AussieJedi 16 Posted October 29, 2014 Hey everyone! I havent used octgn since around when Star Wars first started, so I was wondering what I need to do now to get Octgn up and running. I have been able to lob into my old password and user name and was wondering where to take things from there for Conquest Would be great to have some assistance Quote Share this post Link to post Share on other sites
sammann11 70 Posted October 30, 2014 I need some help here, too. I have never used Octgn but am interested. Is it easy/intuitive to use? I went to the website but didn't see anything about Conquest. Any help or advice would be appreciated! Quote Share this post Link to post Share on other sites
Xraysteve 28 Posted October 30, 2014 OCTGN takes some getting used to. I only just recently learned how the servo-skull works (which isn't what you might think). You can always start a solo game (just create a game and 'start' it before anyone can join) and play around. It seems to be mostly right-click run, in that, you rightclick on whatever you want to use and choose from a menu (generally). Quote Share this post Link to post Share on other sites
snaggrriss 7 Posted October 30, 2014 (edited) http://octgn.gamersjudgement.com/ Edited October 30, 2014 by snaggrriss Quote Share this post Link to post Share on other sites
sammann11 70 Posted October 31, 2014 (edited) Alright - well, I played, or attempted to play, my first game on OCTGN. 2 questions: 1) when I build a deck do I need to include the planets, servo-skull, etc.. Or just build it with the 1warlord plus 50 cards like I would on cardgame db? 2) Are the key functions/controls written anywhere? I was having trouble remembering how to target, win command, capture, move to next phase, etc... I know this may not be the best forum to ask these questions in but I know a lot of you play. Thanks! Edited October 31, 2014 by sammann11 Quote Share this post Link to post Share on other sites
TwoShedsJackson 1 Posted November 1, 2014 1) No you just need your deck of 50 (or more), planets, servo-skull etc. is taken care of by the module itself. 2) Not that I know of, but it's not a long list, most everything is done by either right-clicking on something and selecting from that list, or right-clicking on an empty part of the board and picking from that list. Wouldn't take long to compile your own list. 1 sammann11 reacted to this Quote Share this post Link to post Share on other sites
Eruletho 551 Posted November 3, 2014 the only non-intuitive one is shift-clicking to target Quote Share this post Link to post Share on other sites