Blail Blerg 7,585 Posted December 17, 2014 Do you still get to perform an action if you go through a debris field? What is the Check Pilot Stress step? Quote Share this post Link to post Share on other sites
VanorDM 11,599 Posted December 17, 2014 No, because the Perform Action step is at the end of the Activation Phase, by the time you get to it, you have the stress from going through a debris field. Quote Share this post Link to post Share on other sites
GrantOD 33 Posted December 17, 2014 I haven't got a rulebook on me, but as I understand it, If your template or final position overlaps an obstacle you skip the perform action step. Additional rules exist depending on the type of obstacle, eg. asteroid roll for damage, or debris field roll for crit and take a stress. Quote Share this post Link to post Share on other sites
Jehan Menasis 1,562 Posted December 17, 2014 To answer your second question, the 'Check Pilot Stress' step is one of the steps performed in the activation phase. It consists in adding a stress token to your ship (if your revealed maneuver was red) or removing a stress token (if your revealed maneuver was green). It takes place after executing your maneuver, but before performing your normal action. Note that some abilites, namely 'Night Beast's one, may happen after executing the maneuver, but before the check pilot stress step itself. Quote Share this post Link to post Share on other sites
VanorDM 11,599 Posted December 17, 2014 If your template or final position overlaps an obstacle you skip the perform action step. That is what the core rules say. But the debris cloud rules change it so instead of skipping your perform action step, you get a stress token. The end result is much the same, but in theory you could get rid of the stress token before your perform action step, like say you had Capt Yorr in range, he'd take the stress from that ship. Also you can download the Core rules and the latest FAQ's from the Support Link Quote Share this post Link to post Share on other sites
GrantOD 33 Posted December 17, 2014 If your template or final position overlaps an obstacle you skip the perform action step. That is what the core rules say. But the debris cloud rules change it so instead of skipping your perform action step, you get a stress token. The end result is much the same, but in theory you could get rid of the stress token before your perform action step, like say you had Capt Yorr in range, he'd take the stress from that ship. Also you can download the Core rules and the latest FAQ's from the Support Link Handy to have a copy of the rules at work. Thanks VanorDM. I've re-read that section, and the debris field rules. It appears the intent is that the debris field rules replace the obstacle rules in the core book when appropriate. Moving into and Through Obs tacles When a ship executes a maneuver in which either the maneuver template or the ship’s base physically overlaps an obstacle token, follow these steps: 1. Execute the maneuver as normal, but skip the “Perform Action” step. 2. The player rolls one attack die. The ship then suffers any damage or critical damage rolled So it appears you lose the action due to the stress, but not just as a result of overlapping the debris field. Several important implications, You can't clear the stress from the debris field by doing a green move through it, as you recieve it after the check pilot stress step is resolved. If you had some other way to intetercept the stress, ie Yorr, you can still perform actions, or if you didn't care about stress, like Tycho, you could perform actions after flying through a debris field. We decided Tycho couldn't do an action after flying through a debris field the other night when my original reasoning was applied. Seems I owe someone an apology. 3 DR4CO, Blail Blerg and Quarrel reacted to this Quote Share this post Link to post Share on other sites
VanorDM 11,599 Posted December 18, 2014 Handy to have a copy of the rules at work. Thanks VanorDM. Plus if you have a tablet or even a smartphone you can stick it on dropbox or g-drive or even make a local copy, and have access to the PDF anywhere. Quite handy when you want to look up something on the FAQ while playing. Also it looks like you nailed the way it should work after reading the rules, so kudos on that. 1 Blail Blerg reacted to this Quote Share this post Link to post Share on other sites
oneway 1,878 Posted December 18, 2014 (edited) Well crap..... we've been doing that wrong, mistake made on the order of things.. forgot check stress is before perform action... sigh.. well there's the big discussion for fridays game day.. lol Edited December 18, 2014 by oneway 1 Blail Blerg reacted to this Quote Share this post Link to post Share on other sites
Blail Blerg 7,585 Posted December 19, 2014 So to recap: If Dash pilot runs through a rock (not on): he rolls for damage(h c) and may still take an action. If Dash lands on a rock: pretty much the same thing. If Dash runs through a stress field: he rolls for crits, resolves green move or red move if applicable, then takes an additional stress from the debris field, and thus cannot perform action after that. Quote Share this post Link to post Share on other sites
Forgottenlore 9,838 Posted December 19, 2014 (edited) So to recap: If Dash pilot runs through a rock (not on): he rolls for damage(h c) and may still take an action. If Dash lands on a rock: pretty much the same thing. If Dash runs through a stress field: he rolls for crits, resolves green move or red move if applicable, then takes an additional stress from the debris field, and thus cannot perform action after that. If pilot dash runs over any kind of obstacle he ignores it entirely until the combat phase. No damage roll, no stress, may perform action. If he lands on top of an asteroid he won't be able to shoot unless he barrel rolls off of it. Edited December 19, 2014 by Forgottenlore 3 DraconPyrothayan, oneway and stmack reacted to this Quote Share this post Link to post Share on other sites