-dodging or damage mitigation, and will be able to be a much more potent off tank/late game pilot.

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ATC is by all measures worse for Vader than AC. Vader can evade, barrel roll, boost (if he gets EU), focus, all for defense. Then, no matter what, he will always roll at least 2 hits (up to 4 damage if they are crits with direct hits). Rolling the dice with AC in an Advanced serves purely to see if you can get 1 or 2 crits.

Nope nope nope.

AC Vader gets two hits 100% of the time.

ATC Predator Vader gets one hit 1.5% of the time, two hits 9% of the time and three hits 89% of the time.

AC is superior 1.5% of the time, ATC is superior 89% of the time.

If we choose not to give Vader Predator, AC rises to being superior 6% of the time and ATC drops to being superior 56% of the time.

According to your math, obviously ATC is better for offense than AC, and will be a nightmare for damage sponges. What I'm saying is that I am more versatile and survivable with AC because no matter what I am able to use my actions for purely defensive reasons, be they arc-dodging or damage mitigation, and will be able to be a much more potent off tank/late game pilot.
But what is also being said is that, apart from using one action to TL, ATC also provides you the opportunity to spend your actions on defense without suffering on offense, while also affording a better damage threshold.

The drawbacks are as follows, exhaustively:

-Swarms. AC is better against multiple foes because you have to prioritize the TL for ATC, and spend more time acquiring it on different targets.

-Wes Janson, who can remove TL tokens from his targets.

-Expert Handling users, who can remove TL tokens from themselves.

-Captain Kagi, who insists that you TL him instead of anyone else if possible.

The drawback of AC is low damage output, which you have with the primary weapon on the Advanced anyways. If ATC did not exist, it would not be a question at all; AC tales the dice out of the equation. It's always better to guarantee results. But ATC also guarantees a result: one crit added to your roll, which means you have a higher damage output possible, and usually have a great chance of getting the same result as the AC, and sometimes better, even without the offensive modification actions. Which means defensive modification actions can still be preserved.

But there's still some situations where AC is better.

Also, thoughts on Alozen? Given his potential action economy, I think he wants ATC. In fact, his ability is useless if you give him AC, unless he's flying with Vessery.

Edited by Sparklelord

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ATC is by all measures worse for Vader than AC. Vader can evade, barrel roll, boost (if he gets EU), focus, all for defense. Then, no matter what, he will always roll at least 2 hits (up to 4 damage if they are crits with direct hits). Rolling the dice with AC in an Advanced serves purely to see if you can get 1 or 2 crits.

Nope nope nope.

AC Vader gets two hits 100% of the time.

ATC Predator Vader gets one hit 1.5% of the time, two hits 9% of the time and three hits 89% of the time.

AC is superior 1.5% of the time, ATC is superior 89% of the time.

If we choose not to give Vader Predator, AC rises to being superior 6% of the time and ATC drops to being superior 56% of the time.

According to your math, obviously ATC is better for offense than AC, and will be a nightmare for damage sponges. What I'm saying is that I am more versatile and survivable with AC because no matter what I am able to use my actions for purely defensive reasons, be they arc-dodging or damage mitigation, and will be able to be a much more potent off tank/late game pilot.
In terms of defensive options, sure, AC means you'll be saving your actions for tanking. But the original premise was, and I quote "ATC is by all measures worse for Vader than AC", and it is reeeaaaaally not.

Also, the issue with the Advanced has long been that it doesn't put out enough damage for it's cost. I'm not sure why you'd bypass the best offensive upgrade in favour of more defence, on a ship which is dfensively fine but lags offensively.

Edited by Two_Hands

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Also, thoughts on Alozen? Given his potential action economy, I think he wants ATC. In fact, his ability is useless if you give him AC, unless he's flying with Vessery.

I'm loving Alozen; definitely be wanting ATC for him (unlike the Storms and Tempests, who I will be giving AC). Actually, Alozen may be the first case where I use Vet Instincts on a pilot with a natural PS less than 6. He's an interesting one.

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